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Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly .
Can`t Attack Heroes.
See this card on Hearthpwn
Black Knight is a boss Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and some Tavern Brawls. Each boss presents a unique encounter, featuring their own Hero Power and decks. Bosses use a combination of regular cards and minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion used by the Black King The subject of this article is part of theOne Night in Karazhan adventure. Black King Set: One Night in Karazhan Type: Hero Health: 20 (Normal)20 (Heroic) The chess king guards the stairs! Win a game in both modes of the Chess The subject of this article is part of theOne Night in Karazhan adventure. Black King Set: One Night in Karazhan Type: Hero Health: 20 (Normal)20 (Heroic) The chess king guards the stairs! Win a game encounter in One Night in Karazhan "Your host, the great magus Medivh, invites you back to party down - with me!" "Come inside... Meet your friends at the door. We ve got a feast like you ve never seen before. Shake your stuff .
For more information, see Chess The subject of this article is part of theOne Night in Karazhan adventure. Black King Set: One Night in Karazhan Type: Hero Health: 20 (Normal)20 (Heroic) The chess king guards the stairs! Win a game .
Strategy
A less optimal play, but a possible out in a sticky situation, is to buff an enemy minion, granting it taunt, and removing it with your Black Knight.
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
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Mark of the Wild | Free | Druid | Spell | General | 2 | Give a minion Taunt and +2/+2. (+2 Attack/ +2 Health) | ||
Mark of Nature | Common | Druid | Spell | General | 3 | Choose One - Give a minion +4 Attack; or +4 Health and Taunt. |