.dat files are used by servers to store the state of individual players. The format is also used within level.dat files to store the state of the singleplayer player, which overrides any .dat files with
The health gauge and monitor in Minecraft is based on a single row of 10 heart icons. Each full heart contains two halves, one hit point each (full health is 20 hit points). Contents 1
12w32a Type Snapshot Release date August 9, 2012 1] Snapshot for 1.4.2 Download Client Server .exe ◄◄ 1.3.2 12w34a ► 1.4.4 ►► This article is about the computer edition. For other editions, see Version history
This is not an official version history or changelog. For the official list, please visit the 4JStudios forum threads for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U or Nintendo
This is not an official version history or changelog. For the official list, please visit the 4JStudios forum threads for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U or Nintendo
12w32a Type Snapshot Release date August 9, 2012 1] Snapshot for 1.4.2 Download Client Server .exe ◄◄ 1.3.2 12w34a ► 1.4.4 ►► This article is about the computer edition. For other editions, see Version history
.dat files are used by servers to store the state of individual players. The format is also used within level.dat files to store the state of the singleplayer player, which overrides any .dat files with
The health gauge and monitor in Minecraft is based on a single row of 10 heart icons. Each full heart contains two halves, one hit point each (full health is 20 hit points). Contents 1