Obtaining
Levers can be mined using any tool, or without a tool.
- ⃢₆ₑ Times are for unenchanted tools in seconds.
A lever will also be removed and drop itself as an item:
- if its attachment block is moved, removed, or destroyed
- if water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001
flows into its space
- if a piston tries to push it or moves a block into its space
If lava Lava Transparency Yes Luminance Yes, 15 Blast resistance 500 Tool Renewable No Stackable N/A Flammable No Drops None Data values Flowing Lava dec: 10 hex: A bin: 1010 Still Lava dec: 11 hex: B bin: 1011 Name Flowing Lava flowing_lava Still flows into a lever`s space, the lever will be destroyed without dropping itself as an item.
Trivia
- Levers can be found naturally in Jungle Temples where they are used as a combination lock.
Info
A lever is a non- solid Comparison of the solid stone and liquid water blocks Solid blocks are a category of block. Contents 1 Properties 2 List of solid blocks 2.1 List of non-solid blocks 3 Height 4 Video 5 History block See the various blocks found in Minecraft. For the blocking with shields that reduces damage when performed, see Blocking. All blocks Blocks are the basic units of structure in Minecraft. Contents 1
that can provide switchable Redstone components are the blocks used to build redstone structures. Redstone components include power components (such as redstone torchs, buttons, and pressure plates), transmission components (such as redstone dust and redstone repeaters), and mechanism components
redstone power.
Videos
Crafting
Levers can be crafted from sticks and cobblestone.
Natural generation
Three levers are generated naturally in each jungle temple. They also generate in woodland mansions Woodland mansion Biome Roofed Forest Consists of See Structure. Can generate post-generation N/A First appearances See history This article may need cleanup to comply with the style guide. Please help improve this if you can. .
Usage
A lever can be used as a player-switchable redstone power source.
- Placement
- To place a lever, use the "Use Item/Place Block" control (right-click, by default) while aiming at the surface to which it should be attached.
- A lever can be attached to the top, side, or bottom of any full solid opaque When leaves are opaque (in "fast" graphics), they completely block rendering. When leaves are transparent (in "fancy" graphics), the world behind them is also rendered. Opacity (and its inverse, transparency) are properties of blocks with
block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down slab Slab Transparency Double slab: No Single slab: Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Tools Renewable Stone: Yes Wood: Yes (except Fake Wood) Cobblestone: Yes Stone Brick: Yes Purpur: Yes Quartz:
or upside-down stairs Stairs Transparency Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Sandstone, Quartz, Red Sandstone: 4 Tools Renewable Cobblestone, Stone Brick, Wood, Purpur: Yes All others: No Stackable Yes (64) Flammable Wood: Yes
(but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever will configure its orientation to be in-line with the placing player.
- When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, on is north or west, off is south or east.
- Activation
- To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.
- Mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of
cannot turn a lever on or off.
- Behavior
- While active, a lever:
- powers any adjacent redstone dust Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is
(including beneath the lever) to power level 15
- powers any adjacent redstone comparator Redstone Comparator Transparency Yes Luminance No (7 when powered, in Pocket Edition) Blast resistance 0 Tool Any tool Renewable No Stackable Yes (64) Flammable No Drops Redstone Comparator (1) Data values See Data values Name
or redstone repeater Redstone Repeater Transparency Yes (partial) Luminance No (7 when powered, in Pocket Edition) Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival, Creative Drops Redstone Repeater (1) Data values
facing away from the lever to power level 15
- strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)
- activates any adjacent mechanism components, including above or below, such as pistons Piston Transparency Yes Luminance None Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Pistons are blocks capable of pushing most blocks, depending on
, redstone lamps Redstone Lamp Transparency Partial (when on) Luminance Yes, 15 (when on) Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Name See Data values
, etc.
- powers any adjacent redstone dust Redstone Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Availability Survival Drops Redstone (1) Data values See Data values Name See Data values This article is
Data values
Every lever has an ID name of minecraft:lever
and stores its orientation and activation status in its block data. A lever also has a block state which is expected to replace the functionality of block data in a future version.
Block data
A lever`s block data stores its orientation, and whether it is active:
Bits | Values |
---|---|
0x1 0x2 0x4 | A three-bit field storing a value from 0 to 7:
|
0x8 | If this bit is set, the lever is active. |
Block state
- See also: Block states
Name See the definition of the block states. For the files that determine block models, see Models#Block states. Block states are extra pieces of data that further define a block. Contents 1 List ![]() | Value | Description |
---|---|---|
facing | north south east west | The block-face on which the lever is mounted. The direction from the block the lever is attached to, to the lever. For instance, a lever placed on a south-facing wall will face `south`. |
up_x | A lever mounted on the floor, pointing east when off. | |
down_x | A lever mounted on the ceiling, pointing east when off. | |
up_z | A lever mounted on the floor, pointing south when off. | |
down_z | A lever mounted on the ceiling, pointing south when off. | |
powered | true false | True if lever is `on`, providing power. |
Video
History
Issues
Issues relating to ⃢₀ₜLever⃢₀ are maintained on the issue tracker. Report issues there.
Contents
showCrafting
Lever | ||
---|---|---|
None | None | None |
None | Stick | None |
None | Cobblestone | None |
Activation
Levers differ from Buttons in that the charge they provide is stable. Once clicked, a Lever will remain on or off until clicked again. Clicking a Lever also causes a visual change as the shaft of the device moves from one side to the other. Their stable nature makes Lever well suited to controlling devices that need to remain in one of two states for an indefinite period, such as minecart tracks or locking mechanisms in advanced circuits.
When placed on the side of blocks, up is OFF and down is ON. On the top of blocks, ON is south or west, OFF is north or east.
Bugs
- There is a glitch where you can activate a lever two times without clicking it.{{Blo