Cookie Type Food Restores 2 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 357 hex: 165 bin: 101100101 Name cookie Cookies are food items that are easily obtainable, but do not
This article is about the gameplay mechanic. For the status effect, see Status effect#Hunger. The Food Bar is seen on the right, opposite the Health Bar. Hunger is an aspect of Minecraft that governs several
This is not an official version history or changelog. For the official list, please visit the 4JStudios forum threads for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U or Nintendo
This article is about values from the latest PC version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition
Rotten Flesh Type Food Restores 4 () 80% chance of Hunger for 0:30 Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 367 hex: 16F bin: 101101111 Name rotten_flesh Rotten flesh is a
"Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost
Golden Apple Type Food Restores Golden Apple 4 () Absorption (2:00) Regeneration II (0:05) Enchanted Golden Apple 4 () Absorption IV (2:00) Regeneration II (0:20) Fire Resistance (5:00) Resistance (5:00) Cookable No Renewable Golden Apple
Carrot Type Food Restores 3 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data values Block dec: 141 hex: 8D bin: 10001101 Item dec: 391 hex: 187 bin: 110000111 Name Block carrots Item carrot This article is
Cookie Type Food Restores 2 () Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 357 hex: 165 bin: 101100101 Name cookie Cookies are food items that are easily obtainable, but do not
"Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost
This is not an official version history or changelog. For the official list, please visit the 4JStudios forum threads for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U or Nintendo
Fish Type Food Restores Raw fish: 2 () Raw salmon: 2 () Clownfish: 1 () Pufferfish: 1 () Nausea II 0:15 Poison IV 1:00 Hunger Cooked fish: 5 () Cooked salmon: 6 () Cookable Raw
This article is about the gameplay mechanic. For the status effect, see Status effect#Hunger. The Food Bar is seen on the right, opposite the Health Bar. Hunger is an aspect of Minecraft that governs several
Golden Apple Type Food Restores Golden Apple 4 () Absorption (2:00) Regeneration II (0:05) Enchanted Golden Apple 4 () Absorption IV (2:00) Regeneration II (0:20) Fire Resistance (5:00) Resistance (5:00) Cookable No Renewable Golden Apple
This article is about values from the latest PC version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition