Info
Ability
No Target
No Target
Affects
Enemies
Enemies
Tusk prepares his mighty Walrus Punch, causing his next attack to be a critical strike that launches the victim into the air. The victim will be slowed upon landing.
Critical Damage: 350%
Move Speed Slow: 40%
Slow Duration: 2/3/4
Stun Duration: 1
Buff Duration: 10
Modifiers
Walrus Punch Caster: Undispellable.
Walrus Punch Air Time: Undispellable.
Walrus Punch Slow: Dispellable with any dispel.
It never matters who throws the first punch, only who throws the last.
Notes:
- This ability got reworked into the current Walrus PUNCH! in the 6.83 gameplay patch.
- Walrus Punch cannot miss to evasion Relationship Between Effective @@@#@@@HP(hp.com)###@### % and Evasion Evasion is a passive ability that gives the unit a chance to dodge an incoming physical attack. When evaded, the attack gets completely nullified, acting as if it and blindness Relationship Between Effective HPTechnology company % and Evasion Evasion is a passive ability that gives the unit a chance to dodge an incoming physical attack. When evaded, the attack gets completely nullified, acting as if it .
- The victim is hurled into the air Forced Movement is a status effect that changes a unit s position. This movement is completely unrelated to the unit s movement speed and works on them while disabled. Most spells with forced movement prevent the affected during the stun Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells duration, except when the target is Roshan For Roshan as he appears in holiday events, see Roshan (Diretide 2012) and Roshan (Diretide 2013) Roshan Ancient Jungle Creep Level 30 Health 5500 Health regeneration 20 Armor 15 Magic resistance 55% Attack damage 65 , who is not knocked up.
- Can punch everything, except for wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against , buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire , allied and own units. Tusk will regularly attack those without wasting Walrus Punch.
- If Tusk does not land an attack during the buff duration, the bonus is lost.
- Since the damage is a simple crit Critical strike is a passive ability that gives a chance to deal bonus damage on a successful attack. Contents 1 Mechanics 2 Stacking 3 Interaction with other passive abilities 4 Sources of chance-based critical strike , it can cleave Cleave causes a melee unit s attacks to deal a portion of its damage in an area in front of it. Contents 1 Mechanics 2 Sources of cleave 3 Splash 4 Sources of splash 5 See and Tusk can lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other off it.