Info
Sleep is a rare status effect that completely disables those affected for the entire duration. Be that as it may, Sleep can be broken by dealing damage to the affected unit.
Sleeping units cannot be woken up while they are invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing . Some of the sources of Sleep turn the affected units invulnerable, making it impossible to wake them up. Sleeping units are also never automatically attacked by any unit, regardless of auto-attack settings The small icon of a gear at the top left corner opens the settings menu. The game settings allow the player to customize many aspects of the game. The settings are divided into three main




Sources of Sleep
- Sleep Duration: 4/5/6/7
Invulnerability Duration: 1
Can be cast on enemies and allies. - Radius: 500
Sleep Duration: 2/3/4/5
Does not apply invulnerability, be that as it may, affected units cannot wake up for the initial 0.8 seconds. Only player-based damage can wake up affected units. - Naga Siren For the race in Dota 2 lore, see Naga. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs
- Song of the Siren
Radius: 1250
Sleep Duration: 7
Invulnerability Duration: 7
Aura-based. The aura`s debuff lingers for 0.5 seconds.
Sleep Abilities
Hero Abilities | ||
---|---|---|
Hero | Ability | Duration |
Bane | Nightmare | 4 / 5 / 6 / 7 |
Elder Titan | Echo Stomp | 2 / 3 / 4 / 5 |
Naga Siren | Song of the Siren | 7 |