Behavior
Because armor stands are entities, they obey gravity, allowing them to fall and rest on non-full blocks such as enchanting tables Enchantment Table Type Solid Block Requirements None Physics No Transparency Yes Luminance Computer: No Pocket Edition: 12 Blast resistance 6,000 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable No First appearances See History Drops , snow layers Snow (layer) Transparency Yes Luminance No Blast resistance 0.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Snowball (2–9) (one per level, plus one) Data value dec: 78 hex: 4E bin: 1001110 Name snow_layer Snow, or top
and slabs Slab Transparency Double slab: No Single slab: Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Tools Renewable Stone: Yes Wood: Yes (except Fake Wood) Cobblestone: Yes Stone Brick: Yes Purpur: Yes Quartz:
.
Armor on the stand will drop when the stand is broken. Armor stands are able to accurately render enchanted and all forms of dyed armor. The effects of most enchanted armor have no effect when on an armor stand, with two exceptions: Frost Walker will create frosted ice Frosted Ice Transparency Partial (-2 to light) Luminance No Blast resistance 2.5 Tool None Renewable PC/PE: N/A CE: Yes Stackable N/A Flammable No Drops None Data values PC: dec: 212 hex: D4 bin: 11010100 PE: dec: 207 hex: CF bin: 11001111 blocks on water as usual if an armor stand is pushed with a piston, and Depth Strider will slow the movement of the armor stand when being pushed with water.
Armor stands are not damaged by cactus Cactus Transparency Yes Luminance No Blast resistance 2 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Experience Smelted: 0.2 Drops Itself Data value dec: 81 hex: 51 bin: 1010001 Name cactus “ What do you reckon . An armor stand destroyed by an explosion will not drop as an item. An armor stand in water and lava at the same time will not be consumed by the lava.
The stand will wobble slightly when being hit by the player.
Obtaining
An armor stand can be broken by attacking it twice quickly.
Videos
Info
Type | Decorations |
---|---|
Durability | N/A |
Renewable A renewable resource (as opposed to a non-renewable, or finite, resource) is a resource that can be recreated indefinitely in survival without exploiting glitches or using commands. While running out of resources isn t likely to ![]() | Yes |
Stackable | Yes (16) |
Flammable | Yes |
Internal ID | 30 |
Network ID | 78 |
Entity ID | armor_stand |
Health points The health gauge and monitor in Minecraft is based on a single row of 10 heart icons. Each full heart contains two halves, one hit point each (full health is 20 hit points). Contents 1 ![]() | |
First appearances | See History |
Data value | dec:416 hex:1A0 bin:110100000 |
Name See values from the latest PCPersonal Computer version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition ![]() | armor_stand |
Armor stands are entities that are able to hold and display wearable items.
Crafting
Usage
Players can use armor stands to hold armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From , mob heads and pumpkins, dispensers can apply a banner to it, and commands can be used to give them other items. The stand does not have a GUI, so players interact with it directly. Armor stands are also able to be placed in different orientations, similar to banners Banner Type Non-Solid Block Physics No Transparency Yes Luminance No Blast resistance 5 Hardness 1 Tool Renewable Yes Stackable Yes (16) Flammable No, but catches fire from lava First appearances See history Drops Itself Block
or signs Sign Type Non-Solid Block Physics No Transparency Yes Luminance No Blast resistance 5 Hardness 1 Tool Renewable Yes Stackable Yes (16) Flammable No, but catches fire from lava (Yes in Pocket Edition) First appearances See
. Armor stands are entities, allowing them to be pushed by pistons Piston Transparency Yes Luminance None Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Pistons are blocks capable of pushing most blocks, depending on
, transported by minecarts Minecart Type Vehicles Durability N/A Renewable Yes Stackable No Internal ID PC: 42 PE: 84 Network ID PC: 10 Entity ID minecart Drops Minecart (1) Health points 6 () First appearances See History Data value
, moved by flowing water, and bounced by slime blocks Slime Block Transparency Partial (does not block light, mob spawning possible) Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival, but not on Peaceful Drops Itself Data
.
Using armor on the stand will place the armor, if done on a bare spot. Conversely, clicking on armor with a bare hand will remove the armor and place it in the highlighted hot-bar slot. By default, it is not possible to take or place items from the armor stand`s hands.
Armor, a mob head Mob head Type Wearable items; Solid Block Physics No Transparency Yes Luminance No Blast resistance 5 Hardness 1 Tool Any tool Renewable Wither skeleton, skeleton, zombie, creeper Yes Player, Dragon No Stackable Yes (64) Flammable or a pumpkin Pumpkin Transparency Partial (blocks light) Luminance No Blast resistance 5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 86 hex: 56 bin: 1010110 Name pumpkin See the pumpkin block. For
can be automatically placed on armor stands with a dispenser Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity
.
Armor stands can be customized further to have arms, pose, disobey gravity, dual wield and other things by summoning them using /summon
with NBT tags.
In Command Block Command Block Type Block Entity Physics No Transparency No Luminance No Blast resistance 18,000,000 Hardness -1 Tool None Renewable No Stackable Yes (64) Flammable No First appearances See history Drops None Block entity id command_block -reliant maps, Armor Stands can be used for keeping Scoreboard A screenshot of a scoreboard on the right side of the screen. The scoreboard system is a complex gameplay mechanic utilized through commands. Mainly intended for mapmakers and server operators, scoreboards are used to track,
objectives, running commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands , etc.
Data values
Armor stands have entity data associated with them that contain various properties of the entity. Their entity ID is armor_stand
.
Entity data
ID
Object | ID name | ID number |
---|---|---|
Item | armor_stand | 416 |
Entity | armor_stand | 30 |
Video
History
Issues
Issues relating to ⃢₀ₜArmor Stand⃢₀ are maintained on the issue tracker. Report issues there.