Lina


Abilities

Dragon Slave
Not blocked by Linken`s Sphere. Does not pierce spell immunity. PlayPlay
Q
D
Ability
Target Point / Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.
Cast Animation: 0.45+0.53
Cast Range: 800 (Talent 925)
Starting Radius: 275
Travel Distance: 1075 (Talent 1200)
End Radius: 200
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 110/180/250/320
Cooldown symbol.png 8 (Talent 4)
Mana symbol.png 100/115/130/145
In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment.

Notes:

  • Modified values: None.
  • Dragon Slave travels at a speed of 1200.
  • Can hit units up to 1275 (Talent 1400) range away (travel distance + end radius).
  • The complete area is shaped like a cone.


Light Strike Array
Does not pierce spell immunity. Play
W
T
Ability
Target Area
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Summons a column of flames that damages and stuns enemies.
Cast Animation: 0.45+0.67/0.43
Cast Range: 625 (Talent 750)
Effect Radius: 225
Effect Delay: 0.5
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 80/120/160/200 (Talent 160/200/240/280)
Stun Duration: 1.6/1.9/2.2/2.5
Cooldown symbol.png 7
Mana symbol.png 100/110/120/130
Modifiers
Debuff Stunned: Dispellable with strong dispels.
Lina`s essence allows her to focus the sun`s energies, causing air to combust at will.

Notes:

  • Modified values: None.
  • The visual effects and the sound during the 0.5 second effect delay are only visible and audible to allies.
  • Lina has two different animations for this spell, leading to two possible cast backswing durations.


Fiery Soul
Disabled by Break. Pierces spell immunity.
E
F
Ability
Passive
Affects
Self
Grants bonus attack and movement speed each time Lina casts a spell. Stacks with itself. Lasts 10 seconds.
Max Stacks: 3
Move Speed Bonus per Stack: 5%/6%/7%/8% (Talent 9%/10%/11%/12%)
Attack Speed Bonus per Stack: 40/55/70/85 (Talent 80/95/110/125)
Stack Duration: 10
Disabled by Break. Prevents gaining new stacks. Already existing stacks still provide bonus attack and movement speed.
Modifiers
Buff Fiery Soul: Undispellable.
Dancing flames embody Lina`s playful nature, bringing out her true blazing self.

Notes:

  • Modified values: None.
  • Using items does not trigger Fiery Soul.
  • Each spell cast refreshes the duration of the whole stack, making it theoretically possible to permanently have max stacks on.
  • At 3 stacks the buff grants 15%/18%/21%/24% (Talent 27%/30%/33%/36%) movement speed and 120/165/210/255 (Talent 240/285/330/375) attack speed.


Laguna Blade
Blocked by Linken`s Sphere. Partially pierces spell immunity. Play
R
G
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
(Upgradable by Aghanim`s Scepter.⃂Pure)
Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
Cast Animation: 0.45+0.7
Cast Range: 600 (Talent 725)
Effect Delay: 0.25
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 450/650/850
Cooldown symbol.png 30
Mana symbol.png 200/300/400
Upgradable by Aghanim`s Scepter. Changes Laguna Blade`s damage type to Pure, and allows it to slice through spell immunity.
Partially pierces spell immunity. Cannot be cast on spell immune enemies. Attempts to damage if target turns spell immune during the delay.
Can be cast on spell immune enemies when upgraded.
Blocked by Linken`s Sphere. Blocked upon cast. Particles still visually appear.
Modifiers
Debuff Laguna Blade: Undispellable.
The air around Lina becomes so intensely torrid that it scorches a foe that came too close with white-hot lightning.

Notes:

  • Modified values:
    • Mana cost: 280/420/680 -> 200/300/400
    • Cooldown: 70/60/50 -> 30


Info

Lina
Strength attribute symbol.png
18 + 1.8
Agility attribute symbol.png
16 + 1.5
Intelligence primary attribute symbol.png
27 + 3.2
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 560 1060 1420
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.08 2.59 3.67
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 372 856 1208
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 1.09 2.88 4.16
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 13‒31 40‒58 84‒102 116‒134
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 -1 1.29 4.29 6.43
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.93% 5.13% 7.41%
Att / Sec 0.62 0.72 0.85 0.95
Movement Speed 295
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1100/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 670
Projectile Speed 1000
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.75+0.78
Base Attack Time 1.6
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2


Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.

Videos

Talents

Hero Talents   Main   Table of Gained Bonuses     The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between dota2
+40/4% Fiery Soul Per Stack 25 -4s Dragon Slave Cooldown
+150 Attack Range 20 +6% Spell Amplification
+40 Movement Speed 15 +50 Damage
+125 Cast Range 10 +80 Light Strike Array Damage
Notes:
  • Replaced talents: None.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • The cast range increase also affects the effect range of Dragon Slave.