Version 6.44b


Info

Version 6.44b
(Full list) See game build updates. For a list of all updates, see Patches. Versions are successive Dota 2 builds that bring new content and balance changes to the game. Most major versions are
  • Bug fixes.
Release Date
DotA:
Date Needed
← 6.44 Version 6.44(Full list) Added new heroes: Dark Seer Underlord Undying Storm Spirit Templar Assassin Huskar Balance changes. Release Date DotA:2007-06-10  ← 6.43b6.44b →  == Heroes]== * Added a new Scourge hero: Dark Seer * Added 6.45 → Version 6.45(Full list) Bug fixes. Release Date DotA:Date Needed  ← 6.44b6.46 →  * Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc) * Hunter In The Night now


 * Fixed Pit of Malice tooltip * Fixed issue with Templar taking Geomancer`s spot as an Agi hero in -allagi * Fixed a bug with Storm`s Overload that made its attack counter inaccurate at higher attack speeds * Fixed the issue that caused a checksum error to appear * Killing a courier`s image no longer announces the message as if it was real * Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again * Clarified Plague tooltip * Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps * Fixed Boots of Travel working on Psionic Traps * Fixed Vacuum from working on various exploitable areas * Improved Plague visual effect * Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11 to 7/8/9 seconds * Reduced Reverse Polarity mana cost and cd per level * Lowered hp/armor on Raise Dead summons and increased bounty a little * Fixed a bug that caused Plague to slow more than intended and said in the tooltip * Displayed the player name when a tower is denied instead of his team name * Clarified Life Break tooltip * Nerfed str gain on Dirge * Reduced Dirge model size very slightly * Fixed Electric Rave from triggering Essence Aura, CotS * Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer * Improved Luna base damage * Fixed some issues with Meld * Clarified Soul Rip tooltip * Inner Vitality mana cost is the same at all levels now (a nerf) * Rebalanced Dark Portal. Aside from stat changes such as mana cost/channel time/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth. * Reduced the pause effect on vacuum considerably * Added visual effect to transporting units through Dark Portal * Changed the Storm soundset * Fixed misc other minor issues