Info
Blizzard Entertainment is a video games development company based in Irvine, California. It is behind the development of Overwatch See the game. For the titular organization, see Overwatch (group). Overwatch Developer Blizzard Entertainment Team 4 1] Publisher Blizzard Entertainment Release date May 24, 2016 Platforms Xbox One, Playstation 4, Windowsis a separate viewing area on a computer display screen in a system that allows multiple viewing areas as part of a graphical user interface Overwatch .
Notable Members
- See more: :Category: Staff
- Jeff Chamberlain Jeff Chamberlain Jeff Chamberlain is an employee of Blizzard Entertainment. He is the VFX supervisor of Overwatch, 1] and worked on the cinematic trailer for the game. 2] He previously worked on the cinematic trailer (VFX supervisor)
- Michael Chu Michael Chu Michael Chu is the senior designer for lore and story in Overwatch, 1] and the game s lead writer. 2] He is responsible for writing the majority of in-game dialogue, 3] and has worked (senior designer)
- Jeremy Craig Jeremy Craig is a senior game designer for Overwatch. He worked on the game s team focus in regards to the pacing of matches and the user interface. 1] References edit | edit source] ↑ Game (senior game designer)
- Ryan Dennis Ryan Dennis is the lead animator of Overwatch. 1] References edit | edit source] ↑ 2015-05-27, BlizzCon 2014 – Overwatch Origins Panel Transcript. Blizzplanet, accessed on 2015-05-31 NewPP limit report Cached time: 20170625162944 Cache expiry: (lead animator)
- Derek Duke Derek Duke is a member of Blizzard Entertainment. He was the music supervisor and lead composer for Overwatch. He wrote the themes for many of the game s levels, including Dorado. 1] He previously worked on (lead composer)
- Geoff Goodman Geoff Goodman Geoff Goodman is a lead designer for Overwatch, handing hero design. He previously worked on Blizzard Entertainment s World of Warcraft series 1] and later on Titan. 2] Trivia edit | edit source] One (lead designer)
- Matthew Hawley Matthew Hawley is the senior game producer of Overwatch. 1] References edit | edit source] ↑ 2015-08-08, GAMESCOM LIVESTREAM PANEL W/ THE DEVS. Blizzpro, accessed on 2015-08-22 NewPP limit report Cached time: 20170625043514 Cache expiry: (senior game producer)
- Jeff Kaplan Jeff Kaplan Jeff Kaplan is the game director of Overwatch. 1] Story edit | edit source] Prior to joining Blizzard Entertainment, Kaplan played and modded a number of FPS games, including Quake, Doom, Half-Life, and (game director)
- Scott Mercer Scott Mercer Scott Mercer is the principal designer for Overwatch, handling systems design. 1] References edit | edit source] ↑ 2015-08-16, Reddit Q&A about Solider 76 | Overwatch. Blizzplanet, accessed on 2015-08-06 NewPP limit report (principal designer)
- Keith Miron Keith Miron is the senior gameplay programmer of Overwatch. 1] References edit | edit source] ↑ 2015-05-27, BlizzCon 2014 – Overwatch Origins Panel Transcript. Blizzplanet, accessed on 2015-05-31 NewPP limit report Cached time: 20170625091302 Cache (senior gameplay programmer)
- Bill Petras Bill Petras Bill Petras is the art director of Overwatch. Most of his work is focused on the art/setting of the game s world. 1] He has worked on the production of the game s animated shorts. (art director)
- Arnold Tsang Arnold Tsang Arnold "Arn" Tsang is an assistant art director for Overwatch, 1] and former lead character concept artist. His work included the hand-drawn artwork seen at the start of the game s cinematic trailer, 2] (lead character concept artist)
- Andrew Wang Andrew Wang is the senior software engineer of Overwatch. 1] References edit | edit source] ↑ 2015-05-27, BlizzCon 2014 – Overwatch Origins Panel Transcript. Blizzplanet, accessed on 2015-05-31 NewPP limit report Cached time: 20170625162953 Cache (senior software engineer)
Videos
Former
- Chris Metzen "I hope that people love it; but I almost don’t care if it makes me feel alive after twenty years of doing this work. I love this thing, I love that it wears its heart (vice president of creative design)
- James Waugh James Waugh was the director of story and creative development at Blizzard Entertainment. He worked on Overwatch, 1] writing for its animated shorts. 2] He also wrote for Blizzard s other major settings. Waugh left Blizzard (director of story and creative development)
External Links
Homepage