Wildwalker Set: The Grand Tournament Type: Minion Class: Druid Rarity: Common Cost: 4 Attack: 4 Health: 4 Abilities: Battlecry Tags: Beast-related Battlecry: Give a friendly Beast +3 Health.She was born to be something. She is
Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of
Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of
Savage Roar Set: Basic Type: Spell Class: Druid Cost: 3 Tags: Area of effect Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze".
Savagery Set: Classic Type: Spell Class: Druid Rarity: Rare Cost: 1 Abilities: Deal damage Tags: Attack-related Deal damage equal to your hero s Attack to a minion.It is true that some druids are savage, but others
"Oops..." - Dunemaul Shaman Forgetful, previously known as clumsy, is an ability which grants a minion or weapon a 50% chance of attacking the wrong enemy. Forgetful is a type of triggered effect. While the
"Oops..." - Dunemaul Shaman Forgetful, previously known as clumsy, is an ability which grants a minion or weapon a 50% chance of attacking the wrong enemy. Forgetful is a type of triggered effect. While the
Verdant Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 5 Attack: 5 Health: 4 Abilities: Adapt, Battlecry Battlecry: Adapt.Always sticking its neck into other people’s business.See this card on
Grove Tender Set: Goblins vs Gnomes Type: Minion Class: Druid Rarity: Rare Cost: 3 Attack: 2 Health: 4 Abilities: Choose One, Draw cards Tags: Mana-related Choose One - Give each player a Mana Crystal; or
Claw Set: Basic Type: Spell Class: Druid Cost: 1 Abilities: Gain Armor Give your hero +2 Attack this turn and 2 Armor.The claw decides who will stay and who will go.See this card on Hearthpwn
Force of Nature Set: Classic Type: Spell Class: Druid Rarity: Epic Cost: 5 Abilities: Summon Summon three 2/2 Treants."I think I ll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate GnomeSee this card
Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of
Verdant Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 5 Attack: 5 Health: 4 Abilities: Adapt, Battlecry Battlecry: Adapt.Always sticking its neck into other people’s business.See this card on
Starfire Set: Basic Type: Spell Class: Druid Cost: 6 Abilities: Deal damage, Draw cards Deal 5 damage. Draw a card.Balance is important to druids. This card is perfectly balanced.See this card on Hearthpwn data page]
Grove Tender Set: Goblins vs Gnomes Type: Minion Class: Druid Rarity: Rare Cost: 3 Attack: 2 Health: 4 Abilities: Choose One, Draw cards Tags: Mana-related Choose One - Give each player a Mana Crystal; or
Claw Set: Basic Type: Spell Class: Druid Cost: 1 Abilities: Gain Armor Give your hero +2 Attack this turn and 2 Armor.The claw decides who will stay and who will go.See this card on Hearthpwn
Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of
"Oops..." - Dunemaul Shaman Forgetful, previously known as clumsy, is an ability which grants a minion or weapon a 50% chance of attacking the wrong enemy. Forgetful is a type of triggered effect. While the
Savage Roar Set: Basic Type: Spell Class: Druid Cost: 3 Tags: Area of effect Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze".