Item durability


Item durability is a property that affects all tools See the in-game items. For program enhancing software, see Programs and Editors. Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not , weapons Weapons may refer to: Sword - A melee weapon that has a sweep attack. Bow - A ranged weapon that shoots arrows to deal damage. Arrow, Spectral Arrow and Tipped Arrow - Items that can and armor Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From minecraft , as well as certain other usable items. It represents the number of useful actions an item can perform and depletes upon item use. For tools and weapons, item durability represents the number of available uses before the tool is destroyed. For armor, it represents the amount of damage that can be absorbed before the armor is destroyed.

The remaining durability of any item can be seen by looking at the item`s durability bar on the bottom of the item icon in the inventory and action bar. Unused items will not display a durability bar. As the item`s durability decreases, the bar`s colored area shortens right to left, changing color from green to red and leaving an empty grey part. When the item has only small number of uses left, the durability bar is represented as empty, due to rounding to the nearest pixel 1-down.

The numeric durability of your items can be displayed in game by pressing F3+H. (This enables various additional information in the tooltips for items in the player`s inventory.) Note that the durability value displayed there is one less than the actual durability of the item: after the value hits 0, the item can be used one last time.

Weapons or tools picked up by mobs will not lower in durability; it will remain the same as when the item was first picked up by the mob. Be that as it may, helmets Helmet Type Wearable items Durability Varies Renewable Yes Stackable No Data values See Data values Name See Data values This page or section has been suggested to be merged with Armor. Discuss The articles share minecraft worn by undead mobs in sunlight will lose durability as they protect said mobs from burning.


  • A Flint and Steel and a Fishing Rod both have 65 uses, a Carrot on a Stick has 26 uses, a Bow has 385 uses, and an Elytra has 432 uses.

Armor durability

Armor durability is based on the armor`s type (head, torso, legs, feet) and material (leather, gold, chain mail, iron, diamond). Any time you take damage, each piece of armor you are wearing loses one point of durability.

Armor durability only decreases when its wearer takes damage that the armor is capable of reducing. This includes:

The following types of damage are not reduced by ordinary armor and have no effect on the armor`s durability. Some enchantments can protect against them, but they still don`t damage the armor.

Values represent the number of points of durability damage this armor must take before it is destroyed.

Note that every time the player takes damage that armor is capable of reducing (see above), it counts as one point of durability damage for every worn armor piece. Armor with the Thorns enchantment automatically loses another point of durability, and two more (for a total of four) if it reflects damage to the attacker.

Leather Leather Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 334 hex: 14E bin: 101001110 Name leather See the leather from cows and horses. For the leather minecraft Gold Gold Blocks, Gold Ingots, Gold Nuggets, and Gold Ore. Gold may refer to: Gold Ore - an uncommon ore found deep underground, and the item received from mining it Gold Ingot - an item created minecraft Chainmail Chestplate Type Wearable items Durability Varies Renewable Yes Stackable No Data values See Data values Name See Data values This page or section has been suggested to be merged with Armor. Discuss The articles share minecraft Iron Iron Blocks, Iron Ingots, and Iron Ore. Iron may refer to: Iron Ore − an ore found underground, and the item obtained by mining it. Iron Ingot − an item created by smelting Iron ore, minecraft Diamond Diamond Type Raw materials Durability N/A Renewable No Stackable Yes (64) First appearances See History Data value dec: 264 hex: 108 bin: 100001000 Name diamond See the gem. For the ore, see Diamond Ore. For minecraft
Helmet 56 78 166 166 364
Chestplate 81 113 241 241 529
Leggings 76 106 226 226 496
Boots 66 92 196 196 430


Tool durability

Some tools are not block-breaking tools: This includes hoes, bows, fishing rods, carrots on sticks, flint and steel, and elytra. Such tools are no better than bare fists at breaking blocks, but they do not take damage from doing so⃢₀ₔthey only take damage by being used in their own various manners.

For block-breaking tools, a use is counted only if a player completely breaks apart one block or hits a mob. If a block is partially broken this is not counted as a full use.

Items with an Unbreaking Enchantment "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will minecraft do not always lose durability when used; for a given enchantment level, the chance that they will use durability is 1 in (1+level). The result is that they will last an extra level times their original durability, give or take a few.

Note that certain uses cause either no damage or extra damage to the tool:

Proper use of tools will maximize their durabilities. Assuming a player uses a tool appropriately, the following list shows the maximum durabilities for tools of each material type.

  • Gold - 33 uses
  • Wood - 60 uses
  • Stone - 132 uses
  • Iron - 251 uses
  • Diamond - 1562 uses



? When tools were introduced, they had a much lower durability than they do now. Wooden Tools had 33 uses, Stone Tools had 65, Iron Tools had 129, and Diamond Tools had 257.
? Diamond tools` durability was increased to 1025.
1.2 The durability of wood, stone, iron and diamond tools were increased to what they are now. The durability of gold tools were not increased, but they were given a speed boost.
When a tool breaks in single player, the game no longer considers the last block broken as if it had been done with your hands.
Official release
1.0.0 Previously, all armor materials offered the same base number of armor points, and the effective armor points of a character were equal to the sum of the base armor point values, times the sum of the current durabilities, divided by the sum of the base durabilities. This was no longer the case as of 1.9pre1. This led to some interesting cases where a single, badly damaged piece could reduce total armor points or a single, high-quality piece of armor could be greatly augmented with a set of low-quality, low-tier armor.
When a tool breaks in multiplayer, the game no longer considers the last block broken as if it had been done with your hands.
1.11 16w41a Durability bar colors are now brighter.




    Items have higher durability if they are made of stronger materials. The durability of materials from strongest to weakest is as follows:

    1. Diamond (1,562 durability points)
    2. Iron (251 durability points)
    3. Cobblestone
      (132 durability points)
    4. Wood
      (60 durability points)
    5. Gold (33 durability points)


    Any Tool (Pickaxes, Shovels, Fishing Rods etc.) will wear down over time as they are used for their intended purpose, eventually reaching a point where it breaks as it is being used. Tools meant for breaking Blocks (such as pickaxes or Axes) will only lose durability when the target block breaks apart. If the tool is meant for another purpose (such as a Hoe or fishing rod), using it to break blocks will not contribute to durability loss.


    • Swords will lose durability if used to attack a Mob. However, they will lose TWICE as much durability if they are used to break blocks (unless the block breaks in one hit).
    • Axes count as tools, so if they are used to attack a mob, they will lose TWICE as much durability than if they are used to chop wood (unless the block breaks in one hit).


    • Armor loses durability each time the player is hit by a mob or projectile.
    • Being in close proximity to an explosion decreases the durability of armor.
    • Armor wears down if the player wearing it touches a damaging block such as a Cactus or Lava.

    Conditions Affecting Durability

    • An item which has Unbreaking cast upon it will take longer to break. The higher the level of enchantment, the more durability points the item will have.
    • Placing a partially-worn item on an Anvil with another item of the same type will consume both, and create a third item of the same type. The new item will have a durability score equal to the remaining durability left on each of the original items (up to the maximum allowable for that type of item/material).
    • The weaker the material, the quicker the item breaks. For example, a stone sword will be more durable than a gold sword, but less durable than an iron sword.
    • If two partially-worn tools are put side by side in the crafting grid, the tools will merge and combine their durability, but a 5% bonus. This is a less expensive way to increase durability than using an Anvil.