Info
Mind control effects or control effects are effects which allow a player to seize control of an enemy minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion . Controlled minions are treated as belonging to the controlling player for all purposes, can be directed to attack its former allies and owner, and will immediately be transferred to the controlling player`s side of the battlefield, to the far right of the board The battlefield (or game board) is where the action takes place, representing the board on which each game is played out. Around the battlefield are various important UI elements, such as each player s hand, deck
.
Mind control effects are some of the most notorious effects in the game, and are most commonly associated with priests.
Far more rarely, take control effects can steal control of un-activated Secrets A Secret is a spell card that is cast normally but has a delayed, hidden effect, which only takes place when a specific event occurs. When a Secret is played, a Secret icon appears on instead of minions. As of Whispers of the Old Gods "Now I ve got a tale to tell you... of the ones from long ago. There s an evil that s been dreaming, but now it s softly screaming! From the darkness their power will grow. Their voices are
, the only card to featureSpecial attraction this ability is Kezan Mystic Kezan Mystic Set: Goblins vs Gnomes Type: Minion Rarity: Rare Cost: 4 Attack: 4 Health: 3 Abilities: Battlecry, Take control Tags: Random, Secret-related Battlecry: Take control of a random enemy Secret.They pretend to be wise
.
Notes
- Control is generally a permanent state change, and as such cannot be changed through Silences For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type.
, Return A return to hand or return effect is a card effect whereby a minion, or more rarely a weapon or spell, is returned to the controlling player s hand. The target returns to its original card
effects or other means. The exceptions to this are Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can
and Potion of Madness Potion of Madness Set: Mean Streets of Gadgetzan Type: Spell Class: Priest Rarity: Common Cost: 1 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 2 or less Attack until
, which grant temporary control of a minion through a one-turn enchantment.
- If a player activates a mind control effect when their side of the battlefield is already full (i.e. they have the maximum 7 minions), the mind controlled minion will be instantly destroyed. Any Deathrattle A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play.
that activates as a result of this will trigger as if their opponent still controlled the minion. It is often a good idea for a player to choose to intentionally destroy one of their own minions in order to be able to seize control of one of their opponent`s, especially by sacrificing a weak minion in order to gain control of a very powerful one.
- A similar effect occurs when a Secret is controlled and there is no "room" for it due to an identical secret being active already: A secret is destroyed instead of stolen if all active enemy secrets are duplicates of friendly ones.
- As with summoning effects such as Mirror Image Mirror Image Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Summon, Taunt Tags: Taunt-generating Summon two 0/2 minions with Taunt.Oh hey it s Mirror Image! !egamI rorriM s ti yeh hOSee this card on Hearthpwn data page]
and Feral Spirit Feral Spirit Set: Classic Type: Spell Class: Shaman Rarity: Rare Cost: 3 Abilities: Overload, Summon, Taunt Tags: Taunt-generating Summon two 2/3 Spirit Wolves with Taunt. Overload: (2)Spirit wolves are like regular wolves with pom-poms.See this
, mind controlled minions will always join the board on the far right. Anticipating this can allow for superior placement of minions, important for positional effects Positional effects are effects which are partly determined by the position of minions on the battlefield. Notes edit | edit source] The vast majority of effects are not affected by minion position. They may affect
. When planning to summon other minions that turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each , the player can use the timing of the mind control effect to allow them to determine the final placement of the mind controlled minion. For instance, a player with a Shieldbearer Shieldbearer Set: Classic Type: Minion Rarity: Common Cost: 1 Attack: 0 Health: 4 Abilities: Taunt TauntHave you seen the size of the shields in this game?? This is no easy job.See this card on Hearthpwn
already on the board may take control of a Flametongue Totem Flametongue Totem Set: Basic Type: Minion Subtype: Totem Class: Shaman Cost: 2 Attack: 0 Health: 3 Tags: Ongoing effect, Positional effect Adjacent minions have +2 Attack.Totemsmiths like to use the rarest woods for their totems.
, before then summoning a Sludge Belcher Sludge Belcher Set: Naxxramas Type: Minion Rarity: Rare Cost: 5 Attack: 3 Health: 5 Abilities: Deathrattle, Summon, Taunt Tags: Taunt-generating Taunt. Deathrattle: Summon a 1/2 Slime with Taunt.DO NOT GIVE HIM A ROOT BEER.See this
to the right of it, thereby ensuring the Totem`s is placed between the two minions, making the most of its buff.
- Minions that have just been mind controlled are normally exhausted Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion
for one turn and cannot attack, just as with minions that were summoned that turn.
- Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can
and Potion of Madness Potion of Madness Set: Mean Streets of Gadgetzan Type: Spell Class: Priest Rarity: Common Cost: 1 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 2 or less Attack until
do not cause its target to be exhausted, allowing it to attack - the effect only lasts until end of turn, and would otherwise be nearly useless.
- Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly
affects mind control exhaustion just as it affects summoning exhaustion - minions with that ability can attack on the same turn they are mind controlled.
- Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can
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Cards
All mind control effects available in Standard format Standard format, or Standard, is one of Hearthstone s two game formats, the other being Wild format. Standard format is intended to feature a fresher and more focused Hearthstone experience, with a limited pool of cards are listed here.
Wild format
- This section contains information exclusive to Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of
.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Entomb Entomb Set: The League of Explorers Type: Spell Class: Priest Rarity: Common Cost: 6 Abilities: Shuffle into deck, Take control Choose an enemy minion. Shuffle it into your deck.It s perfectly safe as long as you ![]() | Common | Spell | Priest | 6 | Choose an enemy minion. Shuffle it into your deck.It`s perfectly safe as long as you remember to put in air holes. | ||||||||||||||
Kezan Mystic Kezan Mystic Set: Goblins vs Gnomes Type: Minion Rarity: Rare Cost: 4 Attack: 4 Health: 3 Abilities: Battlecry, Take control Tags: Random, Secret-related Battlecry: Take control of a random enemy Secret.They pretend to be wise ![]() | Rare | Minion | Any | 4 | 4 | 3 | Battlecry: Take control of a random enemy Secret.They pretend to be wise and enlightened, but they mostly just hate to be left out of a secret. | ||||||||||||
Showing all 2 cards |
Comparison
As of Mean Streets of Gadgetzan "Gadgetzan, where the gangs rule the streets; Gadgetzan, full of swindlers and cheats. Zip and sing the ring-a-ding-ding, on the mean streets of Gadgetzan! Gadgetzan, where the crime doesn t pay; Gadgetzan - but we do , there are 8 control effects in the game:
- 5 belong to the priest The Priest is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Anduin Wrynn and Tyrande Whisperwind. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Replacement Hero Powers 5
class, while the remaining 3 are neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card
. Therefore only priests have access to all 8 effects.
- The 5 priest effects are targeted, while the 3 neutral effects select targets randomly. The conditions to use the neutral effects are harder to meet / more complex than the priest effects, and are more easily played around.
- One card targets Secrets A Secret is a spell card that is cast normally but has a delayed, hidden effect, which only takes place when a specific event occurs. When a Secret is played, a Secret icon appears on
. The rest target minions.
- Mind control effects are present across all card rarities, and are about evenly split between minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion
abilities A selection of minions, each with its own ability. From left to right: Divine Shield, Deathrattle, a triggered effect, and Spell Damage. Abilities are special effects, powers, or behaviors found on cards. For spell cards,
and spells Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the
.
The spell Mind Control is the most expensive and powerful of the options, as the only one that takes immediate, targeted control of any enemy minion in play without using a combination card. This sets mind control effects apart from other removal Removal is the term used to refer to the elimination of minions from the battlefield. Hard removal describes cards and effects that can neutralize minions regardless of most defenses, such as high Health or Divine abilities like destroy Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player s hand and
and transform Transform is an ability which irreversibly transforms a minion into something else. This removes all card text, abilities and enchantments, and does not trigger any Deathrattles. Transformation is not an enchantment but rather a permanent
, which are represented by a greater number of cards and are in many cases easier to play than mind control.
Trivia
- As of Mean Streets of Gadgetzan "Gadgetzan, where the gangs rule the streets; Gadgetzan, full of swindlers and cheats. Zip and sing the ring-a-ding-ding, on the mean streets of Gadgetzan! Gadgetzan, where the crime doesn t pay; Gadgetzan - but we do
, only three new mind control cards have been added since the releaseAnnounce of Hearthstone: Kezan Mystic Kezan Mystic Set: Goblins vs Gnomes Type: Minion Rarity: Rare Cost: 4 Attack: 4 Health: 3 Abilities: Battlecry, Take control Tags: Random, Secret-related Battlecry: Take control of a random enemy Secret.They pretend to be wise
, Entomb Entomb Set: The League of Explorers Type: Spell Class: Priest Rarity: Common Cost: 6 Abilities: Shuffle into deck, Take control Choose an enemy minion. Shuffle it into your deck.It s perfectly safe as long as you
and Potion of Madness Potion of Madness Set: Mean Streets of Gadgetzan Type: Spell Class: Priest Rarity: Common Cost: 1 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 2 or less Attack until
.
- Control is one of the few minion properties which is not displayed anywhere on the minion or in their text, instead being indicated by the side of the board on which the minion appears.