Info
Urna Swarm
Q
W
Notes:
- This ability got replaced by The Swarm in the 6.67 gameplay patch.
- Requires at least one corpse within 600 radius to be cast.
- The Scarabs are always spawned on top of the corpse.
- When raising a new Scarab while already having maximum allowed Scarabs, the oldest Scarab will die.
- Scarabs cannot attack.
Ability
No Target
No Target
Affects
Enemies
Enemies
Damage
Magical
Magical
Kills itself to silence and damage nearby enemy units for 3 seconds.
Notes:
- This ability belonged to the Scarabs.
- This ability is disabled while the Scarab is burrowed.
- When having multiple Scarabs selected, only the highlighted one uses this when ordering a cast.
- The damage per second of multiple casts do not stack. Hitting the same unit twice only refreshes the duration.
- Deals damage in 1 second intervals, starting immediately, resulting in 3 instances.
Watcher Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Summon | ||||||||||||||||||||||||||||||
|
Burrow
R
R
Notes:
- This ability belonged to the Scarabs.
- Turns the Scarab invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear and disables Infesation and movement.
- While burrowed, the Scarab has a vision range of 400/400.
- The Scarab can burrow out at any time.
Watchers
Q
W
Notes:
- This ability got replaced by Urna Swarm in the 6.61 gameplay patch.
- Requires at least one corpse within 600 radius to be cast.
- The Watchers are always spawned on top of the corpse.
- When raising a new Watcher while already having maximum allowed Watchers , the oldest Watcher will die.
- Watchers cannot attack.