Behavior
Normally only the chunks immediately surrounding a player are loaded into memory. As the player moves through the game world, new chunks that come into range are loaded into memory and older chunks that are out of range are unloaded and saved to the disk. When a chunk is unloaded, all processing in that chunk stops. This means, for instance, that redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is machines and iron golem farms will only work if a player is nearby. This can make effective farming difficult when the player spends a lot of time exploring or in another dimension. Since spawn chunks do not get unloaded, they continue to process events, even when no players are nearby. Be careful when resetting the world spawn (with /setworldspawn
), as setting it to a place that receives intense lag (for instance, the Far Lands This page contains content that is no longer in the game. The X/Z Far Lands terrain generation and most bugs and glitches were fixed as of Beta 1.8. Please note, though, that certain entity bugs , or an area with a large number of redstone clocks) will cause the lag to be present no matter where you are.
Info
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A spawn chunk is a chunk within the area surrounding the world spawn See the natural spawning of players and mobs. For mob spawners, see Monster Spawner. For the player, see The Player. This article needs updating. Description: Rabbits now spawn in deserts with new point. These chunks are special in that they will not be unloaded from memory, regardless of how far away a player moves, so long as there is at least one player in the Overworld The Overworld, as seen in an extreme hills and a forest biome The Overworld is the dimension in which all players begin their Minecraft journey. Contents 1 Creation 1.1 Seeds 2 Environment 2.1 Biomes 2.2 .
Videos
Processed
The following events will occur without interruption in spawn chunks, regardless of player location in the Overworld.
- Blocks
- Water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001 and lava Lava Transparency Yes Luminance Yes, 15 Blast resistance 500 Tool Renewable No Stackable N/A Flammable No Drops None Data values Flowing Lava dec: 10 hex: A bin: 1010 Still Lava dec: 11 hex: B bin: 1011 Name Flowing Lava flowing_lava Still will flow normally.
- Lava can start fires on nearby flammable objects.
- Fire will spread to any nearby flammable objects.
- Entities A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects
- Dropped items will fall and can be moved by water or destroyed by lava and will despawn after 5 minutes if not picked up by a player or collected by a hopper.
- Passive mobs, such as baby animals and villagers, will grow into adults.
- Sheep Sheep Health points 8 () Size Adult: Height: 1.3 Blocks Width: 0.9 Blocks Baby: Height: 0.65 Blocks Width: 0.45 Blocks Spawn Opaque blocks with at least two block space above them. First appearances See History will eat grass and grow wool Wool Transparency No Luminance No Blast resistance 4 Tool Renewable Yes Stackable Yes (64), same color only Flammable Yes Drops Itself Data value dec: 35 hex: 23 bin: 100011 Name wool Wool is a block derived from sheep .
- Sand Sand Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data values Sand dec: 120 hex: C0 bin: 11000 Red Sand dec: 121 hex: C1 bin: 11001 Name sand This and gravel Gravel Transparency No Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Gravel (90%) Flint (10%) Data value dec: 13 hex: D bin: 1101 Name gravel Gravel is a block that is affected will fall if the block below is moved or destroyed.
- Primed TNT TNT Transparency Partial (cannot attach other blocks) Luminance No Blast resistance 0 Tool Any tool Renewable No Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 46 hex: 2E bin: 101110 Name tnt TNT is a block will fall and explode.
- If the explosion reaches into an unloaded chunk, no blocks in the unloaded chunk will be affected.
- Be that as it may, if primed TNT is launched into an unloaded chunk, it will freeze and not explode until that chunk is loaded.
- If the explosion reaches into an unloaded chunk, no blocks in the unloaded chunk will be affected.
- Structures
- Villages can be created and deleted as villagers move about and doors are broken.
- Iron golems Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 will spawn and villagers will breed See also: Village and Villager If you re trying to spawn golems for an iron ingot farm, or just want a few more noses to trade with in your local villager township, then you ve come to if all other conditions are met.
- Mechanisms
- Minecarts Minecart Type Vehicles Durability N/A Renewable Yes Stackable No Internal ID PC: 42 PE: 84 Network ID PC: 10 Entity ID minecart Drops Minecart (1) Health points 6 () First appearances See History Data value , hoppers Hopper Type Block Entity Physics No Transparency Partial (does not block light, mob spawning possible) Luminance No Blast resistance 24 Hardness 3 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See History Drops , dispensers Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity and redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is mechanisms will all operate normally.
- Minecarts will travel around and trigger detector Detector Rail Transparency Yes Luminance No Blast resistance 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 28 hex: 1C bin: 11100 Name detector_rail A detector rail is a block that can transport and activator Activator Rail Transparency Yes Luminance No Blast resistance 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Name activator_rail An activator rail is a type of rail that rails.
- Pistons Piston Transparency Yes Luminance None Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Pistons are blocks capable of pushing most blocks, depending on will extend and retract.
Not Processed
Several game events require that a player be within the chunk update range, in addition to having the chunk loaded into memory. (The chunk update range varies with view range and memory settings in singleplayer and is admin-configurable on multiplayer servers.) The following events will not occur in a spawn chunk unless the player is within the chunk update range.
- Blocks
- Plants (including crops Crops are defined as "Cultivated plants or agricultural produce, such as grain, vegetables, or fruit, considered as a group" and in Minecraft, may refer to the following food-related items and blocks: Crops - growing wheat , mushrooms Mushroom Type Ingredient Block Restores None Cookable No Renewable Yes Stackable Yes (64) Luminance Yes, 1 (brown only) First appearances See History Data values See Data values Name See Data values See , sugar cane Sugar Canes Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Name reeds Sugar canes are an item and an , cacti Cactus Transparency Yes Luminance No Blast resistance 2 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Experience Smelted: 0.2 Drops Itself Data value dec: 81 hex: 51 bin: 1010001 Name cactus “ What do you reckon , and saplings Sapling Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 06 hex: 6 bin: 110 Name sapling A sapling is an item that can be ) do not grow.
- Leaves Leaves Transparency Partial (diffuses sky light) Luminance No Blast resistance 1 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Sapling (0–1) @@@#@@@Apple(apple.com)###@### (0–1) (from oak and dark oak leaves) Data values Oak/Spruce/Birch/Jungle dec: 18 hex: 12 will not decay unless a player is in range.
- Grass Grass Block Transparency No Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Dirt (1) Data value dec: 02 hex: 2 bin: 10 Name grass See the dirt block with and mycelium Mycelium Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Dirt (1) Data value dec: 110 hex: 6E bin: 1101110 Name mycelium “ In Minecraft, mycelium is represented as a type will not spread unless a player is in range.
- Ice Ice Transparency PC: Partial (-2 to light) PE: No Luminance No Blast resistance 2.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops None Data value dec: 79 hex: 4F bin: 1001111 Name ice See does not form or melt unless the player is within range.
- Entities A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects
- Hostile mobs will instantly despawn if they spawn more than 128 blocks from any player.
- This includes zombie pigmen at Nether portals and witches in witch huts.
- Hostile mobs will stand still and not move if they are more than 32 blocks from any player.
- Passive mobs will not spawn naturally more than 240 blocks away from a player.
- The passive mob spawn cap is limited by the number of friendly mobs loaded into memory; this means that any passive mobs present in the spawn chunks count towards the mob cap and will usually prevent friendly mobs from naturally spawning anywhere else in the world.
- The only exception is when passive mobs spawn as part of a newly generated chunk.
- The passive mob spawn cap is limited by the number of friendly mobs loaded into memory; this means that any passive mobs present in the spawn chunks count towards the mob cap and will usually prevent friendly mobs from naturally spawning anywhere else in the world.
Console Edition
“ | On console there are no spawn chunks that are kept loaded, so you need to be close or another player has to be close for it to work" | „ |
— 1.8.8 1.8.8 Release date Jul. 28, 2015 1] Development versions Pre-releases 1.8.8-pre Download Client (.json) Server ◄◄ 1.8 ◄ 1.8.7 1.8.9 ► 1.9 ►► See the computer edition. For other editions, see Version |
Other Dimensions
All entity updates and block entity ticks (e.g. hopper transfers or furnace progress, but not scheduled block ticks for things like redstone or water spread) in a dimension are no longer processed 15 seconds after the last player leaves the dimension. Thus, while the spawn chunks remain loaded, most activity ceases when no players are in the Overworld.
Be that as it may, the timer is reset if any entity enters or leaves the dimension via a portal. Thus, for instance, periodically firing items from a dropper through a nether portal will keep the spawn chunks active as long as entity updates haven`t already been halted.
Finding spawn chunks
The spawn chunks usually consist of an area of 16⃗16 chunks Visualization of the ground portion of a single chunk. The entire chunk extends up to a height of 256. Chunks are 16 × 16 × 256 segments of the Minecraft worlds. Contents 1 Generation 1.1 centered as close as possible to the world spawn point. Entities A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects are only active if all chunks in an area of 5⃗5 chunks around them are loaded, limiting their activities to an effective area of 12⃗12 chunks around the world spawn point. The exact rule includes chunks whose center is less than or equal to 128 blocks away from the world spawn along both axes. In the rare case where the world spawn is located at the exact center of a chunk, 17 chunks will be loaded along that axis, of which 13 activate entities.
There are several ways to determine the world spawn point:
- A compass Compass Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 345 hex: 159 bin: 101011001 Name compass Compasses are an item used to point to the world spawn. Contents 1 Obtaining will point to the spawn point.
- The following will only work for players not connected to a bed Bed Type Block Entity Physics No Transparency Yes Luminance No Blast resistance 1 Hardness 0.2 Tool Any tool Renewable Yes Stackable No Flammable PC: No, but catches fire from lava PE: No First appearances See :
- In Adventure See the game mode. For the update, see Adventure Update. For the advancements, see Advancements#Adventure. Adventure mode is a game mode intended for player-created maps, limiting some of the gameplay in Minecraft. mode, the northwest corner of the block players spawn on is the world spawn point.
- In Creative Pixel art and other creations made in Creative mode. "Sandbox" redirects here. For a place to test edits to this wiki, see Minecraft Wiki:Sandbox. Creative mode is one of the main game modes in Minecraft. , Spectator Java Edition Only Spectator mode is a game mode which allows you to fly around and observe the world without interacting with it in any way. Spectator mode can be entered by using the command , and Survival A new Survival game of Minecraft. The health and hunger bars, as well as the hotbar, are visible. See the game mode. For other uses, see Survival (disambiguation). Survival mode is one modes, players spawn on a random block in a 20⃗20 box centered on the spawn point. The spawn point can be inferred by repeatedly respawning and keeping track of the smallest rectangle encompassing all blocks players have spawned on so far. If the rectangle spans between a b on the x-axis, the spawn point can be on any integer x between b − 10 ≤ x ≤ a + 10 with equal probability. Likewise for the z-axis. Once the rectangle has grown to 20⃗20 blocks, the spawn point is its center exactly. Or, you could do it a much easier way with
/gamerule spawnRadius 0
and then/kill
.
- Entities other than players falling into the exit portal in the End See the dimension. For the achievement, see Achievements#The End.. For the advancement, see Advancements#The End. A view of the central End island. The ender dragon can be seen flying around obsidian pillars, will land on the spawn point exactly. Items thrown in will mark the spot in the Overworld The Overworld, as seen in an extreme hills and a forest biome The Overworld is the dimension in which all players begin their Minecraft journey. Contents 1 Creation 1.1 Seeds 2 Environment 2.1 Biomes 2.2 . Players will spawn like they normally do, allowing this to be used to perform the above without dying.
- A new spawn point can be set using
/setworldspawn
. If no coordinates are provided, the northwest corner of the block the player is currently standing on will become the spawn point. Note that this will not load the new spawn chunks; it merely prevents them from unloading. The chunks can be loaded by walking into range or restarting the server. They will then remain loaded until the spawn point is moved again. - Mods or external programs such as NBTExplorer The contents of this page are not supported by Mojang AB, the Minecraft Wiki, the Minecraft IRC channel or the Minecraft Forums. See a third-party program. For the official Minecraft program, see or MCEdit The contents of this page are not supported by Mojang AB, the Minecraft Wiki, the Minecraft IRC channel or the Minecraft Forums. Contents 1 Mappers 2 Map Viewers 3 Map Editors 4 Map Generators Mappers can also be used to find and set the world spawn point.