Explorer maps can be bought from cartographer Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience villagers by unlocking their tier 4 trades. An ocean explorer map is sold for 12⃢₀ₓ20 emeralds Emerald Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 388 hex: 184 bin: 110000100 Name emerald See the gem. For the ore, see Emerald Ore. For and a compass Compass Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 345 hex: 159 bin: 101011001 Name compass Compasses are an item used to point to the world spawn. Contents 1 Obtaining , and a woodland explorer map is sold for 16⃢₀ₓ28 emeralds and a compass.
|Renewable A renewable resource (as opposed to a non-renewable, or finite, resource) is a resource that can be recreated indefinitely in survival without exploiting glitches or using commands. While running out of resources isn t likely to|| |
|First appearances|| |
|Data value|| |
dec:358 hex:166 bin:101100110
|Name See values from the latest PCPersonal Computer version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition|| |
Explorer maps are special maps Map Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data values Drawn dec: 358 hex: 166 bin: 101100110 Empty dec: 395 hex: 18B bin: 110001011 Name PC Drawn: filled_map Empty: map PE Drawn: ? Empty: emptymap This used to aid in finding rare generated structures Every specific group of blocks purposefully formed in Minecraft based on coding is part of a natural structure. Contents 1 The Overworld 1.1 Terrain 1.1.1 Mountain 1.1.2 Floating "island" 1.1.3 Hollows 1.1.4 Hill 1.1.5 Beach .
- When a cartographer Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience generates the trade offers for the explorer maps, it chooses the location of one of the nearest structures of the respective type (ocean monument or woodland mansion) in a chunk that has not yet been generated. This means that it will always select a structure that no player has visited yet. This is especially useful in SMP for finding unraided ocean monuments in order to obtain sponge blocks.
- For the reason above, explorer maps obtained from one cartographer will always be the same. Also, if two cartographers unlock the explorer map trades approximately at the same place and the same time, the map locations will usually be identical.
There are two types of explorer maps: woodland and ocean. The maps differ from a normal map, in that it shows the area`s land-water outline, as well as an orange striated texture for areas below sea level, and the blank map texture for land above sea level. The maps show a section of land that contains a woodland mansion Woodland mansion Biome Roofed Forest Consists of See Structure. Can generate post-generation N/A First appearances See history This article may need cleanup to comply with the style guide. Please help improve this if you can. or ocean monument Ocean monument Biome Deep Ocean Consists of Prismarine Prismarine Bricks Dark Prismarine Sea Lantern Block of Gold Wet Sponge Elder Guardian Can generate post-generation Yes, in chunks inhabited less than 3 minutes “ Dive into respectively. This may not be the nearest such structure to the player. The structures are displayed as a small icon. If the player icon is smaller than it would be on a normal map, that means the player is a great distance away. When the player is less than 1027 blocks away from the map border, the icon will return to the proper size. When the player reaches the map`s area of land (512*512), the map will fill in like a normal map.
The parts of the world that have already been explored and mapped will be copied, and newly explored areas will appear on both instances. In Creative mode, cloned explorer maps can be obtained by pick blocking on the explorer map displayed on item frames (make sure the map is out of your inventory when using pick block, or else that map will just be moved into your active hotbar slot).
Explorer maps use the item id of regular maps Map Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data values Drawn dec: 358 hex: 166 bin: 101100110 Empty dec: 395 hex: 18B bin: 110001011 Name PC Drawn: filled_map Empty: map PE Drawn: ? Empty: emptymap This ,
An explorer map differs from a map in that its
display tag is set, which includes a
Mapcolor and a
LocName; also its
Decorations list includes an entry for its target monument or mansion. Its map item entry is identical to that of a normal map, except that by the time the player sees it, its
colors byte array is pre-filled with explorer maps` characteristic land-water boundary lines and water shading.
display: How the map looks in an item slot. See also Player.dat_format#Display Properties.
LocName: The localization string to translate; in this case, either
Mapcolor: Color codes are calculated from the Red, Green and Blue components using this formula:
Red16 + GreenBlue. Monument maps use 3830373, which isrgb(58,114,101). Mansion maps use 5393476, which isrgb(82,76,68).
: One of these for each icon on the map. Explorer maps always have at least one representing their target.
id: For explorer map target structures, this is "+".
rot: Rotation of the icon. For explorer map target structures, always 180.
type: 0-based index of the sprite used in /assets/minecraft/textures/map/map_icons.png: 9 for a monument map, 8 for a mansion map.
x: x-coordinate of the target structure icon on the map
z: z-coordinate of the target structure icon on the map
- For positive values larger than 0x00FFFFFF, the top byte is ignored. All negative values produce white.
|1.11||16w39a||Explorer maps added.|
|16w41a||Explorer maps can no longer be zoomed out.|
|1.1||build 1||Added explorer maps, though they are not obtainable in Survival mode.|
|build 3||Explorer maps are now obtainable as trades from Cartographer villagers.|
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