Version history Infdev


Info

This is not an official version history or changelog. For the official list, please visit the Minecraft website.
For versions 1.11 1.11 Official name Exploration Update 1] Release date Nov. 14, 2016 Development versions View all Snapshots 16w32a 16w32b 16w33a 16w35a 16w36a 16w38a 16w39a 16w39b 16w39c 16w40a 16w41a 16w42a 16w43a 16w44a Pre-releases 1.11-pre1 Download Client (.json) minecraft and prior, please check the Mojang website.
For versions prior to Beta 1.8 Beta 1.8 Official name Adventure Update (Part 1) Release date Sep. 15, 2011 Development versions View all Pre-releases Beta 1.8-pre1 Beta 1.8-pre2 Download Client Server Other editions of 1.8 Java Edition ◄◄ Beta 1.7 ◄ minecraft , please check Notch`s blog, the Word of Notch.

A (?) denotes version`s info here is guess-work, possibly incorrect.

The Infdev Infdev Starting version Minecraft Infdev (27th of Feb., 2010) Latest version Minecraft Infdev (27th of Jun., 2010) Paid Yes A version of Infdev from Jun. 18, 2010 is available to play in the launcher. Be that as it may, minecraft development phase started on Feb. 27, 2010 and ended on Jun. 29, 2010. It was preceded by Indev This is not an official version history or changelog. For the official list, please visit the Minecraft website. For versions 1.11 and prior, please check the Mojang website. For versions prior to Beta 1.8, please minecraft and followed by Alpha This is not an official version history or changelog. For the official list, please visit the Minecraft website. For versions 1.11 and prior, please check the Mojang website. For versions prior to Beta 1.8, please minecraft . "Infdev" is a portmanteau of Infinite Development, as worlds generated during Infdev were the first "infinite" Minecraft worlds.

Version Title/Number Date of Addition Additions Summary
Minecraft Infdev Jun. 27, 2010
  • Mob spawners given a unique ID, reducing crashes (replaced infinite water source block)
  • Removed cogs
  • Removed the infinite water/lava source block
  • Removed all cloth colors except white
  • Sheep now drop white wool (id changed)
  • Minecart rotating bug fixed
  • Passive mob spawning drastically reduced
  • Tree density reduced
  • Removed Brick Pyamids.
Minecraft Infdev
(Seecret Friday 2)
Jun. 25, 2010

New bugs:

Minecraft Infdev Jun. 25, 2010
  • Save file format changed back to old format
Minecraft Infdev Jun. 24, 2010
  • New save file format (made world files huge)
  • Tweaked rail laying code
  • Better FPS
  • Less crashes
  • New crash report screen
  • Rideable Minecarts that can`t be opened
  • Minecart inventory texture changed

New bugs:

  • When turning on a minecart track while riding a minecart, camerasA camera records and stores photographic images turn in the opposite direction of the minecart (e.g. minecart turns left, camera turns right)
  • Minecarts have unopenable ghost chests in them.
Minecraft Infdev
(Seecret Friday 1)
Jun. 18, 2010
Minecraft Infdev (Tweak and bug fix update) Jun. 17, 2010
  • Caves are much more interesting now, specifically:
    • Rooms now have 1-5 exits, instead of just 1, making natural hubs.
    • Caves are even more regional, with truly Swiss cheese areas being possible but rare
    • Springs, both water and lava, are more common
    • Increased variety in tunnel thickness, increasing the odds of branches
    • Added natural gravel and dirt under ground for more varied caves
  • Surface springs possible
  • Flowing water that touches flowing lava creates cobblestone
  • Flowing water that touches standing lava turns the lava into obsidian.
  • Lava springs don`t spread
  • Getting stuck inside blocks causes suffocation
  • Water flows nicer
  • Fixed a few bugs in liquid spreading code
  • Fixed invisible waterfalls
  • Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
  • Lava now only spreads 4 blocks instead of 8
  • Obsidian now drops obsidian instead of cobblestone (?)
  • Bedrock now generates on the bottom of maps (?)
  • Removed the infinite lava sea from under the world (replaced with stone when updating) (?)
  • Layer 0 can now have blocks placed in it (was just lava, now bottom bedrock)
Minecraft Infdev (Caves, prettier water) Jun. 16, 2010
  • Water now has more triangular prism shape rather than layers of flat blocks
  • Regional caves
  • Naturally occurring lava
  • Flowers and mushrooms
  • Fluid block springs can generate underground to make rivers
  • Liquid flow mechanics now work better
Minecraft Infdev (Dynamic water and Buckets) Jun. 15, 2010
Minecraft Infdev Jun. 11, 2010
  • 3D cloud layer
  • Changed terrain generator
Minecraft Infdev Jun. 8, 2010
  • Smarter door rotation logic
  • Can destroy signs easier
  • Shadows back
  • Fixed a bug that allowed for infinite doors
  • Door side texture changed
Minecraft Infdev Jun. 7, 2010
Minecraft Infdev Apr. 20, 2010
  • Faster and tweaked level generator
  • Saplings can grow into fancy trees
  • Pathfinder no longer leads mobs over cliffs in negative areas of map
  • Mobs no longer spawn in bright areas
  • Mobs spawn less often
Minecraft Infdev Apr. 15, 2010
  • Mobs can spawn
  • Arrows no longer spawn mobs
  • Entities now save after a world reload
Minecraft Infdev Apr. 14, 2010
  • Fixed the crash bug when planting torches and plants
Minecraft Infdev Apr. 13, 2010
  • New trees implemented using parts of Paul Spooner`s Forester editor script
  • Sand and gravel re-added
  • Lighting code fixed
  • Fixed a bug that caused wheat to instantly grow if replanted
  • Fixed a bug where ores would regenerate if the world was reloaded
  • Fixed the top of the map
  • Removed leaf decay
Minecraft Infdev Mar. 27, 2010
  • New terrain generator
    • Caves removed
    • Flowers removed
  • Game automatically saves while playing, changed the way saving works
  • Player death causes all items to drop and respawns in starting location
  • No longer start with 64 of certain items

Bugs:

  • Lighting bugs
  • Top of the map is fully lit and causes crashes
  • Entity bugs (player body can sometimes remain after a death and respawn)
  • Ores can regenerate sometimes after a world reload
  • Wheat can instantly grow if re-planted
  • The Far Lands were added (?)
Minecraft Infdev Mar. 25, 2010
  • Caves, fire, grass-spreading, and farming re-added
  • Ore is now generated properly
Minecraft Infdev Mar. 20, 2010
  • Furnaces and chests work
  • Trees re-added
  • Fewer crash bug
  • Randomly placed ore
  • Now only start with 64 of every item instead of 999
Minecraft Infdev Mar. 16, 2010
  • Entities work, resulting in ability to mine and drop resources
  • Arrows re-added
    • Shot Arrows spawn monsters
  • Craft in inventory
  • Day/night cycle
Minecraft Infdev Mar. 13, 2010
  • Faster lighting sky brightness recalculation
  • Working lights
  • Start with more items
Minecraft Infdev Feb. 27, 2010