Static Charge Dota2

static charge

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Tango (Tango) Dota2

  Item   Tango (Shared)   Changelogs     TangoB Forage to survive on the battlefield. Cost125 Bought FromConsumables Active Eat a Tree or Ward Charges 4 Disassemble? No Alert allies? No Recipe The Tango
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Mana (Mana regen) Dota2

Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
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Game modes (Ability Draft) Dota2

“ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2
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Damage manipulation (Damage manipulation) Dota2

There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic
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Alchemist/Guide (Alchemist/Guide) Dota2

  Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 1.1 Carry 1.2 Support 2 Ability
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Alchemist/Lore (Alchemist/Lore) Dota2

  Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Razzil Darkbrew, the Alchemist The sacred science of Chymistry
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Mana (Mana) Dota2

Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a
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Aura (Aura) Dota2

Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By
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Vision (Vision) Dota2

Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a
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Intelligence (Intelligence) Dota2

Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1