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For Templar Assassin`s sub-ability, see Trap.
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Types of traps
The following abilities are traps:
- Duration: 5/6/7/8
Creates a ring of eight cogs. Cogs can be destroyed in 2/2/2/3 attacks, though Clockwerk can destroy them with one. The cogs are treated as wards (structures). - Disruptor Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Disruptor 19 + 2.2 15 + 1.4 22 + 2.5 Level Base - Kinetic FieldDuration: 2.6/3.2/3.8/4.4
Creates an indestructible circular barrier of 300-unit radius that enemies cannot walk in or out of. The field does not affect units under the effect of spell immunity Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier . - Duration: 8
Creates a ridge 1350 units long. - Duration: 3/4/5/6
Creates a ring of eight trees that can be destroyed by any item or ability that destroys trees, such as Quelling Blade and Nature`s Call. - Shadow Shaman Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Shadow Shaman 21 + 2.1 16 + 1.6 21 + 3 Level - Mass Serpent WardDuration: 45
Creates a ring of ten serpent wards that have spell immunity Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier and can be destroyed in 2 attacks. The trap can be escaped with any ability that gives unitwalking, such as Shukuchi or Phase Boots. - Duration: 7
Creates a semi-circle of five indestructible ice shards facing the direction the spell was cast.
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Version history
Version
Description
- Creeps no longer try to path around Fissure; they will wait for it to disappear.
Trap Abilities
Hero Abilities | ||
---|---|---|
Hero | Ability | Duration |
Clockwerk | Power Cogs | 5 / 6 / 7 / 8 |
Disruptor | Kinetic Field | 2.6 / 3.2 / 3.8 / 4.4 |
Earthshaker | Fissure | 8 |
Nature`s Prophet | Sprout | 3 / 4 / 5 / 6 |
Shadow Shaman | Mass Serpent Ward | 45 |
Tusk | Ice Shards | 7 |
Slark | Pounce | 3.5 |