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- "We`ve traversed the tombs of Naxxramas "Whispers of an ancient tomb… holding horrors in every room. Ghastly ghouls, poisons galore… but in the shadows lurks something more. Knights of death and abominations… cleaving your bits for new creations. And if by
; we`ve climbed every cliff on Blackrock "Have you heard the rumblings? The mountain stirs once more. Beneath its crags, cliffs and rocks, there s evil in its core. Fire made flesh! Dragon s breath! Teeth and claw and flame! Calling any heroes out
. Now, the world cries out for heroes, as a new evil rises. There will be danger! There will be doom! There will be ancient temples, filled with relics, treasures and traps! Who will answer the call?"
The League of Explorers (LoE) is the third adventure for Hearthstone: Heroes of Warcraft, released Nov. 12/13, 2015. An assortment of boss Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and some Tavern Brawls. Each boss presents a unique encounter, featuring their own Hero Power and decks. Bosses use a combination of regular cards and battles and Class Challenges Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
with both Normal Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
and Heroic Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
modes, the adventure featuresSpecial attraction 45 new collectible cards. With a strong theme of exploration, the adventure brought 2 new battlefields The battlefield (or game board) is where the action takes place, representing the board on which each game is played out. Around the battlefield are various important UI elements, such as each player s hand, deck
, and also a new keyword A selection of minions, each with its own ability. From left to right: Divine Shield, Deathrattle, a triggered effect, and Spell Damage. Abilities are special effects, powers, or behaviors found on cards. For spell cards,
- Discover Discover in action Discover is an ability that allows the player to choose from three different pseudo-randomly selected cards, with the chosen option generated and added to their hand. Some Discover effects offer random Hero
. In addition to the usual boss battles, the adventure also debuted a new kind of encounter - where the player must survive through several rounds of traps, ambushes and environmental events to escape to safety.
The adventure sees the player following four famed adventurers - Elise Starseeker Elise Starseeker Set: The League of Explorers Type: Minion Rarity: Legendary Cost: 4 Attack: 3 Health: 5 Abilities: Battlecry, Generate, Shuffle into deck Tags: Spell-generating Battlecry: Shuffle the Map to the Golden Monkey into your , Reno Jackson Reno Jackson Set: The League of Explorers Type: Minion Rarity: Legendary Cost: 6 Attack: 4 Health: 6 Abilities: Battlecry, Restore Health Tags: Deck-related, Health-related Battlecry: If your deck has no duplicates, fully heal your hero.Reno
, Sir Finley Mrrgglton Sir Finley Mrrgglton Set: The League of Explorers Type: Minion Subtype: Murloc Rarity: Legendary Cost: 1 Attack: 1 Health: 3 Abilities: Battlecry, Discover, Replace Hero Power Tags: Hero Power-related Battlecry: Discover a new basic Hero
, and Brann Bronzebeard Brann Bronzebeard Set: The League of Explorers Type: Minion Rarity: Legendary Cost: 3 Attack: 2 Health: 4 Tags: Battlecry-related, Ongoing effect Your Battlecries trigger twice.Contains 75% more fiber than his brother Magni!See this card on
- on a journey through some of Azeroth`s most exotic and dangerous locations, on a quest to recover an ancient Titan artifact - the Staff of Origination. As each wing is completed, players gather pieces of the Staff, and put them on display in the museum. Be that as it may, the League of Explorers are not the only ones searching for the artifact, and danger waits within the shadows.
The adventure went live on Nov. 12 in the Americas region, and on Nov. 13 in all other regions. The data for the adventure was added on Nov. 10, 2015, with Patch 4.0.0.10833.
Structure
For general information on adventures, see Adventure Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to .
- The League of Explorers comprises 4 wings Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
and 13 boss Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and some Tavern Brawls. Each boss presents a unique encounter, featuring their own Hero Power and decks. Bosses use a combination of regular cards and
encounters
- Defeating each encounter for the first time will award copies of one or more new cards, which may be neutral or class-specific
- Completing each wing for the first time will award copies of at least one new card, including a legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There
card corresponding to that wing
- The adventure features 9 Class Challenges Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
, one for each class
- Completing a Class Challenge will award 2 copies of a new class card
- Class Challenges can be unlocked through completing wings
- The adventure has both Normal Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
and Heroic Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to
modes, with the latter featuring "immensely difficult" versions of the same bosses
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Summary
The below table summarises the structure of the adventure, with bosses matched with their corresponding rewards. The placement of the Class Challenge sections indicate which boss features in each Challenge, as well as which wing must be completed in order to unlock it. The "Dust value" column shows the amount of Arcane Dust the cards in that wing will produce if disenchanted Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust . For deck listings and strategy for Class Challenges, see The League of Explorers Class Challenges Choosing a Class Challenge The League of Explorers features nine class-specific Class Challenges, with each offering a new and more difficult twist on the adventure s encounters, tailored to that class. Class Challenges use predetermined decks,
.
Access
- Each wing of the adventure must be purchased before it can be played
- The fourth and final wing can only be purchased once the bosses in each of the other wings have been defeated (in any mode)
- In order to access the adventure, the player must have unlocked all 9 heroes.
- Each wing was originally unlocked one per week following the initial releaseAnnounce on Nov. 12, with a one week break in the middle to accommodate the American Thanksgiving.
Pricing
Players can purchase wings using either gold or real money. A discount is if purchasing the entire adventure at one time using real money. "Bundle" discounts are also offered if purchasing all remaining locked wings at one time using real money.
Note while players can purchase a variable number of wings, all options above a single wing involve buying all remaining wings. For instance, it is not possible to use real money to purchase the first 3 wings, and then buy the final wing later; in order to buy multiple wings using real money, the player must buy all remaining wings. It is however possible to buy individual wings, and later buy all remaining wings at once.
The following prices are for PC/Mac/Android. iPadtablet made by Apple prices may differ.
Some of these prices changed on Mar. 22, 2017.
Package | USD | EUR | GBP | AUD | BRL | RUR | MXN | Gold |
---|---|---|---|---|---|---|---|---|
All 4 wings | $19.99 | €17.99 | ₣13.99 | $24.99 | R$44,90 | R999 | $259 | |
Remaining 3 | $14.99 | €13.99 | ₣10.49 | $18.99 | R$33,90 | R749 | $189 | |
Remaining 2 | $9.99 | €8.99 | ₣6.99 | $12.99 | R$22,90 | R499 | $129 | |
Individual wings | $6.99 | €5.99 | ₣4.99 | $8.99 | R$15,90 | R329 | $89 | 700 gold |
Encounters

The League of Explorers features numerous boss Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and some Tavern Brawls. Each boss presents a unique encounter, featuring their own Hero Power and decks. Bosses use a combination of regular cards and encounters, mostly of the kind familiar from earlier adventures - see Boss for details.
Be that as it may, League also features some more unusual encounters, which do not involve a boss, but rather a situation from which the player must escape, such as a crumbling temple which is falling down around their ears. Instead of an enemy hero, these encounters feature a timer, counting down the player`s attempt to escape their predicament. Each turn, events will take place, which may include being ambushed by new attackers, Choose One-like decisions on how to proceed through the area`s traps or which treasure to grab, and environmental events such as crushing boulders.
These encounters still feature a game board as usual, with the player`s minions mostly serving to defend against attack from the nefarious denizens of the zone. Be that as it may, with no enemy hero, the only goal of the encounter is to survive for the stated number of turns, as the conditions grow increasingly dangerous.
- Temple Escape The subject of this article is part of theThe League of Explorers adventure. Temple Escape Set: The League of Explorers Type: Hero THE TEMPLE IS COLLAPSING! RUN!!! data page] Temple Escape is a boss encounter
- Mine Cart Rush
Cards
The League of Explorers adds 45 new collectible cards to the game, including 27 collectible class cards (3 for each class) and 18 collectible neutral cards, as well as 15 uncollectible cards. League of Explorers cards can be recognised by a special watermark (an explorer`s hat) behind the card text, not found on other cards.
Regular versions of the cards can be obtained through beating bosses, completing wings, and defeating Class Challenges Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to . Once the regular version of a card has been obtained, both regular and golden versions can be crafted and disenchanted for the usual amounts. Explorer`s Hat Explorer s Hat Set: The League of Explorers Type: Spell Class: Hunter Rarity: Rare Cost: 2 Abilities: Deathrattle, Generate Tags: Spell-generating Give a minion +1/+1 and "Deathrattle: Add an Explorer s Hat to your hand."Harrison Jones was
and Forgotten Torch Forgotten Torch Set: The League of Explorers Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Deal damage, Generate, Shuffle into deck Tags: Spell-generating Deal 3 damage. Shuffle a (6 damage for 3 mana card)
are exceptions, being awarded upon purchasing the adventure.
All cards are available for selection in the Arena, regardless of whether the player has purchased or completed the corresponding wing.
Neutral cards
Uncollectible
Class cards
The adventure brings 27 new collectible class-specific cards. Some are obtained through completing Class Challenges Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to , while others are obtained through defeating regular bosses. Explorer`s Hat Explorer s Hat Set: The League of Explorers Type: Spell Class: Hunter Rarity: Rare Cost: 2 Abilities: Deathrattle, Generate Tags: Spell-generating Give a minion +1/+1 and "Deathrattle: Add an Explorer s Hat to your hand."Harrison Jones was
and Forgotten Torch Forgotten Torch Set: The League of Explorers Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Deal damage, Generate, Shuffle into deck Tags: Spell-generating Deal 3 damage. Shuffle a (6 damage for 3 mana card)
are special exceptions, with 2 copies of each of these cards being given to players automatically upon purchasing the first wing of the adventure.
Each class receives 3 new cards: 1 rare and 2 common. There is no connection between rarity and the means by which the cards are obtained.