Skeleton King


Gameplay

General Strategy

Striding fearlessly toward his enemies, Wraith King stuns his foes an

Bio

Ostarion, the Skeleton King
Play "Bone is strongest where it`s mended."
Role: Durable / Carry / Disabler
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     See also: Wraith King/Lore. Ostarion, the Skeleton King The victim of a : The victim of a longevity spell that backfired, the Skeleton King Ostarion has built an empire from the bones of his enemies. He lives only to extend his reach, for as long as he is perpetually building and adding to his domain he cannot die. The walls of his palace are formed of fired bone; the streets are paved with bones of every sort of creature and every enemy; and even the wood and other natural featuresSpecial attraction of his land have been swept away and replaced with replicas formed of bone. From the Ivory Forest to Ostarion`s towering Throne of Bone, nothing happens in the Empire of Bones without the full knowledge of its Skeleton King.
Voice: Dave Fennoy ( Responses Play “More pages for my Black Grimoire!” This article or section contains content that has been removed from the game or store. It exists solely for archival purposes.   Hero   Strategy   Counters   Equipment )

Videos

Abilities

Hellfire Blast
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
T
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Skeleton King fires a sphere of hellfire at an enemy unit, dealing damage and stunning, then dealing damage over time and slowing the target.
Cast Animation: 0.35+0.5
Cast Range: 525
Base Damage: 50/100/150/200
Damage over Time: 15/30/40/50
Move Speed Slow: 20%
Slow Duration: 2
Stun Duration: 2
Cooldown symbol.png 8
Mana symbol.png 140
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Blocked by Linken`s Sphere. Blocked upon impact.
Modifiers
Debuff Hellfire Blast: Dispellable with any dispel.
Debuff Stunned: Dispellable with strong dispels.
Ostarion calls on his hellish lineage, laying waste to his opponents.

Notes:

  • Deals the base damage instantly upon hitting, and the damage over time in 1 second intervals, starting immediately after the stun.
  • Can deal up to 80/160/230/300 damage (before reductions).


Vampiric Aura
Can be used by illusions. Pierces spell immunity.
W
V
Ability
Aura
Affects
Allies
Nearby friendly melee and ranged units gain @@@#@@@HP(hp.com)###@### based on their damage dealt when attacking enemy units.
Radius: 900
Lifesteal: 15%/20%/25%/30%
Modifiers
Buff Vampiric Aura Buff: Undispellable.
Skeleton King`s blade drains the marrow of bones into his own kingdom.

Notes:


Mortal Strike
Not a Unique Attack Modifier. Can be used by illusions. Pierces spell immunity. Play
E
C
Ability
Passive
Affects
Enemies
Skeleton King gains a chance to deal bonus damage on an attack.
Proc Chance: 15%
Critical Damage: 150%/200%/250%/300%
Can be used by illusions. Red critical numbers are before illusion and armor reduction.
The power to crush a skull.


Reincarnation
Cannot be used by illusions. Does not pierce spell immunity. Play
R
R
Ability
Passive
Affects
Self
Skeleton King`s bones reform after death, causing him to resurrect when killed in battle. Upon death, enemy units in the area will have movement and attack speed slowed by 50%.
Slow Radius: 900
Effect Delay: 3
Move Speed Slow: 50%
Attack Speed Slow: 50
Slow Duration: 4
Cooldown symbol.png 260/160/60
Mana symbol.png 140
Does not pierce spell immunity. The slow does not affect spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff Reincarnation: Undispellable.
Debuff Reincarnate Slow: Dispellable with any dispel.
Conspirators of the Skeleton King wonder why he never stays dead.

Notes:

  • Skeleton King does not revive if he does not have enough mana.
  • Reincarnation cannot be prevented in any way as long as Skeleton King has enough mana and the ability is off cooldown.
  • Revives with full health and mana. Spells and items are not refreshed.
  • Slow is applied at the beginning of the revival, not the end.


Info

Play“More pages for my Black Grimoire!”
This article or section contains content that has been removed from the game or store. It exists solely for archival purposes.


Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Gameplay edit] Skeleton king can be played as a tank, initiator, or Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Counters edit] Skeleton King has an advantage against the following heroes. Countered Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Skeleton King Equipment (collapse sets)Sets Regalia of the Bonelord SetWeapon Regalia dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Skeleton King s design Responses Play “More pages for my Black Grimoire!” This article or section contains content that has been removed from the game or store. It exists solely for archival purposes.   Hero   Strategy   Counters   Equipment Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     See also: Wraith King/Lore. Ostarion, the Skeleton King The victim of a Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Pre 6.68 edit] Hellfire Blast (Pre 6.68) PlayQT AbilityTarget Unit AffectsEnemies DamageMagical dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Version history edit] Version Changes 6.79 Increased base intelligence from 13 to dota2
Skeleton King
Strength primary attribute symbol.png
22 + 2.9
Agility attribute symbol.png
18 + 1.7
Intelligence attribute symbol.png
18 + 1.6
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 640 1440 2020
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0.25 1.57 4.01 5.75
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 273 515 691
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.73 1.63 2.27
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 32‒34 54‒56 94‒96 123‒125
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 1 3.57 6.97 9.4
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.29% 2.89% 4.03%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.69 0.82 0.92
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 300
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.4
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 128
Projectile Speed Instant
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.56+0.44
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24

Ostarion, the Skeleton King, is a powerful melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 , capable of taking plenty of damage before dying. His ultimate Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or dota2 allows him to rise again, acting like an Aegis of the Immortal For the physical trophy awarded after The International, see Aegis of Champions.   Item   Old Abilities   Changelogs     Aegis of the Immortal The Immortal was said to own a shield that protected dota2 , making him especially difficult to kill. He also has a nuke that deals reliable damage and stuns Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells dota2 , and he is able to stay in his lane longer because of his passive lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other dota2 aura. He can become a hard carry in later stages of the game depending on his farm.

Recommended items

Starting items:
  • Buying a Healing Salve or a Tango provides Ostarion with a decent amount of regeneration in the laning phase.
  • Buying a Clarity gives Ostarion more opportunities to set up kills early on with Hellfire Blast.
  • Starting with two Iron Branches give Skeleton King enough mana pool to cast Hellfire Blast two times at level 1.
  • A Quelling Blade is an excellent starting item for Ostarion as it allows him to get last hits easier. It also makes Mortal Strike hit harder against creeps and increases the effectiveness of Vampiric Aura when attacking creeps.

Early-game items:

  • A Magic Stick can sometimes be the difference between a death and a kill. Its active usually grants enough mana to sustain Reincarnation.
  • Boots of Speed provide an excellent boost of speed for any hero.
  • A Helm of Iron Will can be built into an Armlet of Mordiggian later on and gives extra survivability in the form of armor and health regeneration.

Core items:

  • Magic Wand provides the same kind of benefit as the Magic Stick does, but it also provides a small amount of attributes. It makes great use of the earlier bought branches, making room for new items.
  • Power Treads increases Ostarion`s damage per second; attribute switching can also make his limited mana pool go much further if the treads are switched to intelligence.
  • Armlet of Mordiggian is Ostarion`s main DPS item. It is also easy to negate the health drain with the help of Vampiric Aura.

Situational:

Audio

History

Equipment

Trivia

  • In DotA, Ostarion was known as King Leoric. Leoric was a recurring boss in the Diablo franchise, another game made by Blizzard. He is an iconic boss in Diablo; he reprises his role in Diablo III, through the alias "Skeleton King."

Gallery

Ostarion, the Wraith King

Recommended Roles
Carry Support Durable Disabler Initiator

For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive`s errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded...that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne⃢₀ₔbut strides out with sword drawn, demanding a fealty that extends far beyond death.

Abilities

Wraithfire Blast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.
QT
140
8
Damage:
Damage Per Second:


Stun Duration:

Slow Duration:
Movement Slow:
Cast Range:
₠50 / 100 / 150 / 200
₠20 / 35 / 50 / 65
70 / 85 / 100 / 115
₠with level 15 talent

₠2
₠2
₠20%
₠525
Affected By:₠
Ostarion calls on his damned lineage, laying waste to his opponents.
Notes
  • Total damage: 90 / 170 / 250 / 330.
    190 / 270 / 350 / 430 with level 15 talent.
  • The slow and DPS occur after the stun.
  • The projectile travels at 1000 speed.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • Can be dispelled.
Vampiric Aura
Ability: Toggle
Aura
Affects: Allied Units
Nearby friendly units gain hit points based on their damage dealt when attacking enemy units. When toggled off, allied non-hero units will not receive the lifesteal.
WV
Lifesteal:

Radius:

₠15% / 20% / 25% / 30%
50% with talent
₠900
Affected By:₠
Wraith King`s blade drains his enemy`s essence to feed his aura.
Notes
  • Illusions will carry the aura but cannot use lifesteal. It will always be the toggled off state, which provides the full effect to allies.
  • Vampiric Aura`s healing visual will not be seen by enemies if Wraith King is not visible.
  • Disabled by Break.
Mortal Strike
Ability: Passive
Affects: Enemy Units
Passively gives a chance to land a critical strike. Does double damage against non-heroes.
EC
Hero Critical Damage:
Creep Critical Damage:
Critical Chance:
₠1.5⃗ / 2⃗ / 2.5⃗ / 3⃗
₠3⃗ / 4⃗ / 5⃗ / 6⃗
₠15%
Affected By:₠
One blow to crush a foe.
Notes
  • Illusions can use this ability.
  • Disabled by Break.
Reincarnation
Ability: Passive
Affects: Self
Wraith King`s members regroup after death, allowing him to resurrect when killed in battle. Upon death, enemy units in the area will be slowed greatly.
Upgradeable by Aghanim`s Scepter to grant a Wraith Aura, delaying allied deaths.
RR
160
240 / 140 / 40
Reincarnation Time:
Movement Slow:
Attack Slow:
Slow Duration:
Slow Radius:
Scepter Ability:


Wraith Aura Radius:

Wraith Duration:
Mana Cost:
₠3
₠75%
₠75
₠5
₠900
Allies near Wraith King become Wraiths when slain, delaying their death
1200
7
0 with talent
Affected By:₠
Conspirators against the Wraith King wonder why he never stays dead.
Notes
  • Revives with full Health and Mana.
  • If Wraith King has both the Aegis of the Immortal and Reincarnation available, Reincarnation will trigger first.
  • Wraith King provides vision while reincarnating, equivalent to his current vision.
  • Wraiths can continue attacking, casting, and using items as if they were alive.
  • When the Wraith duration ends, the hero dies and credit for the kill goes to whoever landed the original killing blow.
  • Wraiths will always die when the duration ends, even if death prevention spells are used on them.
  • The Wraith Aura remains active during Reincarnation.
  • The slow is blocked by Spell Immunity.
  • The slow can be dispelled.

Talent Tree

Talent Tree
+20% Vampiric Aura Lifesteal 25 No Reincarnation mana cost
+20 Strength 20 +40 Attack Speed
+50 Wraithfire Blast DPS 15 +15 Movement Speed
+10 Intelligence 10 +15 Damage

Recommended Items

Standard Build
Starting Items Early Game Mid Game Late Game