How to get
Iron Sensei is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust
.
Card | Crafting cost | Disenchanting |
---|---|---|
Iron Sensei | 100 | 20 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card ![]() | 800 | 100 |
Info
At the end of your turn, give another friendly Mech +2/+2.
Mechs like learning from him because he really speaks their language. 0110100001101001
See this card on Hearthpwn
Iron Sensei is a rare Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There rogue Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Unique mechanics 5 Strategy 5.1 Countering a rogue 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Weapons 8.1 Uncollectible 9 Leveling rewards 9.1
minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion
card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes
set.
Videos
Strategy
At 3 mana for a 2/2, clearly this minion is not primarily of value for its base stats. Its ability though can provide a very good return on its mana cost, provided the minion is able to survive for a while, and provided it has a friendly Mech Mech is a type of minion, depicting mechanical constructs ranging from piloted vehicles to fully sentient mechanical beings. For a list of cards featuring mechanical constructs, see Mechanical art. Contents 1 Background 1.1 Official 2 target available. The player can use Conceal Conceal Set: Hall of Fame Type: Spell Class: Rogue Rarity: Common Cost: 1 Abilities: Stealth Tags: Area of effect Give your minions Stealth until your next turn.Rogues conceal everything but their emotions. You can t get
or Master of Disguise Master of Disguise Set: Classic Type: Minion Class: Rogue Rarity: Rare Cost: 4 Attack: 4 Health: 4 Abilities: Battlecry, Stealth Battlecry: Give a friendly minion Stealth until your next turn.She s actually a male tauren. People
to protect this minion, helping to keep it alive a little longer.
With 2 Iron Senseis, it is possible for them to buff each other. This makes a double Iron Sensei summon especially powerful. With no other Mechs on the board, for 6 mana you are guaranteed to end the turn with 2 x 4/4 Iron Senseis.
One of the best uses of this card is to play it on turn 3 or 2 (with The Coin The Coin Set: Basic Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.See this card on Hearthpwn data page] The Coin is a special uncollectible spell card granted at the start ) alongside a Target Dummy Target Dummy Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Rare Cost: 0 Attack: 0 Health: 2 Abilities: Taunt TauntThe engineering equivalent of a "Kick Me" sticker.See this card on Hearthpwn data page] Target
. Assuming the Target Dummy is the only other Mech on your side of the board, it is guaranteed to become a 2/4 with Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve
, and if your enemy cannot destroy either of them, can potentially grow even bigger every turn. Similarly, if you can get this card behind an Arcane Nullifier X-21, you can potentially get some really good leverage out of both cards.
Notes
- The target of Iron Sensei`s end of turn ability is random Yogg-Saron, arguably the most random card ever released Random effects are effects which include some degree of randomness or RNG (random number generation). Random effects introduce an element of chance into Hearthstone. They can be
.
- Iron Sensei`s trigger has a queuing and trigger condition of `another friendly Mech exists`. For instance, if you have 0 Mechs and your Kel`Thuzad Kel Thuzad Set: Naxxramas Type: Minion Rarity: Legendary Cost: 8 Attack: 6 Health: 8 Abilities: Copy, Summon Tags: Area of effect, Death-related, Resurrection effect, Triggered effect At the end of each turn, summon all friendly minions
(played first) summons one at the end of your turn, your Iron Sensei (played second) will not trigger since it never queued.
Quotes
- Summon
- Come close and listen.
- Attack
- Silent, but deadly.
Trivia
- The binary code 0110100001101001 in the flavor text represents the word "hi".