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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.25 to 0.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 now also grants True Strike Relationship Between Effective @@@#@@@HP(hp.com)###@### % and Evasion Evasion is a passive ability that gives the unit a chance to dodge an incoming physical attack. When evaded, the attack gets completely nullified, acting as if it to Death Ward.
- Level 15 left talent: Replaced 40 seconds respawn time reduction with 2 additional Paralyzing Cask bounces.
- Level 10 left talent: Increased experience gain bonus from 20% to 25%.
- Level 15 right talent: Increased attack damage bonus from 75 to 90.
- Level 15 left talent: Increased respawn time reduction from 35 to 40.
- Level 25 right talent: Increased Death Ward attack range bonus from 150 to 175.
- Increased Maledict damage per second from 5/10/15/20 to 7/14/21/28.
- Added talents:
- Level 10: +200 health or +20% experience gain.
- Level 15: +75 attack damage or -35s respawn time.
- Level 20: +8 armor or +15% magic resistance.
- Level 25: Death Ward +150 attack range or Voodoo Restoration +20 heal per second.
- Maledict
- Increased cast range from 525 to 575.
- Reduced mana cost from 120 on each level to 105/110/115/120.
- Increased Maledict radius from 165 to 180.
- Death Ward bounces` damage is no longer sourced to Witch Doctor (i.e. Blade Mail Item Old Abilities Changelogs Blade MailBL A razor-sharp coat of mail, it is the choice of selfless martyrs in combat. Cost2200 Bought FromArmor Active Damage Return Bonus +10 Intelligence+6 Armor+22 no longer reflects bounces` damage back to him).
- Reduced Maledict cooldown from 35 to 20.
- Reduced Death Ward base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack from 0.25 to 0.22.
- Paralyzing Cask can now bounce to units in the fog of war Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a .
- Reduced Voodoo Restoration initial mana cost from 25/50/75/100 to 20/30/40/50.
- Increased Maledict radius from 150 to 165.
- Paralyzing Cask now lasts 5 seconds on illusions (same as creep duration).
- Voodoo Restoration
- Increased radius from 350 to 500.
- Reduced mana cost per second from 8/14/20/26 to 8/12/16/20.
- Increased Death Ward cast range from 400 to 600.
- Increased Maledict cast range from 400 to 525.
- Increased Death Ward cast range from 300/350/400 to 400 on each level.
- Death Ward
- Increased bouce search radius from 550 to 650.
- Reduced cooldown from 90 to 80.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175
- No longer causes level 2 Death Ward to bounce once and level 3 Death Ward to attack 3 enemies at the same time.
- Now causes the Death Ward`s attacks to bounce 4 times (still increases damage from 60/90/120 to 90/120/150).
- Increased Maledict lost health as burst damage from 10%/20%/30%/40% to 16%/24%/32%/40%.
- Reduced Death Ward base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack from 0.3 to 0.25.
- Death Ward is now automatically added to the player`s current selection group.
- Reduced Paralyzing Cask initial projectile hero stun duration from 1.5 to 1 (same as the bounces now).
- Increased Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26.
- Paralyzing Cask now deals 50 damage to heroes on each bounce.
- Reduced Paralyzing Cask mana cost from 140 on each level to 110/120/130/140.
- Reduced Voodoo Restoration initial mana cost from 50/75/100/125 to 25/50/75/100.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 19 to 24.
- Reduced base attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of from 32-42 to 27-37 (total attack damage is still 51-61 because of the intelligence increase).
- Linken`s Sphere Item Interactions Old Abilities Changelogs Linken s Sphere This magical sphere once protected one of the most famous heroes in history. Cost4850 (1000) Bought FromArmor Active Transfer Spellblock Passive Spellblock now blocks one instance of Paralyzing Cask (does not end the bounces).
- Voodoo Restoration no longer triggers Essence Aura.
- Voodoo Restoration
- Increased heal per second from 6/12/24/30 to 16/24/32/40.
- Increased initial mana cost from 25/40/85/110 to 50/75/100/125.
- Increased mana cost per second from 5/5/10/10 to 6/9/12/15.
- Recoded Maledict for some optimization.
- Reduced Voodoo Restoration heal interval from 1 to 0.33 (same heal overall, just smoother).
- Paralyzing Cask
- Increased initial projectile speed from 600 to 1000 (bounces are still 600).
- Increased initial projectile hero stun duration from 1 to 1.5 (bounces are still 1).
- Increased Maledict radius from 135 to 150.
- Voodoo Restoration
- Increased heal per second from 6/12/18/24 to 6/12/24/30.
- Reduced initial mana cost from 80/90/100/110 to 25/40/85/110.
- Reduced mana cost per second from 10 on each level to 5/5/10/10.
- Reduced Paralyzing Cask cooldown from 20 on each level to 20/18/16/14.
- Increased Paralyzing Cask creep damage from 75 on each level to 75/100/125/150.
- Increased Paralyzing Cask projectile speed from unknown to 600.
- Increased base attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of from 15-25 to 32-42 (total attack damage is now 51-61)
- Increased movement speed from 295 to 305.
- Reduced attack point from unknown to 0.4.
- Paralyzing Cask now deals 75 damage to every non-hero unit it bounces to.
- Fixed various Voodoo Restoration bugs.
- Death Ward
- The Death Ward is now invulnerable.
- Reduced duration from 15 to 8.
- Reduced mana cost from 200/250/300 to 200 on each level.
- Created.