Abilities
Ability
Target Point / Target Unit
Target Point / Target Unit
Affects
Enemies
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of
Magical
Magical
Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.
Cast Animation: 0.45+0.53
Starting Radius: 275
End Radius: 200
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of : 110/180/250/320
In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment.
Ability
Target Area
Target Area
Affects
Enemies
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of
Magical
Magical
Summons a column of flames that damages and stuns enemies.
Cast Animation: 0.45+0.67/0.43
Effect Radius: 225
Effect Delay: 0.5
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of : 80/120/160/200 ( 160/200/240/280)
Stun Duration: 1.6/1.9/2.2/2.5
Modifiers
Stunned: Dispellable with strong dispels.
Lina`s essence allows her to focus the sun`s energies, causing air to combust at will.
Notes:
- Modified values: None.
- Light Strike Array destroys trees Trees on the Radiant and Dire sides of the map. Trees are a terrain featureSpecial attraction in Dota 2. They make up a large amount of the map, and are very prominent in the forests that within the affected radius.
- The visual effects and the sound during the 0.5 second effect delay are only visible and audible to allies.
- Lina has two different animations for this spell, leading to two possible cast backswing durations.
Ability
Passive
Passive
Affects
Self
Self
Grants bonus attack and movement speed each time Lina casts a spell. Stacks with itself. Lasts 10 seconds.
Max Stacks: 3
Stack Duration: 10
Modifiers
Fiery Soul: Undispellable.
Dancing flames embody Lina`s playful nature, bringing out her true blazing self.
Notes:
- Modified values: None.
- Using items does not trigger Fiery Soul.
- Each spell cast refreshes the duration of the whole stack, making it theoretically possible to permanently have max stacks on.
- At 2 stacks the buff grants 10%/12%/14%/16% ( 18%/20%/22%/24%) movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed and 80/110/140/170 ( 160/190/220/250) attack speed The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack .
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
Cast Animation: 0.45+0.7
Effect Delay: 0.25
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of : 450/650/850
Cannot be cast on spell immune enemies. Attempts to damage if target turns spell immune during the delay.
Can be cast on spell immune enemies when upgraded.
Can be cast on spell immune enemies when upgraded.
Modifiers
Laguna Blade: Undispellable.
The air around Lina becomes so intensely torrid that it scorches a foe that came too close with white-hot lightning.
Notes:
- Modified values:
- Mana cost: 280/420/680 -> 200/300/400
- Cooldown: 70/60/50 -> 30
- Laguna Blade`s damage is delayed by 0.25 seconds, so it can be avoided by turning invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. after cast.
Info
Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.
Videos
Talents
Hero Talents Main Table of Gained Bonuses The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between | ||
+40/4% Fiery Soul Per Stack | 25 | -4s Dragon Slave Cooldown |
+150 Attack Range | 20 | +6% Spell Amplification |
+40 Movement Speed | 15 | +50 Damage |
+125 Cast Range | 10 | +80 Light Strike Array Damage |
Notes:
- Replaced talents: None.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- The cast range increase also affects the effect range of Dragon Slave.