Windfury Set: Basic Type: Spell Class: Shaman Cost: 2 Abilities: Windfury Give a minion Windfury.Windfury is like Earthfury and Firefury, but more light and airy.See this card on Hearthpwn data page] For the ability of
Silence Set: Classic Type: Spell Class: Priest Rarity: Common Cost: 0 Abilities: Silence Silence a minion.Reserved for enemy spellcasters, evil liches from beyond the grave, and karaoke nights at the Grim Guzzler.See this card on
Verdant Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 5 Attack: 5 Health: 4 Abilities: Adapt, Battlecry Battlecry: Adapt.Always sticking its neck into other people’s business.See this card on
There are several cards and Hero Powers in Hearthstone named DIE, INSECT!, or similar, representing the ability usually associated with Ragnaros. DIE, INSECT! - the Hero Power... ...granted by the legendary minion Majordomo Executus upon
The subject of this article has been removed from Hearthstone. Quest for Epic Loot Class: Priest Rarity: Legendary When this is the only card in your hand, transform this into Epic Loot. data page] Quest
Charge Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Charge Give a friendly minion Charge. It can t attack heroes this turn."Guys! Guys! Slow down!" - some kind of non-warrior minionSee this card on Hearthpwn
The subject of this article has been removed from Hearthstone. Grounding TotemFile:Grounding Totem.png Type: Minion Subtype: Totem Class: Shaman Abilities: Elusive Tags: Ongoing effect Your other minions can t be targeted by enemy spells or Hero
Young Priestess Set: Classic Type: Minion Rarity: Rare Cost: 1 Attack: 2 Health: 1 Tags: Random, Triggered effect At the end of your turn, give another random friendly minion +1 Health.She can t wait to learn
Reach refers to a player s ability to deliver direct damage to the enemy hero, regardless of the state of the board. This generally refers to damage from spells and Hero Powers, but could include activated
Mimic Pod Set: Journey to Un Goro Type: Spell Class: Rogue Rarity: Rare Cost: 3 Abilities: Copy, Draw cards, Generate Draw a card, then add a copy of it to your hand.Jinx!See this card on Hearthpwn
Mimic Pod Set: Journey to Un Goro Type: Spell Class: Rogue Rarity: Rare Cost: 3 Abilities: Copy, Draw cards, Generate Draw a card, then add a copy of it to your hand.Jinx!See this card on Hearthpwn
Charge Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Charge Give a friendly minion Charge. It can t attack heroes this turn."Guys! Guys! Slow down!" - some kind of non-warrior minionSee this card on Hearthpwn
Young Priestess Set: Classic Type: Minion Rarity: Rare Cost: 1 Attack: 2 Health: 1 Tags: Random, Triggered effect At the end of your turn, give another random friendly minion +1 Health.She can t wait to learn
The subject of this article has been removed from Hearthstone. Quest for Epic Loot Class: Priest Rarity: Legendary When this is the only card in your hand, transform this into Epic Loot. data page] Quest
Ancestral Healing Set: Basic Type: Spell Class: Shaman Cost: 0 Abilities: Restore Health, Taunt Tags: Health-related, Taunt-granting Restore a minion to full Health and give it Taunt.I personally prefer some non-ancestral right-the-heck-now healing, but maybe
Windfury Set: Basic Type: Spell Class: Shaman Cost: 2 Abilities: Windfury Give a minion Windfury.Windfury is like Earthfury and Firefury, but more light and airy.See this card on Hearthpwn data page] For the ability of
Cast spell is an ability that allows a minion to cast a spell. The spell is both created and put into effect by the minion without paying the mana cost. The ability in effect sees
Void Terror Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Destroy Tags: Positional effect Battlecry: Destroy the minions on either side of this minion and
Verdant Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 5 Attack: 5 Health: 4 Abilities: Adapt, Battlecry Battlecry: Adapt.Always sticking its neck into other people’s business.See this card on