Info
Ability
Passive
Passive
Affects
Self
Self
Visage generates a layered barrier that protects him from physical and magical attacks. If he receives damage from a player, one layer is removed, and takes time to recover.
Max Layers: 4
Armor Bonus per Layer: 1.5/3/4.5/6
Magic Resistance Bonus per Layer: 5%/10%/15%/20%
Minimum Damage Threshold: 15
Layer Recharge Time: 3
Modifiers
Gravekeepers Cloak Stack: Undispellable.
Visage`s tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Notes:
- This ability got reworked into the current Gravekeeper`s Cloak in the 7.00 Version 7.00(Full list) Added new hero: Monkey King Nerfed: Alchemist Arc Warden Drow Ranger Meepo Omniknight Phantom Assassin Reworked: Lycan Necrophos Techies Treant Protector Added Aghanim s Scepter: Anti-Mage Bounty Hunter Chaos Knight Phantom Lancer Riki gameplay patch.
- Every time when Visage takes 15 or more damage ( after all reductions There are several ways to affect the final value of a damage instance. Damage can be manipulated on both ends, from the dealing unit (outgoing damage) and the receiving unit (incoming damage). Armor and magic ) from a player (including allies, excluding himself), a layer is removed after the damage instance.
- This is how much armor and magic resistance each amount of layer grants on each level, and how high Visage`s total magic resistance is, considering only base magic resistance:
- Level 1: 0/1.5/3/4.5/6 armor, 0%/5%/10%/15%/20% magic resistance, 10%/14.5%/19%/23.5%/28% total magic resistance
- Level 2: 0/3/6/9/12 armor, 0%/10%/20%/30%/40% magic resistance, 10%/19%/28%/37%/46% total magic resistance
- Level 3: 0/4.5/9/13.5/18 armor, 0%/15%/30%/45%/60% magic resistance, 10%/23.5%/37%/50.5%/64% total magic resistance
- Level 4: 0/6/12/18/24 armor, 0%/20%/40%/60%/80% magic resistance, 10%/28%/46%/64%/82% total magic resistance
Affects
Self
Self
Units that die near Visage regenerate him and give him bonus damage. Enemies` denies don`t count.
Radius: 625
Max Charges: 2/4/6/16
Attack Damage per Charge: 6
Heal per Death: 4/8/12/16
Charge Duration: 30
Modifiers
Soul Assumption Counter: Undispellable.
Notes:
- This ability got reworked into the current Soul Assumption in the 6.65 Version 6.65(Full list) Added new heroes: Slark Ancient Apparition Reworked Unstable Concoction. Reworked Jinada. Reworked Reality Rift. Reworked Visage s abilities. Balanced heroes. Added new item: Urn of Shadows Reworked Town Portal Scroll. Balanced items. Release gameplay patch.
- The attack damage bonus and healing effect are applied instantly when a unit dies in the radius.
- The attack damage bonus given by a unit`s death lasts for 30 seconds, independently of other unit`s deaths.
- Grant a total of 12/24/36/96 attack damage when having max stacks.
Ability
Passive
Passive
Affects
Allies
Allies
Causes any damage taken by Visage to be reflected and changed to heal all allied units within range.
Radius: 800
Damage Healed: 10%/15%/20%/25%
Notes:
- This ability got reworked into the following Gravekeeper`s Cloak in the 6.65 Version 6.65(Full list) Added new heroes: Slark Ancient Apparition Reworked Unstable Concoction. Reworked Jinada. Reworked Reality Rift. Reworked Visage s abilities. Balanced heroes. Added new item: Urn of Shadows Reworked Town Portal Scroll. Balanced items. Release gameplay patch.
- Visage does not feel the reflected damage.
- All allies are healed for the full amount, it is not spread.
- Does not heal Visage himself.
- Before 6.50 Version 6.50(Full list) Balanced heroes. Reworked Scythe of Vyse, Orchid Malevolence, Eul s Scepter of Divinity. Balanced items. Numerous changes to creeps. Release Date DotA:Date Needed ← 6.49c6.50b → Hero Changes: ------------- * Removed mana cost , this ability used to damage enemies, instead of healing allies, within a 600 radius. It reflected 5%/10%/15%/20% damage back to enemies.
Raise Revenants
R
E
Notes:
- This ability got replaced by Summon Familiars in the 6.65 Version 6.65(Full list) Added new heroes: Slark Ancient Apparition Reworked Unstable Concoction. Reworked Jinada. Reworked Reality Rift. Reworked Visage s abilities. Balanced heroes. Added new item: Urn of Shadows Reworked Town Portal Scroll. Balanced items. Release gameplay patch.
- Requires at least one corpse within 600 radius to be cast.
- The Revenants are always spawned on top of the corpse.
- When raising a new Revenant while already having maximum allowed Revenants, the oldest Revenant will die.
Damage per Attack: 1/2/3
Duration: ?
Modifiers
Grave Bind: Undispellable.
Notes:
- This ability belonged to the Revenants. It was removed in the 6.19 Version 6.19(Full list) Balance changes. Release Date DotA:Date Needed ← 6.18b6.19b → -Last Word effect now only happens after a spell is finished casting, not starting to cast. Now channeling abilities will be able to gameplay patch.
- Causes successive attacks on the same target to deal more damage per attack. This effect stacks indefinitely.
- The damage is dealt in one instance together with Revenant`s attack damage.
- Each successful attack refreshes the whole stack. Missed Relationship Between Effective @@@#@@@HP(hp.com)###@### % and Evasion Evasion is a passive ability that gives the unit a chance to dodge an incoming physical attack. When evaded, the attack gets completely nullified, acting as if it attacks neither place the buff, nor add a stack or refresh it.
Ability
Target Unit / Autocast
Target Unit / Autocast
Affects
Enemies
Enemies
Damage
Physical
Physical
Adds extra damage to attacks. Units killed while under the effect of Soul Assumption will give Visage life.
Notes:
- This ability got reworked into the following Soul Assumption in the 6.50 Version 6.50(Full list) Balanced heroes. Reworked Scythe of Vyse, Orchid Malevolence, Eul s Scepter of Divinity. Balanced items. Numerous changes to creeps. Release Date DotA:Date Needed ← 6.49c6.50b → Hero Changes: ------------- * Removed mana cost gameplay patch.
- When used, the attack deals more damage and places a debuff. When the unit dies with this debuff on, Visage gets healed.
- Can be used on, but does not heal off of Centaur Conquerors Centaur Conqueror Jungle Creep Level 5 Health 1100 Health regeneration 1 Mana 200 Mana regeneration 1 Armor 4 Magic resistance 0% Attack damage 49‒55 Acquisition range 500 Attack range 100 Base attack time 1.5 Attack , Black Drakes Ancient Black Drake Ancient Jungle Creep Level 3 Health 950 Health regeneration 0.5 Mana regeneration 1 Armor -1 Magic resistance 0% Attack damage 34‒45 Acquisition range 300 Attack range 300 Base attack time 1.8 Attack , Ghosts Ghost Jungle Creep Level 3 Health 500 Health regeneration 0.5 Mana 400 Mana regeneration 1 Armor 1 Magic resistance 0% Attack damage 45‒50 Acquisition range 300 Attack range 400 Base attack time 1 Attack animation , illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They and summons.
- Cannot be used on buildings, wards, siege creeps and allied units.
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Damage
HP Removal
HP Removal
Links units together, causing them to share their torment.
Notes:
- This ability got replaced by the following Gravekeeper`s Cloak in the 6.20 gameplay patch.
- Can only be cast on, and can only bind own units.
- Binds the targets closest to each other, not necessarily to the caster.
- Distributes the damage before any reductions or amplifications.
- The spread damage is lethal. Kill credits go to whoever was the last source of damage.
Ability
No Target
No Target
Affects
Self
Self
Increases attack speed for 20 seconds, at the cost of taking additional damage.
Notes:
- This ability got replaced by Grave Chill in the 6.00 gameplay patch.
- Does not interrupt Visage`s channeling spells upon cast.
- Does not stack with Mask of Madness.
Blink
W
B
Ability
Target Point
Target Point
Affects
Self
Self
Short distance teleportation that allows one to move in and out of combat.
Notes:
- This ability got replaced by Soul Assumption in the 6.00 gameplay patch.
- Disjoints projectiles upon cast.
- Cannot be cast while rooted.
- Does not blink for the full distance when targeting closer than its max distance.
- When targeting beyond the max blink distance, blinks for 800/860/920/920 range towards the targeted direction, instead of 1000/1075/1150/1150.
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Damage
Magical
Magical
Sends a bolt of negative energy that burns a target enemy unit`s mana. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.
Notes:
- This ability got replaced by Anonymous Dead in the 6.00 gameplay patch.
- Applies the damage first, and then the mana loss.
- The effects are delayed by 0.25 seconds.
Gargoyle | ||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Summon | ||||||||||||||||||||||||||||||||||||||||||
|