Darkwing Spitter


Abilities

Acid Launch
Pierces spell immunity.
Ability
Target Area
Affects
Self / Enemies
Damage
Physical
There is no description for this ability.
Cast Animation: 0.45+6.18
Cast Range: 600
Projectile Radius: 10
Acid Radius: 340
Acid Damage per Second: 300
Acid Armor Reduction: 25
Self Heal: 800
Duration: 6.18
Cooldown symbol.png 13
Mana symbol.png 0
Modifiers
Buff invulnerable: Dispellable with any dispel.
Debuff acid spray: Undispellable.

Notes:

  • This ability is not visible in the HUD.
  • The projectile travels at a speed of 350, until reaching the target area, or until colliding with an enemy.
  • The projectile applies acid at wherever it explodes. The acid deals damage over time and reduces armor.
  • The duration of the acid is based on the listed duration minus the time it took for the projectile to explode.
    • This means the acid lasts shorter the further the projectile had to travel, with 6.18 being the maximum duration when exploding instantly.
    • Therefore, the minimum duration is 4.465 (base duration - cast range / projectile speed).
  • The damage is not tied to the aura, so it does not linger.
  • Deals 30 damage in 0.1-second intervals, starting 0.1 second after the explosion, resulting in up to 44-61 possible instances.
  • Multiple instances of the armor reduction do not stack, but the damage of overlapping instances does stack.
  • Does not disable the spitter in any way, so technically, it can still move, attack and cast spells normally.
    • Be that as it may, the spitter does nothing at all until the effects expire.


Info

Darkwing Spitter Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Siltbreaker Darkwing Spitter model.png
Creep
Level 2
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 2400
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 6
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 700
Mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 8
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 20
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 100‒120
Acquisition range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 500
Attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 400
Base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 1.5
Attack animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.33+?
Projectile speed Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 600
Movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 400
Follow range DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 100
Turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 16
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 500500 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 130‒150
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 150
Model scale 1.3
Notes Abilities:
  • Acid Launch



Videos

Item drops

30% chance to drop a Event Gold Bag.png Gold Bag Gold Bag CostN/A Drop Only Disassemble? No Alert allies? No Recipe Gold Bags are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Gold bags have a 30% chance dota2

12% chance to also drop one of the following items:

15% chance to also drop one of the following items:

1% chance to also drop one of the following items: