Info
Block states are extra pieces of data that further define a block.
Videos
Anvil
Name | Value | Description |
---|---|---|
damage | 0 | Anvil |
1 | Slightly Damaged Anvil | |
2 | Very Damaged Anvil | |
facing | north south east west | An anvil pointing north or south is aligned with its long dimension pointing north–south. An anvil pointing east or west is aligned with its long dimension pointing east–west. This value is 90₰ clockwise from the direction a player faces while placing an anvil. |
Standing
Name | Value | Description |
---|---|---|
rotation | 0⃢₀ₔ15 | The direction the block is facing:
|
Wall
Name | Value | Description |
---|---|---|
facing | north south east west | The direction the block is facing. For instance, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
Bed
Name | Value | Description |
---|---|---|
facing | north south east west | The direction the head of the bed is pointing. The same direction the player faces when placing the bed. |
occupied | true false | True when a player is using the bed. |
part | head foot | The half of the bed in the current block. |
Beetroot
Name | Value | Description |
---|---|---|
age | 0 | |
1 | ||
2 | ||
3 | Fully-grown. |
Bone Block
Name | Value | Description |
---|---|---|
axis | x | The bone block is oriented east–west. |
y | The bone block is oriented vertically. | |
z | The bone block is oriented north–south. |
Brewing Stand
Name | Value | Description |
---|---|---|
has_bottle_0 | true false | True when a bottle is in slot 1. |
has_bottle_1 | true false | True when a bottle is in slot 2. |
has_bottle_2 | true false | True when a bottle is in slot 3. |
Button
minecraft:stone_button
minecraft:wooden_button
Name | Value | Description |
---|---|---|
facing | north south east west up down | The direction to the button, from the block it is attached to. Opposite from the direction the player faces when placing a button. |
powered | true false | True if the button is currently activated. |
Cactus
Name | Value | Description |
---|---|---|
age | 0–15 | A freshly-planted cactus – and a cactus which has just grown cactus above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cactus may try to grow more cactus above it. |
Cake
Name | Value | Description |
---|---|---|
bites | 0⃢₀ₓ6 | Number of bites taken from the cake. |
Carpet
Name | Value | Description |
---|---|---|
color | white | |
orange | ||
magenta | ||
light_blue | ||
yellow | ||
lime | ||
pink | ||
gray | ||
silver | `silver` refers to Light Gray. | |
cyan | ||
purple | ||
blue | ||
brown | ||
green | ||
red | ||
black |
Carrot
Name | Value | Description |
---|---|---|
age | 0–1 | |
2–3 | ||
4–6 | ||
7 | Fully-grown. |
Cauldron
Name | Value | Description |
---|---|---|
level | 0⃢₀ₓ3 | Water level in a Cauldron, "0" being empty and "3" being full. |
Chest, Ender Chest and Trapped Chest
Name | Value | Description |
---|---|---|
facing | north south east west | The direction the chest`s latch is on. Opposite from the direction the player faces when placing a chest. |
Chorus Flower
Name | Value | Description |
---|---|---|
age | 0⃢₀ₓ4 | A freshly-planted chorus flower starts at age 0. The age is incremented when a chorus flower turns horizontally and/or generates additional chorus flowers on the same plant. |
5 | At age 5, the chorus flower will not grow anymore. A chorus flower can become age 5 at any time. |
Chorus Plant
Name | Value | Description |
---|---|---|
north south east west up down | true false | When true, the plant extends out from the center of the plant-block in this direction. |
Cobblestone Wall and Mossy Cobblestone Wall
Name | Value | Description |
---|---|---|
north south east west up | true false | When true, the cobblestone wall extends from the center post in that direction. |
variant | cobblestone | Cobblestone Wall |
mossy_cobblestone | Mossy Cobblestone Wall |
Cocoa
Name | Value | Description |
---|---|---|
age | 0–2 | The stage of the pod`s growth, with "2" being fully grown. |
facing | north south east west | The direction from the cocoa bean to the log. The direction the player faces when placing the cocoa. |
Command Block
Name | Value | Description |
---|---|---|
conditional | true false | True if the command block is in conditional mode. |
facing | north south east west up down | The direction the command block is pointing. |
Concrete
Name | Value | Description |
---|---|---|
color | white | |
orange | ||
magenta | ||
light_blue | ||
yellow | ||
lime | ||
pink | ||
gray | ||
silver | `silver` refers to Light Gray. | |
cyan | ||
purple | ||
blue | ||
brown | ||
green | ||
red | ||
black |
Concrete Powder
Name | Value | Description |
---|---|---|
color | white | |
orange | ||
magenta | ||
light_blue | ||
yellow | ||
lime | ||
pink | ||
gray | ||
silver | `silver` refers to Light Gray. | |
cyan | ||
purple | ||
blue | ||
brown | ||
green | ||
red | ||
black |
Daylight Sensor
minecraft:daylight_detector
minecraft:daylight_detector_inverted
Name | Value | Description |
---|---|---|
power | 0⃢₀ₓ15 | The current redstone power level produced by the daylight sensor. |
Dirt
Name | Value | Description |
---|---|---|
snowy | true false | If true, Podzol in particular uses a snowy side and top texture. In-game, this is true when dirt has snow Snow Transparency No Luminance No Blast resistance 1 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Snowball (4) Data value dec: 80 hex: 50 bin: 1010000 Name snow See the full block. For the or snow (layer) Snow (layer) Transparency Yes Luminance No Blast resistance 0.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Snowball (2–9) (one per level, plus one) Data value dec: 78 hex: 4E bin: 1001110 Name snow_layer Snow, or top on top. |
variant | dirt | Dirt |
coarse_dirt | Coarse Dirt | |
podzol | Podzol |
Dispenser
Name | Value | Description |
---|---|---|
facing | north south east west up down | The direction the dispenser will dispense its contents. The opposite from the direction the player faces while placing the dispenser. |
triggered | true false | True if the dispenser is activated. |
Door
minecraft:wooden_door
minecraft:iron_door
minecraft:spruce_door
minecraft:birch_door
minecraft:jungle_door
minecraft:acacia_door
minecraft:dark_oak_door
Name | Value | Description |
---|---|---|
facing | north south east west | The direction the door`s "inside" is facing. The direction the player faces while placing the door. For instance, a door facing east will occupy the west part of its block when closed. |
half | upper lower | Identifies which part of the door the block is. |
hinge | left right | Identifies the side the hinge is on (when facing the same direction as the door`s inside). |
open | true false | True if the door is currently open (may differ from powered ). |
powered | true false | True if the door is currently activated (may differ from open ). |
Dropper
Name | Value | Description |
---|---|---|
facing | north south east west up down | The direction in which the dropper will drop items. The opposite from the direction the player faces while placing the dropper. |
triggered | true false | True when the dropper is activated. |
End Portal Frame
Name | Value | Description |
---|---|---|
eye | true false | If true, the portal frame block contains an eye of ender Eye of Ender Type Items Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 15 PE: 70 Network ID PC: 72 Entity ID eye_of_ender_signal First appearances See History Data value dec: 381 hex: 17D bin: 101111101 Name . |
facing | north south east west | The direction of the end portal frame block. The opposite from the direction the player faces while placing the block. A naturally-generated portal frame will have all blocks `facing` inward, for instance, the northern three blocks will all face south, and so on. Only the block receiving the final eye of ender is required to be facing correctly; to activate the portal. |
End Rod
Name | Value | Description |
---|---|---|
facing | north south east west up down | The direction to the end rod, from the block it is attached to; also the direction the white end points. Opposite from the direction the player faces when placing an end rod, and opposite from the purple end. |
Farmland
Name | Value | Description |
---|---|---|
moisture | 0⃢₀ₓ6 | Not fully-hydrated. |
7 | Fully-hydrated. |
Fence
minecraft:fence
minecraft:spruce_fence
minecraft:birch_fence
minecraft:jungle_fence
minecraft:acacia_fence
minecraft:dark_oak_fence
minecraft:nether_brick_fence
Name | Value | Description |
---|---|---|
north south east west | true false | When true, the fence extends from the center post in this direction. |
Fence Gate
minecraft:fence_gate
minecraft:spruce_fence_gate
minecraft:birch_fence_gate
minecraft:jungle_fence_gate
minecraft:acacia_fence_gate
minecraft:dark_oak_fence_gate
Name |
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