Version 6.45


Info

Version 6.45
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
  • Bug fixes.
Release Date
DotA:
Date Needed
← 6.44b Version 6.44b(Full list) Bug fixes. Release Date DotA:Date Needed  ← 6.446.45 →  * Fixed Pit of Malice tooltip * Fixed issue with Templar taking Geomancer s spot as an Agi hero in -allagi * Fixed a 6.46 → Version 6.46(Full list) Bug fixes. Release Date DotA:Date Needed  ← 6.456.46b →  * Reduced overall bandwidth used in games * Fixed a big exploit * Improved Waaagh!TV compatibility * Fixed a potential issue in -dmar


 * Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc) * Hunter In The Night now has a minor effect during the day * Fixed Lightning Storm tooltip * Increased Barrier cooldown * Improved cast range on Lightning Grapple * Surge no longer purges target * Increased Laser mana cost from 95/110/120/145 to 95/120/145/170 * Rebalanced Refraction * Reduced the slow effect on Dirge`s Plague * Remade Pit Lord`s ultimate * Fixed Death Timer showing up after game is over * Nightstalker`s Crippling Fear now has a minor effect during the day * Added an extra bounce to Scepter upgraded Chain Frost * Lowered Meld mana cost * Increased Templar`s base attack range by 10 * Increased Refraction cooldown a little * Fixed minor display glitch with -di * Reduced Primal Split mana cost from 150/225/320 to 125/175/225 and increased duration from 15 seconds to 15/20/25 * Improved Acid Spray AOE and Cast Range by 75 * Increased Drow`s Silence AOE from 250 to 275 * Added new icon for Storm (148340) * Improved Dragon Knight`s Agility base and growth * Lowered Overgrowth mana cost from 200/250/300 to 150/175/200 * Fixed Overgrowth to work on units in fog * Changed Vengeful Spirit`s Terror hotkey to E * Improved Nightstalker cast animation time * Fixed the canceling of Clarity Potion bug on Death Pulse * Scroll of Town Portal can now target the World Tree/Throne * Improved Sniper`s Agility growth a bit * Changed level 3 Chemical Rage Base Attack Cooldown from 1.25 to 1.20 * Improved Frost Armor * Issues with droppable BKB resolved, it can now be dropped * Reduced mana cost on Death Pact slightly * Rebalanced Voodoo Restoration * Fixed -unstuck bug at the end of the game * Fixed some bugs with the display names of the courier killer * Improved Vladmir`s Offering recipe tooltip * Fixed various Flying Courier tooltip errors * Increased Vulture model size a bit * Fixed Shadow Priest appearing in allstr and allagi * Vastly increased Eyes in the Forest cast range * Fixed the heal on Dirge`s Zombies from canceling Clarity Potion * Fixed various terrain glitches * Changed Shadow Word damage type to Magical from Pure but adjusted the damage so it remains the same (unless you have extra magic resistance). The overall dps hasn`t changed much, only its mechanics with different bonus resistances. * Added code to prevent Couriers with invulnerability shield from entering enemy fountain areas to steal items * Rewrote Smoke Screen to fix various minor visual glitches * The time hero left at is now shown in -ma (146489) * Fixed Ring of Basilius tooltip when you change its operating mode * Fixed Stygian Desolator buff icon * Changed Raise Revenant icon * Added Victory Animations for units at the end of the game (150018) * Clarified Gravekeeper`s Cloak tooltip * Rewrote Battle Hunger to fix an engine buff conflict with Gush and Hunger at the same time * Fixed various minor leaks * Prioritized 2xror over roh in if you have all 3 in your inventory when creating Hood of Defiance so it doesn`t use up your RoH * Improved Living Armor a bit * Fixed various other tooltip errors * Clarified Eclipse tooltip * Changed the Rock Golems that spawn in pairs (the ones that aren`t in the ancient spawn points) to non-ancient type * Fixed Sange and Yasha Maim buff icon * Added new icons for Aftershock, Plague Wards, Overload andGrapple (thanks snork,Faust-,^SnakeZer0,1Raven and eva00r) * Removed the dispel effect from Overload (too many undesired effects from both sides to be passively occuring) * Bloodstone now gives you bonus health and mana regeneration for each charge it has on it * Added new command -hideheronames to disable the new hero name display in chat functionaly. This is useful when you are trying to squelch someone and bnet won`t let you.