Random effects are effects which include some degree of randomness or ` RNG "I think it’s important for there to be some kind of randomness in the game. I think it creates great stories and I don’t think you want a game that is entirely no RNG. Heck, ` (random number generation).
Random effects introduce an element of chance into Hearthstone. They can be interesting, fun, frustrating or rewarding, but their outcome is always uncertain. For a discussion of the role of randomness in games, see RNG "I think it’s important for there to be some kind of randomness in the game. I think it creates great stories and I don’t think you want a game that is entirely no RNG. Heck, .
Some RNG elements within Hearthstone can be minimised by controlling the prevailing situation. For instance, Deadly Shot Deadly Shot Set: Classic Type: Spell Class: Hunter Rarity: Common Cost: 3 Abilities: Destroy Tags: Random Destroy a random enemy minion.Accuracy is not a highly valued trait among the mok nathal. Deadliness is near the top, destroys one random enemy minion. When faced with several enemies, this can prove extremely random; be that as it may, when faced with only a single fearsome enemy its RNG element is removed, and it becomes a simple and effective removal spell.
Order of play is often important when dealing with RNG in target selection. Players may wish to first remove non-desirable targets for abilities such as Arcane Missiles Arcane Missiles Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Deal damage Tags: Random Deal 3 damage randomly split among all enemies.You d think you d be able to control your missiles a little better since and Cleave Cleave Set: Basic Type: Spell Class: Warrior Cost: 2 Abilities: Deal damage Tags: Random Deal 2 damage to two random enemy minions.Hey you two…could you stand next to each other for a second…See this card , to ensure that only the ideal targets remain available. More often though, players will generally want to use RNG abilities early in the round, in order to plan the rest of their actions around the resulting situation.
The uncertainty of RNG elements causes many players to avoid them whenever possible, preferring guaranteed effects which can be relied upon to achieve their intended goals, and RNG options are often considered to be slightly poorer than their average effect, due to the undesirability of their randomness, which also makes planning for their use much harder. Be that as it may, the satisfaction of a successful roll of the dice can be very gratifying, and to some degree form a reward in itself for attempting a risky play. The seeming unfairness of being defeated by an opponent due almost entirely to luck or chance can be particularly exasperating for the loser, and particularly entertaining for the victor. Some players also choose to use cards with strong RNG elements (such as Gelbin Mekkatorque Gelbin Mekkatorque Set: Hall of Fame Type: Minion Rarity: Legendary Cost: 6 Attack: 6 Health: 6 Abilities: Battlecry, Summon Tags: Mech-generating, Random Battlecry: Summon an AWESOME invention.He s the leader of the gnomes, and an incredible ) in order to add variety, unpredictability and fun to the game.
Card draw itself is inherently a randomised process, and cards granting card draw can also be considered to provide players with random effects.
- Effects which draw randomly from a pool of cards are influenced by game format Game formats present distinct ways to play Hearthstone. There are two main game formats: Standard and Wild. Other game formats present themselves in tournaments as tournament formats (e.g. Conquest, Last Hero Standing, Sealed Deck, Pauper, , with only cards valid in the current format being eligible for selection. All other random effects are unaffected by game format or game mode Hearthstone provides five primary game modes in which to do battle: Play mode Adventure mode Arena Friendly Challenge Tavern Brawl Game mode affects several secondary play factors, including matchmaking, rewards, and deck selection. Be that as it may, the .
- Random effects without specific influencing factors are "truly random" and offer balanced chances of all possible outcomes, regardless of circumstantial details such as which minions are currently on the board or which cards are currently in the player`s hand. Random outcomes are also not affected by game mode, such as Tavern Brawls The Tavern Brawl interface Tavern Brawl is one of Hearthstone s lighter game modes. A weekly event, a new Tavern Brawl begins each Wednesday (Thursday in Asian regions), ending the following Monday. Outside of these times, (unless specifically stated). Be that as it may, some effects are limited by clearly relevant factors, such as Totemic Call Totemic Call Type: Hero Power Class: Shaman Cost: 2 Abilities: Summon Tags: Random Hero Power Summon a random Totem.See this card on Hearthpwn data page] Totemic Call is the shaman s basic Hero Power. Contents 1 , which will only summon a totem that is not already present, or card draw For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them , which can only draw cards that are remaining in the player`s deck.
- The one exception is the Discover Discover in action Discover is an ability that allows the player to choose from three different pseudo-randomly selected cards, with the chosen option generated and added to their hand. Some Discover effects offer random Hero keyword, which does offer a type of weighted random effect, with class cards more likely to be Discovered than neutral cards. While this makes Discover a less than truly random mechanic, the odds and behaviour are consistent across all cards with the keyword. It should also be noted that while semi-random in its behaviour, Discover does not describe itself as `random`.
- Random effects do not always featureSpecial attraction the word `random` in their description. Game Designer Ben Brode Ben Brode Type: Minion Rarity: Legendary Cost: 3 Attack: 4 Health: 1 Your volume can t be reduced below maximum.See this card on Hearthpwn data page] "There is no way to contain the Brode." - Yong explains that the general strategy is to explicitly state `random` for effects that take place in "visible zones" such as the battlefield or the player`s hand; and not to explicitly state `random` for effects that take in "hidden zones" such as the opposing player`s hand, or either player`s deck. Be that as it may, Brode acknowledged that not all cards follow this convention, stating that "the word `random` just feels better on some cards", while in other cases adding the word `random` would simply complexify card text too much. Players must therefore expect that effects which affect hidden zones will be random, even if this is not specifically stated on the card. In addition, Deathrattles A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. and triggered effects The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as are never targetable, and so are always random, whether or not this is stated.
- When a card has "a 50% chance to attack the wrong enemy", it is unofficially known as " forgetful "Oops..." - Dunemaul Shaman Forgetful, previously known as clumsy, is an ability which grants a minion or weapon a 50% chance of attacking the wrong enemy. Forgetful is a type of triggered effect. While the ". More details on this type of randomness can be found on that page.
- One of the design reasons behind random effects of all kinds is to add variety, ensuring that each match feels different. This is also one reason for the limit of 2 copies per card in a deck, and the relatively small number of card draw effects For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them in the game, preventing the cards available to players from being too consistent across games.
Random damage comes in a few forms. Some cards, commonly Shaman The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5 cards, deal a random amount of damage (within a certain range) to one creature or each one of multiple creatures. Other cards deal an exact amount of damage to a random target, or multiple random targets.
The most complicated case is cards such as Arcane Missiles Arcane Missiles Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Deal damage Tags: Random Deal 3 damage randomly split among all enemies.You d think you d be able to control your missiles a little better since and Mad Bomber Mad Bomber Set: Classic Type: Minion Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Battlecry, Deal damage Tags: Random Battlecry: Deal 3 damage randomly split between all other characters.He s not really all that crazy, that deal a total amount of damage distributed or "split" randomly. These effects are best thought of as a set of one-damage "hits" being randomly targeted one at a time: Each point of damage is considered a separate instance of damage dealt, meaning that cards like Gurubashi Berserker Gurubashi Berserker Set: Basic Type: Minion Cost: 5 Attack: 2 Health: 7 Tags: Damage-related, Triggered effect Whenever this minion takes damage, gain +3 Attack.No Pain, No Gain.See this card on Hearthpwn data page] Gurubashi Berserker and Frothing Berserker Frothing Berserker Set: Classic Type: Minion Class: Warrior Rarity: Rare Cost: 3 Attack: 2 Health: 4 Tags: Damage-related, Triggered effect Whenever a minion takes damage, gain +1 Attack.He used to work as an accountant before will trigger multiple times even if the points of damage came from the same spell or effect, and Divine Shields An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that will be removed by a single point of damage, allowing the protected minion to be damaged by further "hits" from the same effect. Furthermore, damage will never be distributed to a minion that has already been brought to 0 health by previous hits from the same effect.
This concept has some exceptions. Deathrattles A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. and other death effects from any destroyed minions occur "simultaneously" after all the damage is dealt, which means that minions summoned by Deathrattles (e.g. Damaged Golem Damaged Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 2 Health: 1 See this card on Hearthpwn data page] Damaged Golem is an uncollectible minion summoned by Harvest Golem s Deathrattle. For ) cannot be hit by the same effect that destroyed their "parents" (e.g. Harvest Golem Harvest Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 3 Attack: 2 Health: 3 Abilities: Deathrattle, Summon Tags: Mech-generating Deathrattle: Summon a 2/1 Damaged Golem."Overheat threshold exceeded. System failure. Wheat clog in port ), and that damage may be "wasted" on targets that would have died anyway from the Deathrattle of another dying minion (e.g. Abomination Abomination Set: Classic Type: Minion Rarity: Rare Cost: 5 Attack: 4 Health: 4 Abilities: Deal damage, Deathrattle, Taunt Tags: Area of effect Taunt. Deathrattle: Deal 2 damage to ALL characters.Abominations enjoy Fresh Meat and long ). Also, for spells which distribute damage between multiple targets, each point of Spell Damage A Wrath of Air Totem, with purple sparkles to signal its Spell Damage bonus Spell Damage is an ability which boosts the overall damage of spells by the listed amount. Spell Damage does not increase adds one additional randomly targeted "hit", thus increasing the total damage dealt by one, rather than increasing the damage of each hit by one.
- For Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of listings, see Random effect/Wild format This page lists all cards with random effects available in Wild format. For information on random effects in general, and card lists for Standard format, see Random effect. Cards with random effects edit | edit
This section lists Hearthstone cards and Hero Powers with random effects. Note that card draw For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them , shuffle into deck Shuffle into deck effects place cards into a player s deck, with its placement randomly determined. While not stated in card text, the randomness of the card s placement is achieved through subsequently shuffling the entire deck. and Discover Discover in action Discover is an ability that allows the player to choose from three different pseudo-randomly selected cards, with the chosen option generated and added to their hand. Some Discover effects offer random Hero effects are not listed here, but can be found on the linked pages.
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
|Atiesh Atiesh Set: One Night in Karazhan Type: Weapon Cost: 3 Attack: 1 Durability: 3 Abilities: Summon Tags: Cost-related, Durability-related, Random, Triggered effect After you cast a spell,summon a randomminion of that Cost.Lose 1 Durability.See this||None||Weapon||Any||3||1||3||After you cast a spell,|
summon a random
minion of that Cost.
Lose 1 Durability.
|DIE, INSECT! DIE, INSECT! Set: Journey to Un Goro Type: Hero Power Cost: 2 Abilities: Deal damage Tags: Random Hero PowerDeal 8 damage to a random enemy.See this card on Hearthpwn data page] For other cards of the||None||Hero Power||Any||2||Hero Power|
Deal 8 damage to a random enemy.
|Kazakus Potion Kazakus Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Mage, Priest, Warlock Tri-class: Kabal Cost: 10 Abilities: Copy, Deal damage, Draw cards, Freeze, Gain Armor, Generate, Summon, Transform Tags: Area of effect, Beast-generating, Demon-generating,||None||Spell||Mage, Priest, Warlock||10|
|Kazakus Potion Kazakus Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Mage, Priest, Warlock Tri-class: Kabal Cost: 10 Abilities: Copy, Deal damage, Draw cards, Freeze, Gain Armor, Generate, Summon, Transform Tags: Area of effect, Beast-generating, Demon-generating,||None||Spell||Mage, Priest, Warlock||1|
|Kazakus Potion Kazakus Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Mage, Priest, Warlock Tri-class: Kabal Cost: 10 Abilities: Copy, Deal damage, Draw cards, Freeze, Gain Armor, Generate, Summon, Transform Tags: Area of effect, Beast-generating, Demon-generating,||None||Spell||Mage, Priest, Warlock||5|
|Totemic Call Totemic Call Type: Hero Power Class: Shaman Cost: 2 Abilities: Summon Tags: Random Hero Power Summon a random Totem.See this card on Hearthpwn data page] Totemic Call is the shaman s basic Hero Power. Contents 1||None||Hero Power||Shaman The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5||2||Hero Power |
Summon a random Totem.
|Un`Goro Pack Un Goro Pack Set: Journey to Un Goro Type: Spell Class: Neutral Cost: 2 Abilities: Generate Tags: Random Add 5 Journey to Un Goro cards to your hand.See this card on Hearthpwn data page] Un Goro Pack is an||None||Spell||Any||2||Add 5 Journey to Un`Goro cards to your hand.|
|Arcane Missiles Arcane Missiles Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Deal damage Tags: Random Deal 3 damage randomly split among all enemies.You d think you d be able to control your missiles a little better since||Free||Spell||Mage||1||Deal 3 damage randomly split among all enemies.You`d think you`d be able to control your missiles a little better since you`re a powerful mage and all.|
|Multi-Shot||Free||Spell||Hunter||4||Deal 3 damage to two random enemy minions.You see, it`s all about throughput.|
|Succubus Succubus Set: Basic Type: Minion Subtype: Demon Class: Warlock Cost: 2 Attack: 4 Health: 3 Abilities: Battlecry, Discard Tags: Random Battlecry: Discard a random card.Warlocks have it pretty good.See this card on Hearthpwn data page]||Free||Minion||Demon||Warlock||2||4||3||Battlecry: Discard a random card.Warlocks have it pretty good.|
|Animal Companion Animal Companion Set: Basic Type: Spell Class: Hunter Cost: 3 Abilities: Summon Tags: Beast-generating, Random Summon a random Beast Companion.You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he s worth.See this card||Common||Spell||Hunter||3||Summon a random Beast Companion.You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he`s worth.|
|Arcanologist||Common||Minion||Mage||2||2||3||Battlecry: Draw a Secret from your deck.What did you draw? Shhhh… it’s a secret.|
|Cleave Cleave Set: Basic Type: Spell Class: Warrior Cost: 2 Abilities: Deal damage Tags: Random Deal 2 damage to two random enemy minions.Hey you two…could you stand next to each other for a second…See this card||Common||Spell||Warrior||2||Deal 2 damage to two random enemy minions.Hey you two…could you stand next to each other for a second…|
|Deadly Shot Deadly Shot Set: Classic Type: Spell Class: Hunter Rarity: Common Cost: 3 Abilities: Destroy Tags: Random Destroy a random enemy minion.Accuracy is not a highly valued trait among the mok nathal. Deadliness is near the top,||Common||Spell||Hunter||3||Destroy a random enemy minion.Accuracy is not a highly valued trait among the mok`nathal. Deadliness is near the top, though.|
|Faceless Summoner||Common||Minion||Mage||6||5||5||Battlecry: Summon a random 3-Cost minion.They never get the recognition they deserve.|
|Fiery Bat||Common||Minion||Beast||Hunter||1||2||1||Deathrattle: Deal 1 damage to a random enemy.He`ll always be our first.|
|Firelands Portal||Common||Spell||Mage||7||Deal 5 damage. Summon a random 5-Cost minion.Come to beautiful Firelands! Where it`s "Way nicer than the Abyssal Maw!"`|
|Forked Lightning||Common||Spell||Shaman The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5||1||Deal 2 damage to 2 random enemy minions. Overload: (2)If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.|
|Grimestreet Smuggler||Common||Minion||Hunter, Paladin, Warrior||3||2||4||Battlecry: Give a random minion in your hand +1/+1She`s got anything you want. Need the latest derpinger? No problem!|
|Grimscale Chum||Common||Minion||Murloc||Paladin||1||2||1||Battlecry: Give a random Murloc in your hand +1/+1.Listen, see? We`ll take `em to the docks, see? And throw `em in the sea, see?|
|Grimy Gadgeteer||Common||Minion||Warrior||4||4||3||At the end of your turn, give a random minion in your hand +2/+2."You look like a Gadgetgun 3000-Mark IV man, am I right?"|
|Ironforge Portal||Common||Spell||Warrior||5||Gain 4 Armor. Summon a random 4-Cost minion.Come to beautiful Ironforge! Where irons are forged and the forges are iron!|
|Jeweled Macaw||Common||Minion||Beast||Hunter||1||1||1||Battlecry: Add a random Beast to your hand.It’s not LITERALLY jeweled. The goblins were terribly disappointed.|
|Kabal Chemist||Common||Minion||Mage, Priest, Warlock||4||3||3||Battlecry: Add a random Potion to your hand.Sure you could have that Polymorph potion, but wouldn`t you rather have this mystery potion? It could be anything. Even a Polymorph potion!|
|Mad Bomber Mad Bomber Set: Classic Type: Minion Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Battlecry, Deal damage Tags: Random Battlecry: Deal 3 damage randomly split between all other characters.He s not really all that crazy,||Common||Minion||Any||2||3||2||Battlecry: Deal 3 damage randomly split between all other characters.He`s not really all that crazy, he is just not as careful with explosives as he should be.|
|Menagerie Magician||Common||Minion||Any||5||4||4||Battlecry: Give a random Beast, Dragon and Murloc +2/+2.Just between us, if things get tight the Menagerie Magician position will probably be the first to go.|
|Mind Vision||Common||Spell||Priest||1||Put a copy of a random card in your opponent`s hand into your hand.I see what you did there.|
|Sense Demons||Common||Spell||Warlock||3||Put 2 random Demons from your deck into your hand.Generally demons are pretty obvious and you don’t need a spell to sense them.|
|Shaky Zipgunner||Common||Minion||Hunter||3||3||3||Deathrattle: Give a random minion in your hand +2/+2.The Grimy Goons can get you any weapon you want but if you want it to not explode you gotta pay extra.|
|Shimmering Tempest||Common||Minion||Elemental||Mage||2||2||1||Deathrattle: Add a random Mage spell to your hand.HATES being summoned for Kirin Tor party lighting.|
|Silvermoon Portal||Common||Spell||Paladin||4||Give a minion +2/+2. Summon a random 2-Cost minion.What`s Millhouse Manastorm doing in Silvermoon?|
|Smuggler`s Crate||Common||Spell||Hunter||1||Give a random Beast in your hand +2/+2.Are you sure these are the crates that are supposed to go to the Gadgetzan petting zoo?|
|Soulfire||Common||Spell||Warlock||1||Deal 4 damage. Discard a random card.Are you lighting a soul on fire? Or burning someone with your OWN soul? This seems like an important distinction.|
|Swashburglar||Common||Minion||Pirate||Rogue||1||1||1||Battlecry: Add a random class card to your hand (from your opponent`s class).Was almost named "Swashb-AAAARRHHH-gler"|
|Thoughtsteal||Common||Spell||Priest||3||Copy 2 cards from your opponent`s deck and put them into your hand."What do you get when you cast Thoughtsteal on an Orc? Nothing!" - Tauren joke|
|Tortollan Forager||Common||Minion||Druid||2||2||2||Battlecry: Add a random minion with 5 or more Attack to your hand.In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”|
|Volatile Elemental||Common||Minion||Elemental||Any||2||1||1||Deathrattle: Deal 3 damage to a random enemy minion.Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn`t helping.|
|Wicked Witchdoctor||Common||Minion||Shaman The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5||4||3||4||Whenever you cast a spell, summon a random basic Totem.You can easily defeat her by either dealing 4 damage, or dropping a house on her.|
|Zealous Initiate||Common||Minion||Any||1||1||1||Deathrattle: Give a random friendly minion +1/+1.Ok, Initiate. You need to settle down and do your job. In this case, that means die so someone else can get a minor buff.|
|Zoobot||Common||Minion||Mech||Any||3||3||3||Battlecry: Give a random friendly Beast, Dragon and Murloc +1/+1.The Murloc is taking the picture.|
|Alarm-o-Bot||Rare||Minion||Mech||Any||3||0||3||At the start of your turn, swap this minion with a random one in your hand.WARNING. WARNING. WARNING.|
|Babbling Book||Rare||Minion||Mage||1||1||1||Battlecry: Add a random Mage spell to your hand.His idol is the Green Hills of Stranglethorn, and he won`t shut up about it.|
|Cruel Dinomancer||Rare||Minion||Warlock||6||5||5||Deathrattle: Summon a random minion you discarded this game.As that old saying goes: "you don`t get into dinomancing to make friends."|
|Crystalline Oracle||Rare||Minion||Elemental||Priest||1||1||1||Deathrattle: Copy a card from your opponent`s deck and add it to your hand.Being made of light has its disadvantages, but at least it`s always looking on the bright side.|
|Darkshire Librarian||Rare||Minion||Warlock||2||3||2||Battlecry: Discard a random card. Deathrattle: Draw a card.Do NOT be late with your overdue fines.|
|Demented Frostcaller||Rare||Minion||Mage||4||2||4||After you cast a spell, Freeze a random enemy character.He prefers that you refer to him by his nickname: `Frostwaker.`|
|Demolisher||Rare||Minion||Mech||Any||3||1||4||At the start of your turn, deal 2 damage to a random enemy.Laying siege isn`t fun for anyone. It`s not even all that effective, now that everyone has a flying mount.|
|Devolve||Rare||Spell||2||Transform all enemy minions into random ones that cost (1) less.Ragnaros looked down. He looked like some kind of War Golem. "WHAT HAVE YOU DONE TO ME," he yelled. But all that came out was a deep grinding sound. He began to cry.|
|Doomguard||Rare||Minion||Demon||Warlock||5||5||7||Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. Someone is going to die.|
|Evolve||Rare||Spell||1||Transform your minions into random minions that cost (1) more.So you say you want an evolution. Well, you know. We all want to change the board.|
|Grimestreet Pawnbroker||Rare||Minion||Warrior||3||3||3||Battlecry: Give a random weapon in your hand +1/+1."I don`t know a lot about used GvG cards, so I`m going to have to call in an expert."|
|Hidden Cache||Rare||Spell||Hunter||2||Secret: After your opponent plays a minion, give a random minion in your hand +2/+2.There is an urban legend that the first Toxic Sewer Ooze was born because a rookie Goon stashed an open container of milk in a Hidden Cache.|
|Infest||Rare||Spell||Hunter||3||Give your minions "Deathrattle: Add a random Beast to your hand."The best part is the look on their face when you jump out of the cake! Err… corpse.|
|Knife Juggler||Rare||Minion||Any||2||2||2||After you summon a minion, deal 1 damage to a random enemy.Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.|
|Lightning Storm||Rare||Spell||3||Deal 2-3 damage to all enemy minions. Overload: (2)An umbrella won`t be effective, I`m afraid.|
|Lightwell||Rare||Minion||Priest||2||0||5||At the start of your turn, restore 3 Health to a damaged friendly character.It isn`t clear if people ignore the Lightwell, or if it is just invisible.|
|Maelstrom Portal||Rare||Spell||2||Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.They bill this as a popular resort attraction, but they try and get your money up front.|
|Master Swordsmith||Rare||Minion||Any||2||1||3||At the end of your turn, give another random friendly minion +1 Attack.He`s currently trying to craft a "flail-axe", but all the other swordsmiths say it can`t be done.|
|Master of Evolution||Rare||Minion||4||4||5||Battlecry: Transform a friendly minion into a random one that costs (1) more.Will be really useful in the new "Hearth⃩mon" game.|
|Mind Control Tech||Rare||Minion||Any||3||3||3||Battlecry: If your opponent has 4 or more minions, take control of one at random.Mind Control technology is getting better, but that`s not saying much.|
|Molten Blade||Rare||Weapon||Warrior||1||1||1||Each turn this is in your hand, transform it into a new weapon.It’s a sword! It’s a knife! It’s a swizzle-stick!|
|Moonglade Portal||Rare||Spell||Druid||6||Restore 6 Health. Summon a random 6-Cost minion.Ain`t no party like a Moonglade party ‘cause a Moonglade party got bears.|
|Onyx Bishop||Rare||Minion||Priest||5||3||4||Battlecry: Summon a friendly minion that died this game.B4 is a nice place to visit, but he wouldn`t want to live there.|
|Selfless Hero||Rare||Minion||Paladin||1||2||1||Deathrattle: Give a random friendly minion Divine Shield."Don`t worry about me… I`ll just be here... under these tentacles."|
|Servant of Yogg-Saron||Rare||Minion||Mage||5||5||4||Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly).Yogg-Saron always likes to complain about how he has too many servants and there are too many mouths to feed.|
|Shifting Shade||Rare||Minion||Priest||4||4||3||Deathrattle: Copy a card from your opponent`s deck and add it to your hand.Yeah, it`s cooler in the shade, but you`re also more likely to get JACKED.|
|Spreading Madness||Rare||Spell||Warlock||3||Deal 9 damage randomly split among ALL charactersMost citizens of Darkshire wear those surgical masks to prevent spreading Madness to tourists.|
|Stampeding Kodo||Rare||Minion||Beast||Any||5||3||5||Battlecry: Destroy a random enemy minion with 2 or less Attack.This Kodo is so big that he can stampede by himself.|
|Stolen Goods||Rare||Spell||Warrior||2||Give a random Taunt minion in your hand +3/+3.It fell off a kodo, I promise!|
|Trogg Beastrager||Rare||Minion||Hunter||2||3||2||Battlecry: Give a random Beast in your hand +1/+1.Still angry that the Gadgetzan Rager Club wouldn`t accept him as a member.|
|Undercity Huckster||Rare||Minion||Rogue||2||2||2||Deathrattle: Add a random class card to your hand (from your opponent`s class).Psst! Wanna buy a random class card (from your opponent`s class)?|
|Volcano||Rare||Spell||5||Deal 15 Damage randomly split across all minions. Overload: (2)Many young shaman summon a volcano as their first school project.|
|Young Priestess||Rare||Minion||Any||1||2||1||At the end of your turn, give another random friendly minion +1 Health.She can`t wait to learn Power Word: Fortitude Rank 2.|
|Ancient Harbinger||Epic||Minion||Any||6||4||6||At the start of your turn, put a 10-Cost minion from your deck into your hand."honey, can u run down to the store and pick up some 10 cost minions? thx"|
|Avenging Wrath||Epic||Spell||Paladin||6||Deal 8 damage randomly split among all enemies.Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!|
|Bane of Doom||Epic||Spell||Warlock||5||Deal 2 damage to a character. If that kills it, summon a random Demon.My advice to you is to avoid Doom, if possible.|
|Brass Knuckles||Epic||Weapon||Warrior||4||2||3||After your hero attacks, give a random minion in your hand +1/+1.For the goon that wants to make a fashion statement.|
|Brawl||Epic||Spell||Warrior||5||Destroy all minions except one. (chosen randomly)Do you know the first rule of Brawl Club?|
|Cabalist`s Tome||Epic||Spell||Mage||5||Add 3 random Mage spells to your hand.What`s in there? I bet it`s cookie recipes!|
Battlecry: Your opponent summons a random minion from their hand.It`s not his fault… Someone keeps stealing his soap!
|Forbidden Shaping||Epic||Spell||Priest||0||Spend all your Mana. Summon a random minion that costs that much.But the minion arrives covered in goo.|
|Giant Anaconda||Epic||Minion||Beast||Druid||7||5||3||Deathrattle: Summon a minion from your hand with 5 or more Attack.Must be something it ate.|
|Greater Arcane Missiles||Epic||Spell||Mage||7||Shoot three missiles at random enemies that deal 3 damage each.Wow, and I thought Arcane Missiles was great!|
|Kabal Trafficker||Epic||Minion||Warlock||6||6||6||At the end of your turn, add a random Demon to your hand.She ships illicit mana crystals around the world in packages marked: FUNNEL CAKE.|
|Lotus Illusionist||Epic||Minion||4||3||5||After this minion attacks a hero, transform it into a random 6-Cost minion.If you think her Illidan and Sylvanas cosplay is great, wait till you see her Reno Jackson!|
|Mindgames||Epic||Spell||Priest||4||Put a copy of a random minion from your opponent`s deck into the battlefield.Sometimes it feels like this is all a game.|
|Renounce Darkness||Epic||Spell||Warlock||2||Replace your Hero Power and Warlock cards with another class`s. The cards cost (1) less.SEE YA DARKNESS!|
|Stampede||Epic||Spell||Hunter||1||Each time you play a Beast this turn,|
add a random Beast to your hand.Many hunters long for the pitter-patter of enormous feet.
|Tortollan Primalist||Epic||Minion||Any||8||5||4||Battlecry: Discover a spell and cast it with rando|