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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.1 to 2.4
- Reduced agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. gain from 2.7 to 2.3
- Reduced base health regeneration from 0.25 to 0.
- Level 25 right talent: Replaced 30 seconds respawn time reduction with 8 Meld armor reduction bonus.
- Level 10 left talent: Increased movement speed bonus from 15 to 20.
- Level 20 right talent: Increased health bonus from 250 to 275.
- Psi Blades now fully works for Templar Assassin`s illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They .
- Added talents:
- Level 10: +25 attack speed or +15 movement speed
- Level 15: +6 all stats or +12% evasion
- Level 20: +250 health or +40 attack damage
- Level 25: +3 Refraction instances or -30s respawn time
- Increased Psi Blades spill width from 68 to 75.
- Increased Psionic Trap max movement speed slow from 50% to 60% ?
- Refraction`s visual effects and status buffs are now always visible.
- Meld
- Damage is no longer reduced by Damage Block Damage Block is a passive ability that gives the wielding unit a chance to block some physical damage from an attack. Contents 1 Mechanics 2 Stacking 3 Sources of Damage Block 4 Version history 5 .
- Reduced cooldown from 7 to 6.
- Reduced Psionic Trap cooldown from 11/9/7 to 11/8/5.
- Psi Blades spill damage now hits spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier units.
- Reduced Trap cast time from 0.3 to 0 and it no longer interrupts Templar Assassin`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another spells.
- Increased Refraction mana cost from 75 to 100.
- Psionic Trap now requires a buildup time to reach its maximum slow A Slow is a type of status effect that reduces the afflicted units Movement Speed by a percentage, and/or Attack Speed by a flat value of their current speeds. Contents 1 Mechanics 1.1 Slowing movement . Starts at 30% and increases by 5% each second until it reaches 50%.
- Increased Psi Blades attack range bonus from 40/100/160/220 to 60/120/180/240.
- Increased Refraction number of instances from 2/3/4/5 to 3/4/5/6.
- Increased Psi Blades spill width from 70 to 80.
- Increased base attack damage from 22-32 to 31-36. (total attack damage is now 53-59).
- Increased Psi Blades spill range from 320 on each level to 320/340/360/380.
- Psionic Trap now automatically adds placed traps to the player`s current selection group.
- Refraction
- Reduced duration from 20 to 17.
- Reduced cooldown from 23 to 17.
- Reduced cast time from 0.3 to 0.
- Psi Blades
- Rescaled attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by bonus from 50/100/150/200 to 40/100/160/220.
- Increased spill range from 80/160/240/320 to 320 on each level.
- Increased turn rate from unknown to 0.7.
- Reduced Psionic Trap cooldown from 14 on each level to 11/9/7.
- Psi Blades
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by bonus from 40/80/120/160 to 50/100/150/200.
- Increased spill range from 60/120/180/240 to 80/160/240/320.
- Increased spill width from unknown to 70.
- Increased Psionic Trap cooldown from 7 to 14.
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by from 130 to 140.
- Increased base intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 from 18 to 20.
- Refraction
- Reduced number of instances from 3/4/5/6 to 2/3/4/5.
- Increased attack damage bonus from 15/30/45/60 to 20/40/60/80.
- Increased cooldown from 20 to 23.
- Meld
- Reduced mana cost from 100 to 50.
- Reduced cooldown from 12 to 7.
- Reduced Psionic Trap cooldown from 10 to 7.
- Fixed some issues with Meld.
- Fixed various spells from affected Psionic Traps.
- Created.