Behavior
Although blazes are able to fly, they will stay on the ground or sink down slowly in the air when not attacking. Blazes will not attempt to swim upwards in lava or water, unlike zombie pigmen. Despite taking damage from water (see #Combat), blazes will make no attempts at their protection if somehow pushed or dropped into water. Blazes` pathfinding does not avoid fire, avoids water like other mobs avoid lava, and treats lava like other mobs treat water.
Blazes will target players within 48 blocks. If a blaze is damaged by a player or other mob, it will alert other blazes within 48 blocks to target the attacker. When a blaze has a target, it will begin flying (attempting to remain 0.5⃢₀ₓ3.5 blocks above the target) and slowly approach the target.
The blaze`s normal attack is a trio of fireballs, shot from up to 16 blocks away. Blazes will shoot even without line of sight to the target. When using this attack, the blaze will catch fire for 3 seconds, shoot three fireballs over the course of 0.9 second, then extinguish the fire and wait for 5 seconds before attacking again. A blaze shoots its fireballs with roughly the same lack of accuracy as a dispenser Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity ; however the blaze`s shots maintain the same speed all the way to the target, unlike the dispenser`s which starts slow and accelerates.
Blazes within 2 blocks of their target will instead perform a melee attack that does 6 () damage on normal difficulty, once per second. This attack is not considered fire damage and will not ignite the target.
In Pocket Edition, Blazes have much lower attack and sight range.
Info
“ | Alchemy addicts and experience farmers are among the few who might have good things to say about the blaze, a ferocious, flaming mob that spawns in the formidable Nether Fortresses. There they patrol, to unknown purpose, aggressively flamb⃩ing any and all adventurers who enter their domain. | „ | |
— Marsh Davies Marsh Davies Real name Marsh Davies Occupation Creative communications manager Website http://www.marshdavies.com/ @@@#@@@Twitter(twitter.com)###@### name @MarshDavies This article is a stub. Please help us by expanding it. Marsh Davies is the creative communications manager at Mojang |
Blazes are hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of found in the Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures .
Videos
Trivia
- When throwing a potion of invisibility on a blaze, the smoke will stay visible.
- Blazes can fight each other if one accidentally hits another with a fireball when not fighting a player.
- According to Jeb, blazes look the way they do because all mobs in Minecraft are cuboid-shape, so to make them flame-like and magical, he created them as a core surrounded by rotating rods, and he gave them eyes so they had personality.
Spawning
Blazes can spawn naturally in nether fortresses Nether Fortress Biome The Nether Consists of See Structure First appearances See history Nether fortresses are structures that are naturally generated in the Nether. Contents 1 Generation 1.1 Mobs 2 Structure 2.1 Blocks 3 Loot at a light level of 11 or less.
Monster spawners
Blazes spawn from spawners Monster Spawner Type Solid Block Requirements None Physics No Transparency Partial (doesn t block light) Luminance No (Small amount of light for Pocket Edition) Blast resistance 25 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable found in nether fortresses Nether Fortress Biome The Nether Consists of See Structure First appearances See history Nether fortresses are structures that are naturally generated in the Nether. Contents 1 Generation 1.1 Mobs 2 Structure 2.1 Blocks 3 Loot .
Drops
When killed by a player a blaze may drop one blaze rod Blaze Rod Type Items Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 369 hex: 171 bin: 101110001 Name blaze_rod Blaze rods are items that are dropped by blazes. Contents 1 Obtaining 1.1 . Looting "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will increases the maximum drop by 1 per level. Blazes which are killed by other causes will not drop anything. In the Console Edition Console Edition Author(s) Mojang AB 4J Studios Platform(s) Written in C++ Latest version Xbox 360 - TU53 Xbox One - CU43 PS3 - 1.51 PS4 - 1.50 PSVita - 1.51 Wii U - Patch 23 , they also drop 0⃢₀ₓ2 glowstone dust Glowstone Dust Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 348 hex: 15C bin: 101011100 Name glowstone_dust See the dust. For the block, see Glowstone. Glowstone .
They also drop 10 experience when killed by a player.
Blaze fireball
Blazes shoot fireballs at their target, which deal 5 () on all difficulty levels. If the fireball hits a block fire will be placed adjacent. If it hits an entity, the entity will take 5 () of fire/projectile damage and will be set on fire for 5 seconds, which typically does an additional 4 () damage over time.
Data values
- See also: Chunk format
Blazes have entity data associated with them that contain various properties of the mob. Their entity ID is blaze
.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
Combat
In addition to normal weapons, blazes are hurt by snowballs, taking 3 () damage per hit, and by splash water bottles, taking 1 () damage per hit. They are also damaged by water and rain by 1 () every half second. Like most Nether mobs, they are immune to fire and lava.
Video
Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Wii U | |||||||
Into Fire | Relieve a Blaze of its rod | Pick up a blaze rod from the ground. | Yes | Yes | Yes | Yes | 20G | Silver | |
Overkill | Deal nine hearts of damage in a single hit | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | Yes | Yes | Yes | Yes | 30G | Bronze |
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Internal ID |
---|---|---|---|---|---|
Into Fire | Relieve a Blaze of its rod | A Terrible Fortress | Get a blaze rod Blaze Rod Type Items Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 369 hex: 171 bin: 101110001 Name blaze_rod Blaze rods are items that are dropped by blazes. Contents 1 Obtaining 1.1 in your inventory. | minecraft:nether/obtain_blaze_rod | |
Adventure | Adventure, exploration, and combat | ⃢₀ₔ | Kill any entity, or be killed by any entity. | minecraft:adventure/root | |
Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 22 mobs. Other mobs are ignored for this advancement. | minecraft:adventure/kill_a_mob | |
Take Aim | Shoot something with a bow and arrow | Monster Hunter | Fire a bow so that the arrow strikes any entity. | minecraft:adventure/shoot_arrow | |
Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 22 mobs. Other mobs may be killed, but are ignored for the advancement. | minecraft:adventure/kill_all_mobs |
History
Official release | |||||
---|---|---|---|---|---|
1.0.0 | Beta 1.9-pre1 | Added blazes. | |||
Beta 1.9-pre4 | Blazes only dropped items when they aren`t on fire (about to attack); this has since been fixed, and they will now have a chance to drop Blaze Rods any time they are killed. | ||||
Beta 1.9-pre5 | Blazes only drop a blaze rod when killed by the player. | ||||
1.0.0-RC1 | Sounds specific to Blazes added. They make "breath" sounds and make metallic clunks when hurt. | ||||
1.4.2 | 12w36a | Blazes can now spawn anywhere in a nether fortress. | |||
1.8 | 14w06a | The blaze`s AI has been altered. Blazes will now attempt to attack the player even if there are blocks between them. A blaze will also alert other blazes in a staggering 50 block radius around itself of the player`s presence upon being hit, causing all blazes within the wide radius to swarm the player, if they have a clear path. They now have a decreased firing distance: previously, blazes would shoot at the player from about 32 blocks away once angered, but they now shoot from only 16 blocks. When the player moves out of their radius, they will slowly "walk" over to the player, flying over obstructions in the way, but no longer pathfinding around walls and corners.verify When within melee range, the blaze will now actively rush towards the player and attempt to hit them out of melee range, and shoot fireballs once the player is out. They will not attempt to swim in water or lava, instead sinking to the bottom. | |||
1.11 | 16w32a | Changed entity ID from Blaze to blaze . | |||
The fireball`s entity ID is changed from SmallFireball to small_fireball . | |||||
16w35a | Blazes are now dealt 1 () damage by splash water bottles. | ||||
16w40a | Tags xTile , yTile , zTile , inTile and inGround were removed from the small fireball entity data. | ||||
The life tag is no longer used for anything, but still saved/read. | |||||
Pocket Edition Alpha | |||||
0.12.1 | build 1 | Added blazes. | |||
build 12 | Blazes are neutral in Creative mode. | ||||
Blazes now have sounds. | |||||
0.13.0 | build 1 | Blazes are now passive in Creative mode. | |||
0.14.0 | build 1 | Blaze texture now glows. | |||
Pocket Edition | |||||
1.1 | build 1 | The entity ID for the fireball is changed from smallfireball to small_fireball . | |||
Console Edition Console Edition Author(s) Mojang AB 4J Studios Platform(s) Written in C++ Latest version Xbox 360 - TU53 Xbox One - CU43 PS3 - 1.51 PS4 - 1.50 PSVita - 1.51 Wii U - Patch 23 | |||||
TU7 | CU1 | 1.00 | Patch 1 | Added blazes. | |
TU8 | Blazes drop 0⃢₀ₓ2 glowstone dust Glowstone Dust Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 348 hex: 15C bin: 101011100 Name glowstone_dust See the dust. For the block, see Glowstone. Glowstone when killed. |
Gallery
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A close up look at the blaze spawner in a nether fortress.