Mech Mage is a type of mage Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 5.1 Common deck types 5.2 Counters 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Leveling rewards 8.1 Starting cards 8.2 deck focusing on Mech Mech is a type of minion, depicting mechanical constructs ranging from piloted vehicles to fully sentient mechanical beings. For a list of cards featuring mechanical constructs, see Mechanical art. Contents 1 Background 1.1 Official 2 synergy. A midrange A midrange deck is a type of deck somewhere between an aggro deck and a control deck in pace, seeking to attain victory during the midgame. Midrange decks generally try to control the board during deck, it combines basic Mech synergies with spell synergy from the many Spare Parts "What’s better than a Chillwind Yeti? A Chillwind Yeti wielding Whirling Blades!" 1] Spare Parts are uncollectible spell cards generated by certain cards in the Goblins vs Gnomes set. There are 7 different Spare Parts. generated.
Conceived with the advent of the Mech type with Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes , Mech Mage was a highly popular deck in its time, but the lack of Mechs in Standard format Standard format, or Standard, is one of Hearthstone s two game formats, the other being Wild format. Standard format is intended to featureSpecial attraction a fresher and more focused Hearthstone experience, with a limited pool of cards means Mech Mage is now mostly nonexistent in that format. This article focuses on the deck as it existed in Standard format; see the below section for notes on its current incarnation in Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of .
Mech Mage was a strong deck due to its combination of efficient minions and powerful yet easily-activated synergies. Its sticky Sticky is a term used to refer to minions which are hard to remove from the battlefield, in general due to Deathrattles which summon other minions. Strategy edit | edit source] Sticky minions can be minions combined with typical mage removal allowed it to dominate the board, especially against aggro decks, whose weaker and less efficient minions were outweighed by those of the Mech Mage.
The success of the deck was due in large part to some key mage synergies with Mechs. Firstly, the Spare Parts generated by Mechs like Clockwork Gnome Clockwork Gnome Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 2 Health: 1 Abilities: Deathrattle, Generate Tags: Random Deathrattle: Add a Spare Part card to your hand.Clockwork gnomes are always and Tinkertown Technician Tinkertown Technician Set: Goblins vs Gnomes Type: Minion Rarity: Common Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Generate Tags: Mech-related, Random Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part were especially useful for mages due to cards like Mana Wyrm Mana Wyrm Set: Classic Type: Minion Class: Mage Rarity: Common Cost: 1 Attack: 1 Health: 3 Tags: Spell-related, Triggered effect Whenever you cast a spell, gain +1 Attack.These wyrms feed on arcane energies, and while and Archmage Antonidas Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas . Secondly, the mage-only cards Goblin Blastmage Goblin Blastmage Set: Goblins vs Gnomes Type: Minion Class: Mage Rarity: Rare Cost: 4 Attack: 5 Health: 4 Abilities: Battlecry, Deal damage Tags: Mech-related, Random Battlecry: If you have a Mech, deal 4 damage randomly and Snowchugger Snowchugger Set: Goblins vs Gnomes Type: Minion Subtype: Mech Class: Mage Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Freeze Tags: Damage-related, Triggered effect Freeze any character damaged by this minion.Do the slow chant offered excellent synergy with the deck, with the former providing powerful removal Removal is the term used to refer to the elimination of minions from the battlefield. Hard removal describes cards and effects that can neutralize minions regardless of most defenses, such as high Health or Divine and the latter both a decent body and a way to repeatedly prevent weapon Garrosh Hellscream ready to attack using an equipped Fiery War Axe For the equip ability, see Equip Weapons are special cards which can be equipped by heroes. Each weapon has an Attack value and a -wielding classes from clearing the board, offering a strong advantage against warriors The Warrior is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Garrosh Hellscream and Magni Bronzebeard. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 5 Strategy and gameplay 6 , shamans The Shaman is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Thrall and Morgl the Oracle. Contents 1 Heroes 2 Background 3 Hero Power 4 Strategy and gameplay 4.1 Counters 5 , druids The Druid is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Malfurion Stormrage Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 4 Unique mechanics 5 Strategy and rogues Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Unique mechanics 5 Strategy 5.1 Countering a rogue 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Weapons 8.1 Uncollectible 9 Leveling rewards 9.1 .
As with any Mech deck, Mechwarper Mechwarper Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Modify cost Tags: Mech-related, Ongoing effect Your Mechs cost (1) less.Mechs that summon mechs? What s next? Donuts was a key minion for early tempo, typically comboed with other cheap Mechs or protected by Annoy-o-Tron, and the deck usually mulliganed The mulligan stage The mulligan or card selection stage occurs at the very start of each match. Each player is shown their randomly selected starting hand, and given the option to redraw as many of for these cards. Tinkertown Technician Tinkertown Technician Set: Goblins vs Gnomes Type: Minion Rarity: Common Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Generate Tags: Mech-related, Random Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part provided early synergy, while Goblin Blastmage was usually saved for removal, and was often combined with Time Rewinder Time Rewinder Set: Goblins vs Gnomes Type: Spell Cost: 1 Abilities: Return to hand Return a friendly minion to your hand.See this card on Hearthpwn data page] Time Rewinder is an uncollectible neutral spell card, for an additional activation of its Battlecry, providing strong removal capabilities.
Since the deck usually aimed to win before the late game, Archmage Antonidas was an optional win condition A win condition is a specific means or strategy by which a deck can achieve victory. Decks may have one or more win conditions, and a win condition may be a specific aim of the , even when included, but when drawn early could often provide a strong advantage, especially if coupled with a Finicky Cloakfield Finicky Cloakfield Set: Goblins vs Gnomes Type: Spell Cost: 1 Abilities: Stealth Give a friendly minion Stealth until your next turn.See this card on Hearthpwn data page] Finicky Cloakfield is an uncollectible neutral spell card, . Fel Reaver Fel Reaver Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Epic Cost: 5 Attack: 8 Health: 8 Abilities: Remove from deck Tags: Triggered effect Whenever your opponent plays a card, remove the top 3 was another optional play, favoured by some and shunned by others: since fatigue The message displayed upon attempting to draw a card after reaching Fatigue. Fatigue is a game mechanic that deals increasing damage to players who have already drawn all of the cards in their deck, whenever damage was of little concern to the deck the Reaver was largely without downside, and was especially effective in the early game. Unstable Portal Unstable Portal Set: Goblins vs Gnomes Type: Spell Class: Mage Rarity: Rare Cost: 2 Abilities: Generate, Modify cost Tags: Random Add a random minion to your hand. It costs (3) less.The denizens of Azeroth have was likewise optional, although at least 1 copy was usually included, providing the chance of a strong early play as well as additional spell synergy, chiefly used for buffing Mana Wyrms.
Mirror Entity Mirror Entity Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Copy, Secret, Summon Tags: Summoning-related, Triggered effect Secret: After your opponent plays a minion, summon a copy of it."You go first." - was another popular inclusion as a way to equalise tempo Tempo is an unofficial term that describes which way the "momentum" of a match is going, as well as a label for decks which aim to keep tempo on their side. It is one of gains by the opponent, but chiefly intended to be put into play by Mad Scientist Mad Scientist Set: Naxxramas Type: Minion Rarity: Common Cost: 2 Attack: 2 Health: 2 Abilities: Deathrattle, Put into battlefield Tags: Random, Secret-related Deathrattle: Put a Secret from your deck into the battlefield.His mother wanted him , providing excellent efficiency.
Below are listed those cards specifically used in Mech Mage decks.
The following cards are key to the deck, featuring in almost every version.
These cards were mainly used as alternatives to the above cards or to bulk out the deck, depending on which other cards were chosen.
The following cards were commonly seen in Mech Mage decks, but often in different variants depending on the intended build, and were often chosen as tech cards A tech card is a card added to a deck specifically in order to counter the current meta. Tech cards may be simply alternate inclusions in the deck, or sub-par substitutions the use of which depending on the current meta "The metagame is the mix of different decks that players bring onto the ladder, that you can expect to see. If you know what decks players are bringing, your deck can be especially good against .
- ℂ₂This section contains information exclusive to Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of .
Wild format Mech Mage mostly remains faithful to the deck`s former existence prior to game formats, due to the inherent strength of the featured cards. New versions include aggro An aggro deck or aggressive deck, also known as a rush deck, is a deck that takes an aggressive approach of dealing damage to the opponent as quickly as possible, generally through the summoning of variants and more control A control deck, also known as a late game deck, is a deck that attempts to attain victory in the late game, through a combination of early game removal and Taunts, and powerful cards in variants, such as using N`Zoth N Zoth, the Corruptor Set: Whispers of the Old Gods Type: Minion Rarity: Legendary Cost: 10 Attack: 5 Health: 7 Abilities: Battlecry, Copy, Summon Tags: Death-related, Deathrattle-related, Resurrection effect Battlecry: Summon your Deathrattle minions that died for synergy with Piloted Shredder Piloted Shredder Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Common Cost: 4 Attack: 4 Health: 3 Abilities: Deathrattle, Summon Tags: Cost-related, Random Deathrattle: Summon a random 2-Cost minion.Once upon a time, only goblins and Piloted Sky Golem Piloted Sky Golem Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Epic Cost: 6 Attack: 6 Health: 4 Abilities: Deathrattle, Summon Tags: Cost-related, Random Deathrattle: Summon a random 4-Cost minion.The pinnacle of goblin engineering. . Other possibilities include the upgraded Psych-o-Tron and Corrupted Healbot Corrupted Healbot Set: Whispers of the Old Gods Type: Minion Subtype: Mech Rarity: Rare Cost: 5 Attack: 6 Health: 6 Abilities: Deathrattle, Restore Health Deathrattle: Restore 8 Health to the enemy hero.Not so much "corrupted" .
Mech Mage was a highly successful deck from its conception at the start of Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes , and remained popular up until the introduction of game formats Game formats present distinct ways to play Hearthstone. There are two main game formats: Standard and Wild. Other game formats present themselves in tournaments as tournament formats (e.g. Conquest, Last Hero Standing, Sealed Deck, Pauper, . With around 70% of the cards in the deck being from the Goblins vs Gnomes set, the deck did not survive the removal of these cards, and was relegated to Wild format.
Mech Mage notably saw few alterations from its arrival in Dec. 2014 to its disappearance in Apr. 2016. Gorillabot A-3 and Clockwork Knight were some of the only additions to the decks` tried and tested formula, which continued to achieve at least moderate success despite the introduction of numerous new cards to the game.