- "An encounter at the crossroads... under a manastorm! Choose a class, get random cards. Each turn your cards` cost are randomized!"
Randomonium is a Tavern Brawl The Tavern Brawl interface Tavern Brawl is one of Hearthstone s lighter game modes. A weekly event, a new Tavern Brawl begins each Wednesday (Thursday in Asian regions), ending the following Monday. Outside of these times, . It made its debut on Oct. 14, 2015.
Tempo Tempo is an unofficial term that describes which way the "momentum" of a match is going, as well as a label for decks which aim to keep tempo on their side. It is one of is the best strategy in this Brawl. Play as much as you can each turn.
During the mulligan The mulligan stage The mulligan or card selection stage occurs at the very start of each match. Each player is shown their randomly selected starting hand, and given the option to redraw as many of phase, high-cost cards can be more safely kept, because of the likelihood their cost will be reduced and they will become playable ahead of curve Example of a deck s mana curve display from the Arena screen The term mana curve refers to two related concepts: The amount of mana available to players over the course of a game, starting at .
|18||Oct. 14, 2015||Oct. 19, 2015|
|28||Dec. 23, 2015||Dec. 28, 2015|
|39||Mar. 9, 2016||Mar. 14, 2016|
|59||Jul. 27, 2016||Aug. 1, 2016|
|67||Sep. 21, 2016||Sep. 27, 2016|
This Brawl sees players competing with randomised pre-made decks A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and . Players can choose any class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines , and will then receive a deck randomly composed of neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card and class-specific cards. Decks are composed of 30 cards, but may break the usual card limitation of 2 copies per deck (1 copy per deck for legendaries Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There ), allowing any number of copies within a deck. At the start of each turn, each card (except for The Coin The Coin Set: Basic Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.See this card on Hearthpwn data page] The Coin is a special uncollectible spell card granted at the start ) has a chance to have its mana cost changed to a random value, equal to or lower than the card`s original mana cost, but not lower than 1. It can also be reset to its original value.
Carts that affect Mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue take effect after the cost is randomized. For instance, if Naga Sea Witch Naga Sea Witch Set: The League of Explorers Type: Minion Rarity: Epic Cost: 5 Attack: 5 Health: 5 Abilities: Modify cost Tags: Ongoing effect Your cards cost (5).If she had studied harder, she would have is in play, minions cost 5 mana, even if the manastorm has set the cost of the card to less. If Wilfred Fizzlebang Wilfred Fizzlebang Set: The Grand Tournament Type: Minion Class: Warlock Rarity: Legendary Cost: 6 Attack: 4 Health: 4 Abilities: Modify cost, Modify Hero Power Tags: Hero Power-related, Ongoing effect Cards you draw from your Hero is in play, cards drawn with Life Tap Life Tap Type: Hero Power Class: Warlock Cost: 2 Abilities: Deal damage, Draw cards Hero PowerDraw a card and take 2 damage.See this card on Hearthpwn data page] Life Tap is the warlock s basic Hero will cost 0 mana and not be randomized.
- As of Oct. 2016 Randomonium is "by far the most popular Brawl", both in terms of number of games played and hours in total spent playing.
- Largely due to its popularity, as of Oct. 2016 this is also the most frequently reprised Brawl. Designer Dean Ayala Dean Ayala Set: CREDITS Type: Minion Rarity: Legendary Cost: 7 Attack: 7 Health: 5 You can t lose stars while this is in your deck.See this card on Hearthpwn data page] Aug. Dean Ayala is a explains, "Randomonium continues to be one of the mostly highly played brawls by unique user in addition to one of the most highly played brawls by individual user. Basically this means a ton of people play it, and the ones that do play it play a ton of games."
- This Brawl`s introductory text references the earlier Tavern Brawl, Encounter at the Crossroads The subject of this article is part of the Tavern Brawl game mode. "Encounter at the crossroads! Pick a class. Let s see what s in your deck this time!" Encounter at the Crossroads is a Tavern . Randomonium has similar rules, except that it also featuresSpecial attraction randomisation of card cost.