A win condition is a specific means or strategy by which a deck A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and can achieve victory. Decks may have one or more win conditions, and a win condition may be a specific aim of the deck or simply one of various ways in which it could win the match.
The term win condition can be used in various senses, but most often refers to a specific tactic or game state that the deck aims to achieve. This may be using specific cards such as Archmage Antonidas Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas , combinations of cards such as Grommash Hellscream Grommash Hellscream Set: Classic Type: Minion Class: Warrior Rarity: Legendary Cost: 8 Attack: 4 Health: 9 Abilities: Charge, Enrage ChargeEnrage: +6 AttackGrommash drank the tainted blood of Mannoroth, dooming the orcs to green skin and and Cruel Taskmaster Cruel Taskmaster Set: Classic Type: Minion Class: Warrior Rarity: Common Cost: 2 Attack: 2 Health: 2 Abilities: Battlecry, Deal damage Battlecry: Deal 1 damage to a minion and give it +2 Attack."I m going to need , or a more general aim such as to mill The Fel Reaver has a strong negative milling effect Milling is a term used in Hearthstone to refer to a range of phenomena related to card draw. The term may refer to the rapid drawing the opponent until they die from fatigue The message displayed upon attempting to draw a card after reaching Fatigue. Fatigue is a game mechanic that deals increasing damage to players who have already drawn all of the cards in their deck, whenever . Decks are often built around specific win conditions.
A win condition may be the primary goal of the deck, a secondary or backup strategy, or simply a possible if unlikely sequence of events. For instance, combo decks A combo deck is a deck that revolves around executing one or more specific combinations of cards, to great effect. Combo decks may aim for one turn kills, slightly slower two or three turn kills, typically spend the entire game cycling their decks, seeking specific combinations of cards. If they can obtain all the cards needed for their combo, and given the right board conditions, they can reliably win the game, often within a single turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each . For these decks, their prime win condition is a singular strategic priority, with the rest of the deck dedicated to achieving that condition, and surviving until it can be achieved. As a result, these decks often include strong card draw For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them , in order to bring about that win condition as quickly as possible.
Some decks include powerful win conditions, but do not rely on these to achieve victory. For example many early Mech Mage "Chug! Chug! Chug!" Mech Mage is a type of mage deck focusing on Mech synergy. A midrange deck, it combines basic Mech synergies with spell synergy from the many Spare Parts generated. Conceived with the decks included Archmage Antonidas Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas , which when combined with the numerous Spare Parts "What’s better than a Chillwind Yeti? A Chillwind Yeti wielding Whirling Blades!" 1] Spare Parts are uncollectible spell cards generated by certain cards in the Goblins vs Gnomes set. There are 7 different Spare Parts. produced by the Mech Mech is a type of minion, depicting mechanical constructs ranging from piloted vehicles to fully sentient mechanical beings. For a list of cards featuring mechanical constructs, see Mechanical art. Contents 1 Background 1.1 Official 2 -heavy decks provided a potentially endless source of Fireballs Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, . This provided an excellent win condition for the late game. Be that as it may, these decks did not aim to draw Antonidas, instead relying on a far faster and more aggressive approach, and with little card draw. Antonidas only served as a backup win condition, for when playing against an opponent which was able to foil the deck`s momentum, leaving them starved of cards and lacking other powerful late game options.