Trivia
- Leather armor previously had three different textures.
- The first texture ever used for Leather Armor was taken from Notch`s game The Legend Of The Chambered. During snapshots for 1.4, the look was made darker in order to make dyed armor more visible. In the official update 1.4 release, it changed to have non-dyed parts. This was done so that players could distinguish between other type of armor.
- In Minecraft`s Indev stage, Leather Armor was known as "Cloth" "Wool" armor. This is because the crafting recipe for the Leather Armor required Wool, instead of Leather. This was probably because Cows had not yet been added.
- In Minecraft`s Classic stage, Notch tested armor models on Zombies and Skeletons. Chestplates and Helmets were the only types of armor available. However, the armor was for testing purposes, so it did not give any effect on gameplay.
- Studded Armor were several armor sprites that were added in Minecraft`s Indev stage. They were also taken from Notch`s unfinished game The Legend Of The Chambered, along with Leather Armor. It was never added into the game, and they were later removed from the game files entirely.
- There is a small chance that Leather Boots can be obtained while Fishing. This is an Easter Egg reference to the video game The Legend Of Zelda: Twilight Princess, where Link can fish up an old boot.
- Golden Armor has a higher chance of getting stronger enchantments in the Enchantment Table.
Info
This page or section has been suggested to be merged with Armor. Discuss The articles share similar information or a common topic. |
Helmets are a type of armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From that covers the head of the player. There are five types of helmets: leather cap, chain helmet, iron helmet, diamond helmet and gold helmet.
Videos
Crafting
Ingredients | Crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid recipe | Description |
---|---|---|
Leatheror Gold Ingotor Iron Ingotor Diamond | ||
Damaged Matching Helmet | The durability of the two helmets is added together, plus an extra 5% durability. |
Mobs
If a zombie, zombie pigman or skeleton is wearing armor, there is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) that the mob will drop a helmet upon death. It will usually be badly damaged, and may be enchanted.
Natural generation
Iron helmets can be found in 26.0% of village blacksmith chests and 12.2% of stronghold altar chests in groups of 1.
Enchanted iron helmets can be found in 13.4% of End city chests in groups of 1.
Enchanted diamond helmets can be found in 13.4% of End city chests in groups of 1.
Trading
Armorer villagers sell iron helmets for 4⃢₀ₓ6 emeralds as one of their initial tier trades, and chainmail helmets for 5⃢₀ₓ7 emeralds as one of their fourth tier trades.
Usage
Helmets can be placed in the top armor slot of a player`s inventory for activation.
Defense points
Defense points are each signified by half of a shirt of mail in the armor bar above the health bar. Each defense point will reduce any damage dealt to the player which is absorbed by armor by 4%, increasing additively with the number of defense points. Different materials and combinations of armor provide different levels of defense.
The following table shows the amount of defense points added by helmets.
Material | |
---|---|
Leather | 1() |
Golden | 2() |
Chain | 2() |
Iron | 2() |
Diamond | 3() |
Durability
The following table shows the amount of damage each piece of armor can absorb before being destroyed.
Any "hit" from a damage source that can be blocked by armor will remove one point of durability from each piece of armor worn. Damage taken that armor doesn`t protect (such as falling or drowning) will not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits helmets can endure.
Material | |
---|---|
Leather | 56 |
Golden | 78 |
Chain/Iron | 166 |
Diamond | 364 |
Repair
Helmets may be repaired by using them along with some of their crafting material (leather, gold ingots, iron ingots or diamonds) in an anvil. Chainmail helmets may be repaired in this way with iron ingots. They may also be repaired by crafting them together with another helmet of like material.
Enchantments
A helmet can receive the following enchantments:
- Fire Protection
- Projectile Protection
- Blast Protection
- Protection
- Unbreaking
- Respiration
- Aqua Affinity
- Thorns
- Mending
- Curse of Binding
- Curse of Vanishing
- ↑ a b c d Fire Protection, Blast Protection, Projectile Protection and Protection are mutually exclusive
- ↑ Only available using enchanted books and an anvil
- ↑ a b c Only available using enchanted books and an anvil, or by finding an enchanted helmet in an End city chest.
Smelting usage
Name See values from the latest PC version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition | Ingredients | Smelting recipe |
---|---|---|
Iron Nuggetor Gold Nugget | Iron Helmetor Chain Helmetor Golden Helmet+ Any fuel |
Data values
Item | ID Name | Numerical ID |
---|---|---|
Leather Cap | leather_helmet | 298 |
Chain Helmet | chainmail_helmet | 302 |
Iron Helmet | iron_helmet | 306 |
Diamond Helmet | diamond_helmet | 310 |
Golden Helmet | golden_helmet | 314 |
History
Classic | |||||
---|---|---|---|---|---|
0.24_01 | Notch tested with armor models. Only chestplates and helmets were available. They were merely aesthetic at the time and had no effect on gameplay. | ||||
0.24_02 | Armor models were tested with zombies and skeletons. | ||||
? | Armor was later removed from zombies and skeletons. | ||||
Indev | |||||
? | Studded armor can be seen in the texture files. | ||||
Feb. 9, 2010 | Notch revealed new models for armor, which included leggings and boots. | ||||
Feb. 18, 2010 | Added tiers for armor (cloth (wool), gold, chain, iron, and diamond). | ||||
Cloth armor (later called leather) was given the textures from one of Notch`s previous games, Legend of the Chambered | |||||
Armor can be crafted and worn. | |||||
Armor now functions. All helmets give 3(), all chestplates give 8(), all leggings give 6(), and all boots give 3(). Armors have limited durability, with lower tier armors less durable than higher tier armors. | |||||
Alpha | |||||
1.0.8 | Renamed wool armor to leather armor. | ||||
Leather armor is now crafted with leather instead of wool. | |||||
Official release | |||||
1.0.0 | Beta 1.9-pre1 | Each tier now provide different amounts of protection. | |||
Beta 1.9-pre3 | Iron armor can now be found in the new stronghold altar chests. | ||||
Beta 1.9-pre4 | Armor can be enchanted. | ||||
1.1 | Iron armor can be found in the new blacksmith chests in villages. | ||||
1.2.1 | 12w06a | Zombies drop iron helmets on rare occasions, and zombie pigmen drop golden helmets. | |||
1.3.1 | 12w15a | ⇧ Shift+clicking can now be used to wear armor. | |||
12w21a | Chain armor can now be obtained legitimately in survival mode through trading. | ||||
Blacksmith villagers now sell chain boots for 5–6 emeralds, chain leggings for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain helmets for 5–6 emeralds. | |||||
They sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds. | |||||
They sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds. | |||||
Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds. | |||||
1.4.2 | 12w32a | Mob armor is reintroduced. A partial or full set of any armor is sometimes worn by zombies, skeletons and zombie pigman, with the likelihood increasing with difficulty. | |||
Aug. 17, 2012 | Jeb and Dinnerbone tweeted pictures of dyeable leather armor. | ||||
12w34a | Leather armor can now be dyed by crafting a leather armor piece with dyes. Dyes can be removed by using dyed leather armor on a cauldron with water. | ||||
Default leather armor texture is slightly darker. | |||||
12w34b | Leather and diamond armor models were altered. Leather tunics have buttons and longer sleeves, and leather caps no longer have a central, narrow protrusion. Diamond chestplates have notches under the shoulders. | ||||
12w36a | Dyed leather armor are more saturated and have a slight tint of tan in respect to the default armor color. | ||||
Wither skeletons can spawn with random armor. | |||||
12w37a | Leather armor now has non-dyed parts. This was implemented so that players can distinguish between other types of armor and similarly colored leather armor. | ||||
1.4.6 | 12w50a | The Thorns enchantment can be enchanted on chestplates. | |||
1.5 | 13w04a | Armor in your hand can be equipped by right-clicking. | |||
Dispensers can equip nearby players with armor. | |||||
1.6.1 | 13w18a | Golden chestplates are now found in the new chests in nether fortresses. | |||
1.7.2 | 13w36a | Leather boots can be obtained as one of the "junk" items by fishing. | |||
1.8 | 14w02a | Trades changed: armorer villagers now sell chain boots for 5–7 emeralds, chain leggings for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds. | |||
They sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |||||
They sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor. | |||||
Leatherworkers now sell leather pants for 2–4 emeralds and enchanted leather tunics for 7–12 emeralds, and no longer sell other leather armor. | |||||
14w05a | Armor no longer turns red when mobs/players are hurt. | ||||
14w06a | Armor is now visible on giants. | ||||
14w25a | Chain armor cannot be crafted anymore due to the item form of fire being removed. | ||||
1.9 | 15w31a | Enchanted iron and diamond armor can now be found in end city ship chests. | |||
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for instance, will spawn with all armor except a helmet. | |||||
15w34b | Armor durability now affects armor value. | ||||
15w36a | Armor and armor enchantment calculations changed. For the original values, see here. | ||||
15w36d | Armor durability affecting value removed. | ||||
Armor now has an attribute controlling the defense points. | |||||
15w43a | Decreased average yield of gold chestplates in nether fortress chests. | ||||
15w50a | Added equip sounds for all types of armor. | ||||
16w02a | Armor and armor enchantment calculations changed again. | ||||
16w05a | Armor calculations changed again. | ||||
1.11 | 16w39a | Diamond and chainmail chestplates are now found in the new woodland mansion chests. | |||
1.11.1 | 16w50a | Golden, chain and iron armor now smelt down into one of their respective nuggets. | |||
Pocket Edition Alpha | |||||
0.6.0 | Added armor. | ||||
0.8.0 | Changed leather armor sprites to that of the PC version, but its armor model remains that of older versions. | ||||
0.9.0 | build 1 | Iron armor naturally generates in village chests. | |||
0.11.0 | build 11 | Armor will now only protect against mob damage. | |||
0.12.1 | Armor can now be worn by mobs. | ||||
Armor no longer turns red when mobs/players are hurt. | |||||
0.14.0 | build 1 | Leather armor can now be dyed and the model has been updated. | |||
0.15.10 | Capes no longer clip through armor. | ||||
Pocket Edition | |||||
1.1 | build 1 | Golden, chain and iron armor can now be smelted down into one of their respective nuggets. | |||
Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Patch s1 | Added armor. |
TU5 | Added chain armor. | ||||
Added a quick equip for armor to the inventory interface. | |||||
TU12 | 1.03 | Changed the texture for leather armor. | |||
TU14 | 1.05 | Leather armor can be dyed. | |||
Item repair can repair armors. | |||||
TU25 | CU13 | 1.16 | Armor now has the quick equip functionality. | ||
TU53 | CU43 | 1.49 | Patch 23 | Patch s3 | Golden, chain and iron armor now smelt down into one of their respective nuggets. |
Issues
Issues relating to ⃢₀ₜHelmet⃢₀ are maintained on the issue tracker. Report issues there.
Gallery
-
A zombie wearing a helmet in Survival Test
- ⃢₆ₑ http://notch.tumblr.com/post/162091556
Contents
showMechanics
Armor₠can be made of Leather, Iron, Gold, and Diamond. There is also Chainmail armor, which could be crafted with Fire (obtained through Commands) until it was removed in update 1.8. Armor₠reduces the amount of damage dealt to the Player or Mob who is wearing it. However, armor will not protect from all types of damage, such as fall damage or drowning, unless it is enchanted. All types of armor₠can be equipped as well as enchanted. However, only certain armor₠types can obtain certain enchants, without the use of an Enchanted Book. Armor₠can be worn by players, and any type of Skeleton or Zombie. These mobs may also Spawn already wearing a piece of armor. Armor is equipped in four special slots inside a player`s Inventory. It can be equipped in slots for helmets, chestplates, leggings and boots. Lastly, there is Elytra, a pair of wings that fits in the chest-slot, and allows a player to glide (or fly, when combined with other effects).
Armor Types
There are five types of armor: Leather, Gold, Chain, Iron, and Diamond.Leather Armor
Leather is used to craft the first tier of armor. It has very low Durability, and a full set of leather armor only absorbs 28% of damage, so it is not very practical in battle. However, one unique ability of leather armor is that it can be dyed by combining dyes with it in a Crafting Table (dyed through a Cauldron in Minecraft: Pocket Edition). It is also the only armor to have unique names for each armor piece: Instead of being called Leather helmet, Leather Chestplate, and Leather Leggings, They are called Leather Cap, Leather Tunic, and Leather Pants. The boots, however, are just called Leather Boots.
Golden Armor
Golden Armor is the second tier of armor. It has slightly higher durability than leather, but is still fairly fragile. A full set of gold armor will absorb 44% of damage. Gold is the most enchant-able material of armor, just as golden tools are the most enchant-able material for Tools.
Chainmail Armor
- Main article: Chain Armor
Chainmail is the third tier of armor. it is easily accessible in Creative, and can not be obtained in Survival Mode mode other than by Trading with villagers, or killing a Zombie or Skeleton that is wearing chainmail armor. Chainmail is only slightly stronger than Gold, but has the durability of Iron. Even though Chainmail Armor exists in the files of Minecraft: Pocket Edition, it is unobtainable, without the use of hacks or Mods.
Iron₠Armor
Iron armor is the fourth tier, and second strongest type of armor in Minecraft. While iron armor has high durability, and a full set will absorb 60% of damage, it is the least enchant-able type of armor. Iron armor can be worn by mobs, but this is very rare.
Diamond₠Armor
Diamond armor is the fifth and strongest tier of armor in Minecraft. Diamond Armor is more than twice as durable as Iron or Chainmail Armor, and a full suit will absorb 80% of damage. Also, as with iron armor, it can be worn by mobs, but it is rare that they will spawn wearing it.
Elytra
- Main article: Elytra
Elytra is a special piece of armor that fits in the chest-slot. It gives no armor value, but allows a player to glide. Pressing the jump key while falling activates the wings. Elytra can be obtained in End Ships, which sometimes generate alongside End Cities. They can be found in an Item Frame, within the hull of the ship.
Generated Structures
Armor can appear as loot in chests:
- Unenchanted golden chestplates can be found in Nether Fortresses.
- Enchanted iron and diamond armor can be found sometimes in End City chests, with all eight types being equally likely.
- In Stronghold and Village blacksmith chests (although twice as often in the latter), unenchanted iron armor can be found, with all four types being equally likely.
Crafting
It takes 24 units of any of the previously-mentioned materials to make a full set of armor(4+5+7+8=24). Although a player may mix and match the types of armor they have equipped, each piece must be crafted of only one of the valid types of material. For example, a player could wear a₠Leather Helmet with an Iron Chestplate, but you cannot craft a chestplate out of both iron and leather.
Note that chestplates provide the most protection per unit of material, followed by leggings, helmets, then boots.₠ The more units of material, the more protection per unit of material. The exact ratio varies between different materials.
Armor can be crafted out of Leather, Gold, Iron, or Diamond. Simply place one of the chosen material in each slot of the crafting interface indicated below.
Leggings | Boots | |||||
---|---|---|---|---|---|---|
Material | Material | Material | None | None | None | |
Material | None | Material | Material | None | Material | |
Material | None | Material | Material | None | Material |
Chestplate | Helmet | |||||
---|---|---|---|---|---|---|
Material | None | Material | Material | Material | Material | |
Material | Material | Material | Material | None | Material | |
Material | Material | Material | None | None | None |
Bugs
- The armor₠breaking animation and sounds sometimes doesn`t happen in Multiplayer.
- If you are sitting in a Minecart with armor₠pants on, and₠open your Inventory, or change point of view, your legs will be in a sitting position, but your armor₠will be a standing position. However this can be fixed by removing any bottom piece of armor₠and then replacing them.