While most properties like distance or target are described here, certain interactions with other spells are not. Please look those up at the respective pages:


List of teleporting abilities

Town Portal Scrolls are the most common use of teleportation.

A teleport moves a unit from one point to another instantly. In some cases a ( channeled Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another dota2 ) delay is associated with a teleport as well as a restriction of where units may teleport to. The distance of the teleport may vary.

Teleport Abilities

Hero Abilities
Hero Ability Delay Transport Target Destination
Chen Test of Faith (Teleport) 6 / 5 / 4 / 3
0 on creeps
Allied Unit Fountain
If self cast, creeps are instead teleported to Chen
Io Relocate 2.75 / 2.35 / 2 Self and tethered unit Any point on the map
Keeper of the Light Recall 5 / 4 / 3 Allied Hero Self
Meepo Poof 1.5 Self Any Meepo or Meepo illusion
Morphling Replicate 0 Self Replicate illusion
Nature`s Prophet Teleportation 3 Self Any point on the map
Spectre Reality 0 Self Any Haunt illusion
Underlord Dark Rift 6 / 5 / 4 Self and allied heroes Any allied unit
Item Abilities
Item Ability Delay Transport Target Destination
Town Portal Scroll Teleport 3
(5 / 5.5 / 6 / 6.5 for 1 / 2 / 3 / 4 recent allied teleports)
Self Any allied building
Boots of Travel Teleport 3 Self Any allied non-hero unit or building
Boots of Travel Teleport 3 Self Any allied hero, unit, or building