Silverfish are the second smallest mobs in Minecraft, after the endermite Endermite Health points 8 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Size Height: 0.3 Blocks Width: 0.4 Blocks Spawn Occasionally when an ender pearl lands First appearances See history Drops ; their height is less than that of a slab Slab Transparency Double slab: No Single slab: Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Tools Renewable Stone: Yes Wood: Yes (except Fake Wood) Cobblestone: Yes Stone Brick: Yes Purpur: Yes Quartz: . Because of this, they take suffocation See damage in Minecraft. For information on health/hearts, see Health. Damage represents injury from attacks or natural causes. Players and mobs in Minecraft each have a supply of health points, which are damage from standing on soul sand Soul Sand Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 88 hex: 58 bin: 1011000 Name soul_sand “ Only in the fiery caverns of the Nether, .
Silverfish have the ability to "call" other silverfish in the area upon being hit. These silverfish have the ability to see through walls, and will pathfind until they reach the player.
When idle, silverfish will enter a nearby stone block, transforming it into a monster egg.
When they suffer poison "Healing" redirects here. For health, see health. Contents 1 Behavior 2 Summary of effects 3 List of effects 3.1 Absorption 3.2 Bad Luck 3.3 Blindness 3.4 Fire Resistance 3.5 Glowing 3.6 Haste 3.7 Health Boost damage or damage inflicted by the player, and survive, they may cause other silverfish within a 21ℂₗ11ℂₗ21 area to break out of their monster eggs. You can therefore prevent other silverfish from appearing by killing them in one shot.
It is advised to avoid conflicts with silverfish altogether, as they will simply generate a massive swarm that can easily overwhelm an inexperienced player. If the player does, however, choose to challenge silverfish, it is advised that they wear Armor, as silverfish can quickly deal massive amounts of damage as the swarm grows. Melee weapons are advised, as silverfish are the smallest mob that naturally spawns. If the player is experienced with a bow, then using ranged combat may reduce the size of a swarm.
A simple tactic to combat a swarm of silverfish is to simply build a two-block high pillar and attack from there, as silverfish do not have any range and only deal damage via contact.
- The I.D. for the Silverfish block is 97, and can be hacked in through mods or by using the /give command in multiplayer, levels with cheats activated, or through LAN.
- Silverfish, along with Endermen, Had a placeholder sound in Beta 1.8 but they got their own sounds on the 1.0 Update. Before 1.0, Silverfish shared the same sound with Spiders.
- Silverfish can be spawned in Creative Mode using the Silverfish Spawn Egg. The silverfish blocks can also be used and are found under "decoration blocks".
- If a silverfish block is destroyed in Creative mode, a silverfish will still pop out.
- If the difficulty is set to Peaceful and the player breaks a silverfish block, a silverfish will not appear, since they are hostile mobs.
Silverfish are small, bug-like hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of .
- In real life, silverfish are small, relatively harmless, wingless arthropods that are often found in dark areas in buildings and the wooden pilings of seaside piers and trees. They are infamous for damaging paper-based products. During cold temperatures they are known to enter a sort of "hibernation" by expelling most of the water in their body. During this state they greatly resemble small stones or gravel, likely inspiring their Minecraft counterparts.
- Although they can enter cracked, mossy and chiseled stone bricks, which are data values of the original stone brick block, they cannot enter granite, diorite, andesite, or their polished variants even though these are also data values of a block they can enter.
Silverfish have no drops other than 5 experience when killed by a player or tamed wolf.
Monster egg blocks
Silverfish spawn from broken monster eggs Monster Egg Transparency No Luminance No Blast resistance 3.75 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Spawns 1 Silverfish Data value dec: 97 hex: 61 bin: 1100001 Name monster_egg See the , which generate in strongholds Stronghold Portal Room Biome Any Consists of See Structure First appearances See History Strongholds are structures that occur naturally underground, and are primarily important because they house end portals. Strongholds can be located using eyes , igloos Igloo Biome Ice Plains, Cold Taiga Consists of Snow White Carpet Light Gray Carpet Ice (Packed Ice in Pocket Edition.) Redstone Torch Furnace Bed (Brown Bed, Light Blue Bed or White Bed) in Pocket Edition. with basements and extreme hills A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you biomes. Silverfish will not spawn if the block is broken with Silk Touch.
When spawning from monster spawners Monster Spawner Type Solid Block Requirements None Physics No Transparency Partial (doesn t block light) Luminance No (Small amount of light for Pocket Edition) Blast resistance 25 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable , they can only spawn in light level 11 or lower, except on top of stone Stone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Cobblestone (1) Data value dec: 01 hex: 1 bin: 1 Name stone See the block called stone. For and its variants, where they can spawn at any light level. They also cannot spawn within a 5 block distance of any player.
- See also: Chunk format Chunks store the terrain and entities within a 16×256×16 area. They also store precomputed lighting, heightmap data for Minecraft s performance, and other meta information. Contents 1 NBT structure 2 Block format 3 Entity format 3.1
Silverfish have entity data associated with them that contain various properties of the mob. Their entity ID is
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
Issues relating to ⃢₀ₜSilverfish⃢₀ are maintained on the issue tracker. Report issues there.
Silverfish spawner room in a stronghold.
Silverfish can spawn from silverfish blocks and monster spawners. They are also able to spawn, albeit rarely, underground in Extreme Hills Biomes, inside of certain blocks. In the former case, they can only spawn in light level 11 or lower, except on top of stone blocks, where they can spawn at any light level. They also cannot spawn within a five-block distance of any player.
The blocks in which silverfish hide look identical to stone bricks, cobblestone, or regular stone, but take slightly more time to mine than normal with a Pickaxe, and will take noticeably less time to mine without one. When the block is broken, Silverfish will pop out and attack. Destroying one of these blocks via Creepers or TNT will kill the silverfish instantly, before it has time to emerge. In regular gameplay, Silverfish blocks occur rarely. If left alone, silverfish can re-enter some blocks, namely cobblestone, regular stone, and stone bricks.
When attacked, Silverfish may awaken nearby Silverfish within a 21x11x21 block area. This can lead to a terrifying swarm if there are enough in the vicinity. An uncontrolled swarm can quickly destroy dozens of stone bricks within a Stronghold. They scurry away after the player moves a short distance.
Silverfish can cause damage to a player. This occurs when a silverfish is touching a player and a change of the Y-coordinate (elevation) of either the player or silverfish occurs. This can easily kill a player, since - in a confined space - receiving damage causes the player to perform a short "hop," which counts as a Y-cord change. This allows the silverfish to damage the player again as the player is coming back down from the initial "damage hop". Formerly, Silverfish could not damage the player directly, but would scurry towards the player and push them around, with the tendency to be aggravating and potentially dangerous (e.g. when around Lava/Fire).