Server Requirements Server


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This article does not apply to Classic server software.
This article only describes technical information for SMP Server Hosting.

Since Minecraft rarely uses more than one thread, consider possible waste when buying more than 2 cores. However this does not apply to mods and plugins which utilize their own threads - buy accordingly. Assume that most of the server`s load will be on a single core. The main performance factor is without a doubt CPUA processor is the logic circuitry clock speed. CPU cache sizes and RAMRandom access memory latency are also factors. There does not appear to be a disadvantage to using high-end desktopa desktop is a computer processors.(verify?) It should be noted that these suggestion presume default settings in server.conf - i.e., a Draw Distance no higher than 10, and is also based on a new world; the bigger the world gets, especially if there`s advanced redstone Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is minecraft circuitry at work, the requirements - especially the RAM, or in the case of lots of redstone or mobs (in e.g. grinders), the CPU - increase significantly (to the point where a major world with several camps, redstone machinery, grinders, etcetera can easily more than double the requirements).

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Win 7

  • *During tests plugins were not used!
Requirements Players CPU RAM SSD HDD Backup WAN Up WAN Down Notes
Minimum 10+ 3.0+ GHz 4 GB+ 120 GBGigaByte empty space 1 8GBTeraByte backup space 150 Mbit/s 150 Mbit/s
Recommended 50+ 3.5+ GHz 8 GB+ 320 GB empty space 2 TB backup space 200 Mbit/s 200 Mbit/s
Optimal 100+ 4.0+ GHz 16 GB+ 560 GB empty space 10 TB backup space 1 Gbit/s 1 Gbit/s RAMDisks can considerably accelerate world saving/loading in a very populated server.