Adaptation Set: Journey to Un Goro Type: Spell Class: Paladin Rarity: Common Cost: 1 Abilities: Adapt Adapt a friendly minion.Pray for salvation. If that fails, pray for extra horns or bigger teeth.See this card on Hearthpwn
Drain Life Set: Basic Type: Spell Class: Warlock Cost: 3 Abilities: Deal damage, Restore Health Deal 2 damage. Restore 2 Health to your hero."I ve just sucked one year of your life away."See this card on
Elder Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 3 Attack: 5 Health: 1 Abilities: Adapt, Battlecry Tags: Hand-related Battlecry: If you re holding a minion with 5 or more
The Skeleton Knight Set: The Grand Tournament Type: Minion Rarity: Legendary Cost: 6 Attack: 7 Health: 4 Abilities: Deathrattle, Joust, Return to hand Deathrattle: Reveal a minion in each deck. If yours costs more, return
Verdant Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 5 Attack: 5 Health: 4 Abilities: Adapt, Battlecry Battlecry: Adapt.Always sticking its neck into other people’s business.See this card on
The Last Kaleidosaur Set: Journey to Un Goro Type: Spell Class: Paladin Rarity: Legendary Cost: 1 Abilities: Quest Tags: Spell-related Quest: Cast 6 spells on your minions. Reward: Galvadon.“Impossible!” exclaimed the Silver Hand Recruit, his eyes
Adapt is an ability that allows the player to Discover an adaptation for a minion from a total of 10 choice cards, listed below. These adaptations give a small enhancement to the minion, allowing the
Busy night... but there s always room for another! This page aims to document Hearthstone s design and development, from the cornerstones of its initial conception to present-day philosophies and design paradigms. For a quick overview of
Busy night... but there s always room for another! This page aims to document Hearthstone s design and development, from the cornerstones of its initial conception to present-day philosophies and design paradigms. For a quick overview of
The Last Kaleidosaur Set: Journey to Un Goro Type: Spell Class: Paladin Rarity: Legendary Cost: 1 Abilities: Quest Tags: Spell-related Quest: Cast 6 spells on your minions. Reward: Galvadon.“Impossible!” exclaimed the Silver Hand Recruit, his eyes
Busy night... but there s always room for another! This page aims to document Hearthstone s design and development, from the cornerstones of its initial conception to present-day philosophies and design paradigms. For a quick overview of
The Skeleton Knight Set: The Grand Tournament Type: Minion Rarity: Legendary Cost: 6 Attack: 7 Health: 4 Abilities: Deathrattle, Joust, Return to hand Deathrattle: Reveal a minion in each deck. If yours costs more, return
Busy night... but there s always room for another! This page aims to document Hearthstone s design and development, from the cornerstones of its initial conception to present-day philosophies and design paradigms. For a quick overview of
Elder Longneck Set: Journey to Un Goro Type: Minion Subtype: Beast Class: Druid Rarity: Common Cost: 3 Attack: 5 Health: 1 Abilities: Adapt, Battlecry Tags: Hand-related Battlecry: If you re holding a minion with 5 or more
Busy night... but there s always room for another! This page aims to document Hearthstone s design and development, from the cornerstones of its initial conception to present-day philosophies and design paradigms. For a quick overview of
Drain Life Set: Basic Type: Spell Class: Warlock Cost: 3 Abilities: Deal damage, Restore Health Deal 2 damage. Restore 2 Health to your hero."I ve just sucked one year of your life away."See this card on
Adapt is an ability that allows the player to Discover an adaptation for a minion from a total of 10 choice cards, listed below. These adaptations give a small enhancement to the minion, allowing the
Adaptation Set: Journey to Un Goro Type: Spell Class: Paladin Rarity: Common Cost: 1 Abilities: Adapt Adapt a friendly minion.Pray for salvation. If that fails, pray for extra horns or bigger teeth.See this card on Hearthpwn