Token is an unofficial term for most uncollectible Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players minions that are summoned For information on summoning minions, see Minion#Summoning. Summon is an ability which summons one or more minions. Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an directly into play by other cards. Those cards may include minions Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion with triggered effects The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as or Battlecries Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are such as Violet Teacher Violet Teacher Set: Classic Type: Minion Rarity: Rare Cost: 4 Attack: 3 Health: 5 Abilities: Summon Tags: Spell-related, Triggered effect Whenever you cast a spell, summon a 1/1 Violet Apprentice.If you don t pay attention, you and Cenarius Cenarius Set: Classic Type: Minion Class: Druid Rarity: Legendary Cost: 9 Attack: 5 Health: 8 Abilities: Choose One, Summon Tags: Area of effect, Taunt-generating Choose One - Give your other minions +2/+2; or Summon two , or spells such as Imp-losion and Force of Nature Force of Nature Set: Classic Type: Spell Class: Druid Rarity: Epic Cost: 5 Abilities: Summon Summon three 2/2 Treants."I think I ll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate GnomeSee this card . They are usually weak in statistics with simple or no special abilities. Some "families" of tokens exist, with similar or identical names, statistics and ties to classes, particularly Warlock The Warlock is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Gul dan. Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 3.1 Replacement Hero Powers 4 Strategy Imps "You are out of demons! At least there are always imps..." - Worthless Imp Imps are Demon minions, mostly belonging to the warlock class. There are several types of imp, and imps are by far and Druid The Druid is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Malfurion Stormrage Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 4 Unique mechanics 5 Strategy Treants Treants are druid minions. There are several types of Treant, each of which is created by a different druid spell. All are uncollectible 1- or 2-cost 2/2 minions. Contents 1 Types 2 Lore 3 Trivia .
Where the definition of "token" ends is a gray area. Minions summoned in multiples or by a variety of sources are clear examples; in contrast minions only created once by a single collectible card are often excluded. Those may be categorized under other names, such as Gelbin Mekkatorque Gelbin Mekkatorque Set: Hall of Fame Type: Minion Rarity: Legendary Cost: 6 Attack: 6 Health: 6 Abilities: Battlecry, Summon Tags: Mech-generating, Random Battlecry: Summon an AWESOME invention.He s the leader of the gnomes, and an incredible `s "inventions" and Animal Companion Animal Companion Set: Basic Type: Spell Class: Hunter Cost: 3 Abilities: Summon Tags: Beast-generating, Random Summon a random Beast Companion.You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he s worth.See this card `s "beast companions". Copies of collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection minions and cards generated Generate effects are abilities which create new cards and place them into a player s hand, or more rarely shuffle them into the player s deck. They may generate entirely new cards, or combine with a copy into the hand A typical hand. The green highlighted cards can be played, while the yellow highlighted card has a special effect enabled by the current state of the game. The hand is where each player keeps the are almost never included. These distinctions may be due to the strategies typically associated with use of tokens, which rely on having a number of expendable minions in play.