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Description
- Increased Windrun enemy movement speed slow from 8%/16%/24%/32% to 15%/20%/25%/30%.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.5 to 2.8.
- Reduced base health regeneration from 0.25 to 0.
- Level 20 left talent: Replaced 20% magic resistance bonus with 120 Powershot damage.
- Level 20 right talent: Replaced 15% spell damage amplification bonus with Windrun grants invisibility.
- Level 25 left talent: Replaced 7s Powershot cooldown reduction with 30% cooldown reduction.
- Level 25 right talent: Increased attack range bonus from 100 to 150.
- Reduced Windrun cooldown from 13 to 12.
- Level 10 left talent: Increased Windrun slow bonus from 25% to 30%.
- Level 25 left talent: Increased Powershot cooldown reduction from 6 to 7.
- Powershot
- Increased damage from 120/220/320/420 to 180/260/340/420.
- Increased cooldown from 9 on each level to 12/11/10/9.
- Windrun
- Increased slow radius from 300 to 325.
- Reduced mana cost from 100 to 75.
- Level 10 left talent: Replaced +15 attack damage bonus with +25% Windrun slow bonus.
- Level 15 left talent: Increased intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 bonus from 16 to 20.
- Level 15 right talent: Replaced +200 health bonus to +40 movement speed bonus.
- Level 20 left talent: Increased magic resistance bonus from 12% to 20%.
- Level 20 right talent: Increased spell damage amplification bonus from 12% to 15%.
- Level 25 left talent: Increased Powershot cooldown reduction from 5 to 6.
- Reduced Windrun cooldown from 14 to 13.
- Level 15 left talent: Increased intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 bonus from 13 to 16.
- Level 15 right talent: Increased health bonus from 150 to 200.
- Windrun is now dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Powershot
- Increased base damage from 120/200/280/360 to 120/220/320/420.
- Increased damage reduction per hit unit from 10% to 20%.
- Added talents:
- Level 10: +15 attack damage or +4 mana regeneration
- Level 15: +150 health or +13 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1
- Level 20: +12% spell damage amplification or +12% magic resistance
- Level 25: +100 attack range or -5s Powershot cooldown
- Reduced Windrun cooldown from 15 to 14.
- Shackleshot
- Is now disjointable.
- Increased projectile speed from 1515 to 1650.
- Reduced latch angle from 26₰ to 23₰.
- Powershot travel speed is no longer reduced by 10% per hit enemy.
- Reduced Shackleshot cast point from 0.3 to 0.15.
- Powershot
- Increased cast range and travel distance from 1825 to 2600.
- Max damage is now reached after 1 second of channeling, instead of 0.7 seconds.
- Reduced cast point from 0.3 to 0.
- Reduced vision radius from 800 to 400.
- Increased Focus Fire attack speed bonus from 400 to 500.
- Increased Shackleshot search range from 525 to 575.
- Increased Windrun duration from 2.75/3.5/4.25/5 to 3/4/5/6.
- Reduces Focus Fire mana cost from 150 on each level to 75/100/125.
- Activating Windrun now disjoints Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is incoming attack projectiles.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgraded Focus Fire
- No longer causes Focus Fire to not reduce damage of secondary item effects.
- Now reduces the attack damage reduction from 50%/40%/30% to 30%/15%/0%.
- Focus Fire
- Reduced cast point from 0.3 to 0.
- Reduced mana cost from 200/300/400 to 150 on each level.
- Focus Fire now remains sticky on the target it is cast on.
- This means that Windranger can change targets and when returning to the original target, her attack speed bonus will resume.
- Increased Shackleshot cooldown from 10 to 12.
- Reduced night vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a from 1200 to 800.
- Reduced Shackleshot search angle from 30₰ to 26₰.
- Reduced Windrun cooldown from 30/25/20/15 to 15 on each level.
- Reduced base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack from 1.6 to 1.5.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Windranger: Causes Focus Fire to not reduce damage from secondary item effects and reduces cooldown from 60 to 15.
- Reduced Powershot cooldown from 12 to 9.
- Focus Fire no longer has a 10 attacks limit.
- Fixed Windranger not appearing in Single Draft “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Shackleshot
- Fixed not registering Sprout trees.
- Changed search angle from unknown to 30₰.
- Changed search range from unknown to 525.
- Increased stun duration from 1.4/2.1/2.8/3.5 to 1.5/2.25/3/3.75.
- Reduced cooldown from 14 to 10.
- Windrun
- No longer causes Windranger to forget her current order.
- Reduced cooldown from 65/50/35/20 to 30/25/20/15.
- Created.