Items
Starting:
- Clarity potions mitigate the mana cost of Leech Seed, which is usually used early for lane harassment.
- Stout Shield Item Changelogs Stout ShieldBL One man s wine barrel bottom is another man s shield. Cost200 Bought FromArmaments Passive Damage Block Disassemble? No Alert allies? No Recipe The Stout Shield is an item partially abates any harassment he receives.
- Animal Courier is expected of support heroes due to their item independence.
- Observer Ward is necessary and can be placed when using Nature`s Guise.
Early game:
- Boots of Speed give a useful movement speed boost.
- Iron Talon amplifies Treant`s already high base damage and allows to jungle very quickly.
- Magic Stick helps with mana and health restoration
- Bracer provides cheap attribute bonuses.
- Soul Ring is a good early pick-up for Treant Protector, as it allows him to spam his Leech Seed as an effective harassment tool while also healing off the damage from the Soul Ring. It also helps solve his mana problems early to mid game. This could also be picked-up if opting for a Tranquil Boots instead of an Arcane Boots if team-mates do not need the extra mana. Choosing Tranquil Boots over Arcane Boots makes it easier for Treant Protector to roam the map and regenerate health between ganks.
Core:
- Arcane Boots help with Treant`s own mana pool as well as his allies.
- Magic Wand makes use of the earlier bought Magic Stick and is another source of a cheap attribute bonus.
- Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 grants Treant Protector basically an infinite amount of "free" Observer Wards. It is an excellent item which allows Treant Protector to grant his team vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a over the map and also allows him to deal some damage in the late game with a semi-global Overgrowth.
Situational:
- Guardian Greaves is natural upgrade of Arcane Boots, farmed Treant is very good Mek/Greaves carrier.
- Drum of Endurance provides more cheap attribute bonuses and the movement speed boost stacks with Nature`s Guise`s bonus to give him and his allies excellent movement speed.
- Blink Dagger allows for more powerful initiaions with Overgrowth. It also allows Treant to dart around the forest while remaining invisible through Nature`s Guise.
- Heart of Tarrasque gives him excellent durability and big amount of attack damage, making him able to hit quite hard together with his naturally high attack damage.
Gameplay
Videos
Info
Ability Builds
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Talents
Hero Talents Main Table of Gained Bonuses The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between | ||
+5 Living Armor Block Instances | 25 | +40 Leech Seed Damage/Heal |
+90 Damage | 20 | 15% Cooldown Reduction |
+25 Movement Speed | 15 | +90 Gold/Min |
+2 Mana Regen | 10 | +30 Attack Speed |
Notes:
- The mana regen is added as a bonus and does not benefit illusions.
- Gold granted from the talent is unreliable gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents .
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core Item Changelogs Octarine CoreS At the core of spellcraft are spectrums only the very gifted can sense. Cost5900 Bought FromCaster Passive Cooldown Reduction, Spell Lifesteal Bonus +25 Intelligence+425 Health+425 Mana Disassemble? and additively with Arcane Rune Double Damage Haste Illusion Invisibility Regeneration Bounty Arcane See more: Runes#List Buff icon Arcane Play AbilityNo Target AffectsSelf Reduces cooldowns by 30% and mana costs by .
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
General
- Treant Protector`s attack animation and rate are slow, but pack a huge punch. With a little practice, he can put that power to use and greatly assist his lane partner by denying “ Play Denied! Click to listen— Juggernaut ” Denying is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced experience if the units.
- Because of his high damage and strength, Treant Protector can sometimes jungle weaker creep camps.
- Treant Protector is not very mobile and requires careful positioning, especially before a teamfight.
- Keep your eyes over the entire game. Treant Protector can keep allies longer in lane, save them from ganks and heal damaged towers with Living Armor.
Nature`s Guise
- Nature`s Guise is a great ganking ability, and owing to the extremely variable nature of this mechanic the enemy team will struggle to use Sentry Ward Item Changelogs Sentry WardB A form of plant originally grown in the garden of a fearful king. Cost100 Bought FromConsumables Active Place Sentry Ward Charges 1 Disassemble? No Alert allies? No s to prevent this.
- At level 4, the stun duration is 2.2 seconds, and the fade time is 3 seconds, which you can make a stun chain.
- Item Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be actives and all of Treant Protector`s abilities can be used without breaking invisibility Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear from Nature`s Guise.
- Active abilities from items like Shiva`s Guard Item Changelogs Shiva s Guard Said to have belonged to a goddess, today it retains much of its former power. Cost4750 (650) Bought FromArmor Active Arctic Blast Passive Freezing Aura Bonus +30 and Scythe of Vyse Item Changelogs Scythe of Vyse The most guarded relic among the cult of Vyse, it is the most coveted weapon among magi. Cost5700 Bought FromCaster Active Hex Bonus +10 Strength+10 Agility+35 can be used to surprise and play tricks on opponents, as long as Treant Protector stays near the trees Trees on the Radiant and Dire sides of the map. Trees are a terrain featureSpecial attraction in Dota 2. They make up a large amount of the map, and are very prominent in the forests that .
- Use Nature`s Guise to scout and place wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against .
- Nature`s Guise provides a bonus to movement speed. Use it to transverse quickly from lane to lane with the jungles as your routes.
Leech Seed
- Leech Seed can be used as an early harassment tool.
- Use Leech Seed on an enemy fighting an ally to give that ally a healing advantage.
- Leech Seed will heal all allied units in a radius around the target, even after the target has died. Be sure to stay around the corpse if the spell hasn`t ended to maximise the healing potential.
- You can use it as a small pushing tool by healing your creep wave by targeting a nearby melee creep.
- Take note that the healing element of the spell is performed over 6 pulses and that the healing projectiles have a fairly slow travel speed. You will need to pre-emptively cast it early during a battle to ensure you will benefit from the healing, as quick and successive bursts of damage may kill you before you gain any life back from the spell.
Living Armor
- Living Armor costs very little mana, and should be used as often as possible.
- Though Living Armor`s damage block visuals are the same as with items such as Stout Shield Item Changelogs Stout ShieldBL One man s wine barrel bottom is another man s shield. Cost200 Bought FromArmaments Passive Damage Block Disassemble? No Alert allies? No Recipe The Stout Shield is an item and Kraken Shell, it actually blocks all types of damage and not just physical. Bear this in mind as, while it protects against all forms of damage, your opponent can use this against you and whittle away the layers with low-cost spells such as Rocket Barrage or Arcane Bolt.
- Living Armor is expended every time it blocks over 5 damage, meaning that damage over time abilities will erode it very quickly.
- So while each layer is able to block up to a maximum of 80 damage, it will deplete a layer so long as the damage instance is over 5, and effectively lose the other 74 points of damage blocking potential.
- Living Armor is expended every time it blocks over 5 damage, meaning that damage over time abilities will erode it very quickly.
- Keep an eye on the minimap The minimap is a HUD element that represents the game map on a smaller scale. It displays in real time the location and status of buildings, heroes, creeps, couriers and wards. The minimap is subject , as a well-timed Living Armor may make the difference between a farmed team-mate or a farmed enemy. This is especially important during the early game, when heroes are more vulnerable.
- If possible, healing the team`s jungler The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the during the early game will help that hero greatly.
- Always use Living Armor to heal buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire if no teammate needs it. This makes pushing much harder for the enemy team.
- Use Living Armor at the same time as Glyph of Fortification Tower under the effects of Glyph The Glyph of Fortification, or Glyph, is an ability usable by any player that causes all friendly buildings to become impervious to damage for a short duration. Glyph lasts , as the heal cannot be interrupted while buildings are invincible.
- Whenever there is a siege creep in the wave, casting Living Armor on your towers can be very effective, as the melee and ranged creeps will actively be engaging with one another before turning their sights onto the tower. With the skill at higher levels, and coupled with the innate slow attack speed of siege units, it is entirely possible for Living Armor to outlast the attack and allow the tower to make it out without a single scratch.
Overgrowth
- Overgrowth is best used from the invisibility of Nature`s Guise.
- Overgrowth prevents blinking, and is useful for locking down slippery heroes.
- Overgrowth is dispellable, so be aware of enemies with items such as Manta Style Item Old Abilities Changelogs Manta Style An axe made of reflective materials that causes confusion amongst enemy ranks. Cost5000 (900) Bought FromArmor Active Mirror Image Bonus +10 Strength+26 Agility+10 Intelligence+15 , or skills such as Repel.
- Bear in mind that, while Overgrowth is dispellable, it is able to pierce spell immunity entirely. It may be more prudent to draw your opponents into activating their Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe first before casting Overgrowth, as they will be rendered equally helpless under the effects of Overgrowth even if they are spell immune.
Eyes In The Forest
- An Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 gives Treant Protector a free permanent mini Observer Ward every 25 seconds and he can use it to gain vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a in critical spots. This could be an enormous advantage for the whole team especially when covering the whole jungle and lanes with it. This also reduces the necessity for diving in to initiate team-fights as it enables Treant Protector to use Overgrowth globally.
- Purchasing a Blink Dagger in conjunction with the Aghanim`s Scepter allows Treant Protector to enchant trees Trees on the Radiant and Dire sides of the map. Trees are a terrain feature in Dota 2. They make up a large amount of the map, and are very prominent in the forests that in a middle of a cluster potentially deterring enemies from destroying the enchanted tree.
- It is also possible to use enchanted trees to farm up the enemy neutral creep camps, by enchanting trees near their camps and using Overgrowth. Not only does this boost Treant Protector`s gold income, it also denies the enemy team their jungle, effectively taking away gold from them.
- One Iron Branch carried in the inventory can be used to create a tree, enchant it and cast overgrowth in the middle of battle. Whether the one second delay is worth the damage is up to player to decide.
- Experienced teams will usually purchase a Gem of True Sight to counter Eyes in the Forest, so do not depend too heavily on the vision.
- In ultra-late game scenarios, the enemy can`t be everywhere or have detection all over the map. There should eventually be some enchanted trees that go unnoticed, perhaps around the Roshan area, and you will get some valuable information out of it. Also, as inventories get filled up, perhaps no one will want to carry a Quelling Blade to chop down your trees. Not every hero has a spell at his disposal to cut trees, or is a natural Battle Fury carrier.
- Unlike Treant Protector`s Overgrowth, the Overgrowth created by Eyes In The Forest deals 175 damage per second. At maximum level, it is capable of dealing 875 damage (before reduction) for the full duration of the disable. It is possible to kill unaware and escaping opponents who are fleeing through forested areas, or even enemies who have been weakened while jungling.