How to get
Regular Anyfin Can Happen is obtained x2by defeating Giantfin The subject of this article is part of theThe League of Explorers adventure. Giantfin Set: The League of Explorers Type: Hero Health: 30 (Normal)30 (Heroic) Armor: 15 (Heroic) Deal with this giant murloc to reach , the second boss in The League of Explorers "We ve traversed the tombs of Naxxramas; we ve climbed every cliff on Blackrock. Now, the world cries out for heroes, as a new evil rises. There will be danger! There will be doom! There will be
`s third wing, The Ruined City "We ve traversed the tombs of Naxxramas; we ve climbed every cliff on Blackrock. Now, the world cries out for heroes, as a new evil rises. There will be danger! There will be doom! There will be
.
Once the regular version has been obtained, both regular and golden versions can be crafted Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust and disenchanted.
Card | Crafting cost | Disenchanting |
---|---|---|
Anyfin Can Happen | 100 | 20 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card ![]() | 800 | 100 |
Info
Summon 7 Murlocs that died this game.
Theme song by Ellie Goldfin and Blagghghlrlrl Harris.
See this card on Hearthpwn
Anyfin Can Happen is a rare Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There paladin The Paladin is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Uther Lightbringer and Lady Liadrin. Heroes edit | edit source] Uther Lightbringer is the standard hero for paladins. Players who
spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the
card, from the League of Explorers "We ve traversed the tombs of Naxxramas; we ve climbed every cliff on Blackrock. Now, the world cries out for heroes, as a new evil rises. There will be danger! There will be doom! There will be
set.
Videos
Strategy
Contrary to typical Murloc deck tactics, this card is best used not in decks that can play many Murlocs, but in decks that make use of a few key Murlocs. It combos very well with Bluegill Warriors Bluegill Warrior Set: Basic Type: Minion Subtype: Murloc Cost: 2 Attack: 2 Health: 1 Abilities: Charge ChargeHe just wants a hug. A sloppy... slimy... hug.See this card on Hearthpwn data page] Bluegill Warrior is a and Murloc Warleaders Murloc Warleader Set: Classic Type: Minion Subtype: Murloc Rarity: Epic Cost: 3 Attack: 3 Health: 3 Tags: Area of effect, Murloc-related, Ongoing effect Your other Murlocs have +2/+1.Do Murlocs ever get tired of making the
, netting you two 6-damage Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly
minions. With a second Anyfin Can Happen and an empty board, you can turn these into 4 Bluegills with huge damage, adding up to 30 or 32 damage on a single turn. If you wish to only have a single Anyfin in your deck, two Murloc Tidehunters Murloc Tidehunter Set: Basic Type: Minion Subtype: Murloc Cost: 2 Attack: 2 Health: 1 Abilities: Battlecry, Summon Battlecry: Summon a 1/1 Murloc Scout."Death will rise, from the tides!"See this card on Hearthpwn data page] Murloc
is a good choice as while the Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are won`t trigger again, the Murloc Scouts Murloc Scout Set: Basic Type: Minion Subtype: Murloc Cost: 1 Attack: 1 Health: 1 See this card on Hearthpwn data page] Murloc Scout is an uncollectible neutral minion summoned by the Battlecry of Murloc Tidehunter.
summoned earlier will be resummoned.
On the off chance you`re up against another player with a Murloc deck, Anyfin Can Happen will also summon any of the opponent`s dead Murlocs. You can use this to your advantage if enough of your own Murlocs haven`t died yet to get value out of this card.
This card is less useful if are using Murlocs to swarm the board early game, like Sir Finley Mrrgglton Sir Finley Mrrgglton Set: The League of Explorers Type: Minion Subtype: Murloc Rarity: Legendary Cost: 1 Attack: 1 Health: 3 Abilities: Battlecry, Discover, Replace Hero Power Tags: Hero Power-related Battlecry: Discover a new basic Hero or Coldlight Seer Coldlight Seer Set: Classic Type: Minion Subtype: Murloc Rarity: Rare Cost: 3 Attack: 2 Health: 3 Abilities: Battlecry Tags: Area of effect, Murloc-related Battlecry: Give your other Murlocs +2 Health.The Coldlight murlocs reside in the
. Murloc Knight Murloc Knight Set: The Grand Tournament Type: Minion Subtype: Murloc Class: Paladin Rarity: Common Cost: 4 Attack: 3 Health: 4 Abilities: Inspire, Summon Tags: Hero Power-related, Murloc-generating, Random Inspire: Summon a random Murloc.Hee hee! Look
and especially Vilefin Inquisitor Vilefin Inquisitor Set: Whispers of the Old Gods Type: Minion Subtype: Murloc Class: Paladin Rarity: Epic Cost: 1 Attack: 1 Health: 3 Abilities: Battlecry, Replace Hero Power Tags: Hero Power-related, Murloc-related Battlecry: Your Hero Power
are also poor choices for this card, as their generated minions will make this card`s result extremely random with a likelihood of a lot of 1-Health murlocs.
In Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It this card is of little value due to its dependence on drawing the right cards both during deck building and in the matches.
Notes
- This spell summons 1 Murloc Murlocs are a type of minion, best known for their swarming gameplay and board-wide synergy. Relatively weak in isolation, their low mana cost allows them to quickly flood the board, with their synergistic effects causing
for each that has died that game, up to a maximum of 7.
- The Murlocs to be summoned are chosen randomly from the list of Murlocs that have died this game. A specific Murloc cannot be summoned more times than it has died this game - for instance, if two Old Murk-Eyes and no other Murlocs have died this game so far, Anyfin Can Happen will summon two new Old Murk-Eyes. If those die and you cast Anyfin Can Happen again, you will summon four Old Murk-Eyes.
- It does not specify `friendly`, so it can summon Murlocs that died for your opponent this game.
- While this card`s text states 7 Murlocs, it will not allow you to exceed the 7 minion maximum, meaning casting it with minions already on the board will reduce the number of Murlocs summoned.
- If one of the Murlocs summoned is Murloc Tidecaller Murloc Tidecaller Set: Classic Type: Minion Subtype: Murloc Rarity: Rare Cost: 1 Attack: 1 Health: 2 Tags: Murloc-related, Summoning-related, Triggered effect Whenever you summon a Murloc, gain +1 Attack.This guy gets crazy strong at family
, it will trigger for every Murloc summoned later than it.
Trivia
This card`s flavor text Flavor text is supplementary text displayed in the Collection, for each collectible card and hero. Almost always comical in nature, flavor text serves no game purpose and is not seen outside the Collection. For a is a reference to the song "Anything Could Happen" by Ellie Goulding.
Gallery
About
Anyfin Can Happen is a Paladin Spell card. It revives up to 7 Murlocs in play that have died this game.