Info
* Fixed Pit of Malice tooltip * Fixed issue with Templar taking Geomancer`s spot as an Agi hero in -allagi * Fixed a bug with Storm`s Overload that made its attack counter inaccurate at higher attack speeds * Fixed the issue that caused a checksum error to appear * Killing a courier`s image no longer announces the message as if it was real * Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again * Clarified Plague tooltip * Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps * Fixed Boots of Travel working on Psionic Traps * Fixed Vacuum from working on various exploitable areas * Improved Plague visual effect * Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11 to 7/8/9 seconds * Reduced Reverse Polarity mana cost and cd per level * Lowered hp/armor on Raise Dead summons and increased bounty a little * Fixed a bug that caused Plague to slow more than intended and said in the tooltip * Displayed the player name when a tower is denied instead of his team name * Clarified Life Break tooltip * Nerfed str gain on Dirge * Reduced Dirge model size very slightly * Fixed Electric Rave from triggering Essence Aura, CotS * Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer * Improved Luna base damage * Fixed some issues with Meld * Clarified Soul Rip tooltip * Inner Vitality mana cost is the same at all levels now (a nerf) * Rebalanced Dark Portal. Aside from stat changes such as mana cost/channel time/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth. * Reduced the pause effect on vacuum considerably * Added visual effect to transporting units through Dark Portal * Changed the Storm soundset * Fixed misc other minor issues