Obtaining
A grass block can be obtained by mining it using a tool enchanted with silk touch, otherwise it will drop dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see .
Block | Grass Block | |
---|---|---|
Hardness | 0.6 | |
Tool | ||
Breaking "Punch" redirects here. For the enchantment, see Enchanting#Punch. The Player punches trees and gets wood (click to view animation). Breaking, digging, punching, or mining is one of the most fundamental activities in Minecraft, performed (by ![]() | ||
Hand | 0.9 | |
Wooden | 0.45 | |
Stone | 0.25 | |
Iron | 0.15 | |
Diamond | 0.15 | |
Golden | 0.1 |
- ⃢₆ₑ Times are for unenchanted tools in seconds.
Trivia
- Grass Blocks and Dirt Blocks changing between each other is a very common trigger for chunk updates.
- Grass Blocks were one of the first seen Blocks in Minecraft, seen here. It had the top-most face on all sides, resulting in "Grass cubes".
- A Grass Block has become the favicon for Minecraft.net, as well as the icon for Minecraft On PC and the Minecraft: Pocket Edition app artwork.
- In Indev, placeable Grass Blocks were stored in Chests for a short time, and when placed, no matter where, the grass would never die. The only way to kill the grass was to mine the Block.
- In Survival Test mode, Sheep would eat Grass to regrow Wool on their bodies, reverting it to Dirt. Often, the grass would regrow just as quickly as sheep would eat it.
- Between Alpha 1.2.0 Beta 1.8, Grass Blocks had a different texture when obtained in the inventory (via an Inventory Editor or the /give command, or held by Enderman (in the 1.8 Pre-release). The strange inventory texture appeared to have the side face on the top and sides.
- A Grass Block can be obtained in the inventory by using a shovel with Silk Touch.
- As of Beta 1.5, the Grass Block textures on the top of the sides are the same hue as the grass on top on Fancy mode.
- Before the Halloween Update, Grass Blocks had a bright green top texture, since Biomes didn`t exist at that time.
- If a Shovel had the Silk Touch Enchantment when it was first introduced, Grass placed in The Nether was grey, like Mycelium.
- If a building was constructed with Grass Blocks, and the world went unused for a long time (presumably 4 months), the Grass Blocks will grow vines. This has so far only been observed in the Pocket Edition.
- In Minecon`s goodie-bags, Grass Blocks, along with creepers, diamonds, and the player model, were all given as foldable decorations.
- Grass blocks are available in the player`s inventory in Creative Mode, allowing for a more interesting ground patch.
- Grass can spread to nearby Dirt as long as Mycelium or Podzol does not get there first. Podzol or Mycelium cannot spread over Grass and vice-versa.
- Since Grass Blocks do not submit to gravity, floating Grass Blocks can be generated in a new world.
Info
A grass block is a block that generates abundantly across the surface of the Overworld.
Videos
Trivia
- Grass blocks and dirt blocks changing between each other is a very common cause of chunk updates.
- A grass block has become the favicon for Minecraft.net, and is the icon for the Minecraft launcher and the Pocket Edition app.
- In MineCon`s goodie-bags, grass, along with the creeper, diamond, and the player, were given as foldable decorations.
Natural generation
Grass blocks generate naturally in most biomes in the Overworld.
Endermen
Endermen Enderman Health points 40 ( × 20) Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.9 Blocks Width: 0.6 Blocks Spawn In the Overworld, the Nether or the End in can pick up grass blocks, and will drop the block they are holding if killed.
Growth
Grass grows spontaneously only during map The Overworld, as seen in an extreme hills and a forest biome The Overworld is the dimension in which all players begin their Minecraft journey. Contents 1 Creation 1.1 Seeds 2 Environment 2.1 Biomes 2.2 generation. Afterward, it can only spread to a nearby dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see
block. Grass spreading without player intervention depends heavily on the time of day. In order for a dirt block to accept grass from a nearby grass block, the following requirements must be met:
- The dirt block receiving grass must be within a 3ℂₗ3ℂₗ5 range of the source block where the source block is in the center of the second topmost layer of that range,
- The source block must have a light Light (or lighting) in Minecraft affects visibility, mob spawning, and plant growth. Contents 1 Brightness 1.1 Spread 2 Sources of light 2.1 Blocks 2.2 Other 3 Light-filtering blocks 4 Effects of light 4.1 Mobs 4.2
level of 9 or brighter directly above it,
- The dirt block must have a light level of at least 4 above it,
- Any block above the dirt block must not reduce light by 2 levels or more.
Light-reducing blocks include any opaque When leaves are opaque (in "fast" graphics), they completely block rendering. When leaves are transparent (in "fancy" graphics), the world behind them is also rendered. Opacity (and its inverse, transparency) are properties of blocks with block, as well as lava Lava Transparency Yes Luminance Yes, 15 Blast resistance 500 Tool Renewable No Stackable N/A Flammable No Drops None Data values Flowing Lava dec: 10 hex: A bin: 1010 Still Lava dec: 11 hex: B bin: 1011 Name Flowing Lava flowing_lava Still
, water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001
, ice Ice Transparency PC: Partial (-2 to light) PE: No Luminance No Blast resistance 2.5 Tool Renewable Yes Stackable Yes (64) Flammable No Drops None Data value dec: 79 hex: 4F bin: 1001111 Name ice See
, and partially transparent blocks like stairs Stairs Transparency Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Sandstone, Quartz, Red Sandstone: 4 Tools Renewable Cobblestone, Stone Brick, Wood, Purpur: Yes All others: No Stackable Yes (64) Flammable Wood: Yes
and single slabs Slab Transparency Double slab: No Single slab: Partial (blocks light) Luminance No Blast resistance Wood: 15 Stone: 30 Tools Renewable Stone: Yes Wood: Yes (except Fake Wood) Cobblestone: Yes Stone Brick: Yes Purpur: Yes Quartz:
. Grass blocks can grow under all other transparent blocks like glass Glass Transparency Yes Luminance No Blast resistance 1.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops None Data values Glass: dec: 20 hex: 14 bin: 10100 Stained Glass: PC: dec: 95 hex: 5F bin: 1011111 PE: dec: 241 hex: F1
, fences Fence Transparency Yes Luminance No Blast resistance 15 (Wood) 30 (Nether Brick) Tools Renewable Wood: Yes Nether Brick: No Stackable Yes (64) Flammable Wood: Yes Nether Brick: No Drops Itself Data values See Data values
, torches Torch Transparency Yes Luminance 14 Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 50 hex: 32 bin: 110010 Name torch See the common light-emitting torch.
, or pistons Piston Transparency Yes Luminance None Blast resistance 2.5 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values See Data values Pistons are blocks capable of pushing most blocks, depending on
. Grass jumps directly from one block to a neighbor and is not affected by gaps or other blocks being "in the way". Grass blocks spread at random intervals and have an equal chance of spreading to any suitable dirt blocks that are in range. Because grass can spread as much as 3 levels downward, it tends to spread down slopes much faster than it spreads up them.
Death
Grass will die and change to dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see after a random time if directly covered by an opaque When leaves are opaque (in "fast" graphics), they completely block rendering. When leaves are transparent (in "fancy" graphics), the world behind them is also rendered. Opacity (and its inverse, transparency) are properties of blocks with
block or water.
Tilling a grass block with a hoe Hoe Type Tools Durability Wood: 60 Uses Stone: 132 Uses Iron: 251 Uses Golden: 33 Uses Diamond: 1562 Uses Renewable Diamond: No All Others: Yes Stackable No Data values See Data values Name See Data will convert it to a farmland Farmland Transparency PC: Partial (Blocks light) PE: Yes Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Dirt (1) Data value dec: 60 hex: 3C bin: 111100 Name farmland “ Want to live
block.
Grass blocks also change to dirt when sheep eat them.
Grass will die when turned into a grass path Grass Path Transparency Computer: No Pocket Edition: Partial (allows light to pass through) Luminance No Blast resistance 3.25 Tool Renewable No Stackable Yes (64) Flammable No Drops 1 Dirt Data values Computer: dec: 208 hex: D0 bin: 11010000 .
Appearance
The coloration of grass blocks is dependent on the biome A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you they are in. A grass block will always use the hue set to its location, regardless of how it was placed or of its source. Tall grass and leaves Leaves Transparency Partial (diffuses sky light) Luminance No Blast resistance 1 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Sapling (0–1) @@@#@@@Apple(apple.com)###@### (0–1) (from oak and dark oak leaves) Data values Oak/Spruce/Birch/Jungle dec: 18 hex: 12
will also change color with the biome in a simillar way.
These biome-specific colors also appear on maps Map Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data values Drawn dec: 358 hex: 166 bin: 101100110 Empty dec: 395 hex: 18B bin: 110001011 Name PC Drawn: filled_map Empty: map PE Drawn: ? Empty: emptymap This . Pocketedition only Pocket Edition Author(s) Mojang AB Jens Bergensten Aron Nieminen Daniel Kaplan Tommaso Checchi Shoghi Cervantes Jason Major Daniel Wustenhoff Tomas Alaeus Mikael "Slicedlime" Hedberg @@@#@@@Microsoft(microsoft.com)###@### Studios 1] Platform(s) Written in C++ 2] Latest version 1.1.2
Usage
Using bone meal Bone Meal Type Wool dyes Durability N/A Renewable Yes Stackable Yes (64) Data value dec: 35115 hex: 15F15 bin: 10101111115 Name dye 15 Bone meal is a material that can be used as a dye as well as on grass blocks will grow tall grass Grass Transparency Yes Luminance No Blast resistance 0 Tool Renewable Grass, Fern, Double variants: Yes Shrub: No Stackable Yes (64) Flammable Yes Drops Seeds (0–1) Data values Grass, Fern or Shrub dec: 31 hex: 1F bin: 11111 Double
and flowers Flower Transparency Yes Luminance No Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable One-block-high: Yes, but does not catch fire from lava Two-blocks-high: Yes Drops Itself Data values See Data values
.
Passive mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of tend to wander towards grass blocks. They also wander towards light, but they ignore light over grass blocks and prefer them to any light levels below 10.
Sheep Sheep Health points 8 () Size Adult: Height: 1.3 Blocks Width: 0.9 Blocks Baby: Height: 0.65 Blocks Width: 0.45 Blocks Spawn Opaque blocks with at least two block space above them. First appearances See History will eat grass blocks, turning it into dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see
and regrowing their wool.
Grass paths Grass Path Transparency Computer: No Pocket Edition: Partial (allows light to pass through) Luminance No Blast resistance 3.25 Tool Renewable No Stackable Yes (64) Flammable No Drops 1 Dirt Data values Computer: dec: 208 hex: D0 bin: 11010000 can be created by using any type of shovel on the side or top of a grass block that has air above it. The shovel will lose 1 durability.
Spawning
Animals will occasionally spawn on grass blocks that have light level 9 or brighter in the space directly above. This is quite rare and requires that there be few other animals nearby or in the spawn chunks. Most animals are instead created along with the terrain.
Data values
A grass block has the ID name minecraft:grass
. A grass block also has a block state.
Block state
- See also: Block states
Name See values from the latest PC version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition ![]() | Value | Description |
---|---|---|
snowy | true false | If true, the block uses a snowy side and top texture. In-game, this is true when grass has snow or snow (layer) on top. |
Video
History
Pre-classic | |||||
---|---|---|---|---|---|
Pre 0.0.0 | ![]() | ||||
The same top texture was used on all six sides of grass blocks, resulting in "grass cubes". | |||||
rd-132328 | ![]() | ||||
rd-160052 | Grass would now spread to dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see ![]() | ||||
Classic | |||||
0.27 SURVIVAL TEST 12 | Sheep Sheep Health points 8 () Size Adult: Height: 1.3 Blocks Width: 0.9 Blocks Baby: Height: 0.65 Blocks Width: 0.45 Blocks Spawn Opaque blocks with at least two block space above them. First appearances See History ![]() | ||||
0.30 | Attempting to place grass blocks by means of hacking one`s inventory in Classic Creative multiplayer would cause the server to automatically kick the player. | ||||
Due to the lack of dynamic lighting in Creative mode, grass in shadow would eventually "die" and change to dirt. | |||||
Grass blocks in one`s inventory, at this point, had the green top-texture on all sides of the block. | |||||
Indev | |||||
Dec. 23, 2009 | With the introduction of dynamic lighting, grass was now able to grow in more dimly-lit areas, not having to be fully lit by the sun. | ||||
0.31 | Jan. 26, 2010 | Grass blocks became available from the chests in the Indev House. They were placeable, though grass placed from the chest would never revert to dirt when in the shade. The only way to kill the grass was to break the block, so that it would drop as dirt. | |||
Feb. 6, 2010 | Grass could now be tilled with a hoe Hoe Type Tools Durability Wood: 60 Uses Stone: 132 Uses Iron: 251 Uses Golden: 33 Uses Diamond: 1562 Uses Renewable Diamond: No All Others: Yes Stackable No Data values See Data values Name See Data ![]() ![]() | ||||
? | The Indev House and its chests of blocks were removed by the end of the Indev development phase, leaving no legitimate way to obtain grass blocks in one`s inventory. | ||||
Alpha | |||||
1.0.4 | ![]() | ||||
1.2.0 | ![]() | ||||
![]() /give command. | |||||
Beta | |||||
1.5 | ![]() | ||||
1.6 | Seeds were no longer obtained by using a hoe on a grass block; tall grass Grass Transparency Yes Luminance No Blast resistance 0 Tool Renewable Grass, Fern, Double variants: Yes Shrub: No Stackable Yes (64) Flammable Yes Drops Seeds (0–1) Data values Grass, Fern or Shrub dec: 31 hex: 1F bin: 11111 Double ![]() | ||||
1.6.6 | Bone meal would now cause tall grass to grow when applied to grass blocks. | ||||
1.8 | The top texture bug from Alpha 1.2.0 was fixed. | ||||
It was again possible to legitimately obtain grass blocks in one`s inventory, with the introduction of Creative mode. | |||||
Official release | |||||
1.0.0 | Beta 1.9-pre4 | Grass blocks first became obtainable in Survival mode through use of the Silk Touch enchantment, introduced with the new enchanting system. | |||
Beta 1.9-pre5 | ![]() | ||||
Beta 1.9-pre6 | The side texture was slightly changed. | ||||
? | Slabs were changed so that they no longer reverted grass blocks beneath them to dirt, allowing grass to spread to and from underneath. | ||||
1.4.2 | 12w38a | New sounds were added for walking on grass blocks. | |||
1.7.2 | 13w36a | A "grassless" dirt variant, that grass would not spread to, was added. | |||
1.8 | 14w25a | The grassless dirt variant was replaced with coarse dirt. | |||
14w27b | Grass`s top texture is now rotated randomly, thanks to the addition of arrays to the block model format. | ||||
1.9 | 15w31a | Grass blocks can now be turned into grass paths by right-clicking on them with a shovel. | |||
Grass blocks can now be obtained by killing an enderman that is holding the block. | |||||
Pocket Edition Alpha | |||||
0.1.0 | Added grass blocks. | ||||
0.4.0 | Grass can now be tilled with a hoe Hoe Type Tools Durability Wood: 60 Uses Stone: 132 Uses Iron: 251 Uses Golden: 33 Uses Diamond: 1562 Uses Renewable Diamond: No All Others: Yes Stackable No Data values See Data values Name See Data ![]() ![]() | ||||
0.8.0 | build 3 | Grass has a chance to drop beetroot seeds, carrots, or potatoes when tilled. | |||
build 4 | Tilling can no longer spawn carrots or potatoes. | ||||
0.9.0 | build 1 | Grass coloration is now biome specific. | |||
0.11.0 | build 1 | Grass now can be pressed into grass path Grass Path Transparency Computer: No Pocket Edition: Partial (allows light to pass through) Luminance No Blast resistance 3.25 Tool Renewable No Stackable Yes (64) Flammable No Drops 1 Dirt Data values Computer: dec: 208 hex: D0 bin: 11010000 ![]() | |||
0.12.1 | Grass blocks can now be obtained using the silk touch enchantment. | ||||
0.14.0 | build 1 | Grass blocks can now be obtained by killing an enderman that is holding the block. | |||
0.16.0 | The biome-dependent colors now appear on maps Map Type Tools Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data values Drawn dec: 358 hex: 166 bin: 101100110 Empty dec: 395 hex: 18B bin: 110001011 Name PC Drawn: filled_map Empty: map PE Drawn: ? Empty: emptymap This ![]() | ||||
Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Added grass blocks. |
Issues
Issues relating to ⃢₀ₜGrass Block⃢₀ are maintained on the issue tracker. Report issues there.
Contents
showGrowth and Death
Grass Blocks grow spontaneously only during map generation. Afterward, they can only spread from a nearby block. Grass can spread to any immediately adjacent Dirt blocks at the same height, including diagonally. It can also spread one level above and as many as three levels below. The Grass spreads directly from one block to another and is not affected by gaps or other blocks obstructing it.
In order for Grass to spread, it must have a Light level of 9 or brighter directly above it. Additionally, the Dirt Block receiving Grass must have a light level of at least 4 above it and must not be covered by a Block that reduces light by 2 levels or more. This includes any opaque block, as well as Lava, Water, Ice, and some non-opaque blocks that light can`t pass through, like Slabs and Stairs. Grass can grow under all other transparent blocks, like Glass, Fences, Torches, or Pistons.
In direct sunlight, which is light level 15, grass will die with 4 or more water or ice blocks directly on top of it (assuming it isn`t getting any extra light from the sides). In moonlight, which has a light₠level of₠4, grass will die when covered by a single water or ice block.
Grass spreads at random intervals and have an equal chance of spreading to any suitable Dirt Blocks that are in range. Because grass can spread as much as 3 levels downward, it tends to spread down hills much faster that it spreads up them.
Uses
- Animals will occasionally spawn on Grass Blocks that have light level 9 or brighter in the space directly above. This is quite rare and requires that there be few other animals nearby. Most animals are instead created along with the terrain.
- Passive Mobs tend to wander towards Grass Blocks. They also wander towards light, but they`ll ignore light over Grass Blocks, and prefer them to any light levels below 10.
- Bonemeal used on Grass Blocks will grow Tall Grass and Flowers.
- Grass blocks can be used to make lawns, gardens or as a shade of green in pixel art that is on the ground.
- A growing or dying grass block can be detected by a BUD (Block Update Detector). Therefore, growth and death conditions can be used to create a Redstone light sensor.
History
Grass Blocks were the second Block introduced in Minecraft, after Cobblestone. When first introduced, the Grass Block had its top side texture on all sides. Later on, the side textures showed a signature `tuft` of grass overlaying Dirt. When Biomes were added in the Halloween Update, the color of the top of the grass block corresponded to whatever Biome it was in.
Attempting to place Grass Blocks by means of hacking one`s inventory in Classic Creative Multiplayer will cause the server to automatically kick out the player. Due to Creative mode`s lack of dynamic lighting, Grass that is in shadow will eventually die and change to Dirt. Grass in one`s inventory used to have a green colour on all sides of the block.
Before the Beta 1.6 update, seeds could be harvested from Grass Blocks with a Hoe. Seeds can now be harvested by destroying tall grass. In Beta 1.9pre5, the top of the Grass Block`s texture was slightly changed.