How to get
Shield Block x 2 are a reward for raising a warrior to level 8.
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Shield Block is a reward for raising a warrior The Warrior is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Garrosh Hellscream and Magni Bronzebeard. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 6 to levels Each hero s level is displayed on the bottom-left of their portrait. The coloured bar shows their current experience. A video explaining levels in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. A level is a 28 and 30.
Shield Block is uncraftable The uncraftable quality Uncraftable (previously called soulbound) is a card quality found on certain cards. Uncraftable cards cannot be crafted or disenchanted. Uncraftable quality is mostly determined by card set, and in some cases differs and cannot be crafted Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust or disenchanted.
Gain 5 Armor. Draw a card.
Shields were invented because Face Block is USELESS.
See this card on Hearthpwn
Shield Block is a warrior The Warrior is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Garrosh Hellscream and Magni Bronzebeard. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 6 spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the card, from the Basic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not set. It grants the warrior 5 Armor A hero with 2 Armor Armor is a form of secondary Health available only to heroes, gained through certain spells, Hero Powers and minions. Damage taken will always be deducted from Armor before Health. Only and causes them to draw a card.
Shield Block is a cheap draw For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them card when you consider the 5 Armor it provides. It also synergizes well with Shield Slam Shield Slam Set: Classic Type: Spell Class: Warrior Rarity: Epic Cost: 1 Abilities: Deal damage Tags: Armor-related Deal 1 damage to a minion for each Armor you have."What is a better weapon? The sharp one , allowing for a 4 mana 5 damage removal Removal is the term used to refer to the elimination of minions from the battlefield. Hard removal describes cards and effects that can neutralize minions regardless of most defenses, such as high Health or Divine .
If you are in a control A control deck, also known as a late game deck, is a deck that attempts to attain victory in the late game, through a combination of early game removal and Taunts, and powerful cards in vs control match, or any other match expected to go into Fatigue The message displayed upon attempting to draw a card after reaching Fatigue. Fatigue is a game mechanic that deals increasing damage to players who have already drawn all of the cards in their deck, whenever , it is usually a good idea to not play Shield Block if you draw it late. The extra draw will put you further into Fatigue than your opponent, eventually negating the Armor you gained.