How to get
Druid of the Saber can be obtained through The Grand Tournament "From east to west, heroes are sent, seeking glory in the greatest of events... there are knights on noble steeds; those who will bring them to their knees; there are monsters to test their mettle card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Druid of the Saber can also be obtained through the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. at the end of each Ranked The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. season The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. .
Card | Crafting cost | Disenchanting |
---|---|---|
Druid of the Saber | 40 | 5 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Druid of the Saber | 400 | 50 |
Info
Choose One - Transform into a 2/1 with Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly ; or a 3/2 with Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target .
That`s saberTEETH, not like curved pirate blades. That`s a different kind of druid. Druid of the Curved Pirate Blades.
See this card on Hearthpwn
Druid of the Saber is a common Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There druid The Druid is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Malfurion Stormrage Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 4 Unique mechanics 5 Strategy minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Grand Tournament "From east to west, heroes are sent, seeking glory in the greatest of events... there are knights on noble steeds; those who will bring them to their knees; there are monsters to test their mettle set. Its Choose One The Choose One interface from Power of the Wild Choose One is an ability which allows a player to choose one of multiple possible effects when the card is played from the hand. Cards with effect transforms it into one of two possible Beast minions when played.
Videos
Strategy
A versatile low cost minion - a 3/2 with Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target can often trade into higher cost minions, and the 2/1 with Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly (similar to Bluegill Warrior Bluegill Warrior Set: Basic Type: Minion Subtype: Murloc Cost: 2 Attack: 2 Health: 1 Abilities: Charge ChargeHe just wants a hug. A sloppy... slimy... hug.See this card on Hearthpwn data page] Bluegill Warrior is a ) can deal burst damage as required.
As both forms are Beasts Beasts are a type of minion especially associated with hunters, and to a lesser extent druids. Hunters have a variety of class-specific Beast minions as well as specific ability cards which benefit Beasts. Beasts are , this has good synergy with other Druid cards such as Wildwalker Wildwalker Set: The Grand Tournament Type: Minion Class: Druid Rarity: Common Cost: 4 Attack: 4 Health: 4 Abilities: Battlecry Tags: Beast-related Battlecry: Give a friendly Beast +3 Health.She was born to be something. She is and Druid of the Fang Druid of the Fang Set: Goblins vs Gnomes Type: Minion Class: Druid Rarity: Common Cost: 5 Attack: 4 Health: 4 Abilities: Battlecry, Transform Tags: Beast-generating, Beast-related Battlecry: If you have a Beast, transform this minion .
Choose One
- Resulting minions
Fandral Staghelm
If played while in control of Fandral Staghelm Fandral Staghelm Set: Whispers of the Old Gods Type: Minion Class: Druid Rarity: Legendary Cost: 4 Attack: 3 Health: 5 Tags: Choose One-related, Ongoing effect Your Choose One cards have both effects combined.Always manages to , both Choose One options will be chosen, resulting in the below minion.
Notes
- As with all transformations Transform is an ability which irreversibly transforms a minion into something else. This removes all card text, abilities and enchantments, and does not trigger any Deathrattles. Transformation is not an enchantment but rather a permanent , this minion`s change into either Lion or Panther Form is permanent and cannot be undone by Silences For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. or being returned A return to hand or return effect is a card effect whereby a minion, or more rarely a weapon or spell, is returned to the controlling player s hand. The target returns to its original card to the hand.
Quotes
- Summon
- Another night on the prowl.
- Attack
- Hear me ROAR!
- Death
- Meow...
Trivia
- Since this minion`s Choose One The Choose One interface from Power of the Wild Choose One is an ability which allows a player to choose one of multiple possible effects when the card is played from the hand. Cards with effect normally replaces it with one of the two Beast forms, its regular attack and death sounds are only heard if the minion enters play through a summon For information on summoning minions, see Minion#Summoning. Summon is an ability which summons one or more minions. Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an or put into battlefield Put into battlefield effects are abilities which puts cards from the player s deck or hand directly into the battlefield. They may affect minions or spells, and may require a specific type or sub-type of card. effect (such as Alarm-o-Bot), causing it to skip the transformation.