Giant Sandswarm Burrower


Abilities

Impale
Does not pierce spell immunity. Play
Ability
Target Point
Affects
Enemies
Damage
Magical
There is no description for this ability.
Cast Animation: 0.6+0
Cast Range: 1000
Spikes Travel Distance: 1000
Spikes Radius: 150
Damage: 700
Stun Duration: 1.5
Cooldown symbol.png 6
Mana symbol.png 0
Does not pierce spell immunity. Attempts to damage if already hit enemies turn spell immune before landing.
Modifiers
Debuff Impale: Dispellable with strong dispels.

Notes:

  • This ability is not visible in the HUD.
  • The spikes travel at a speed of 700, taking 1.43 (2.75 while burrowed) seconds to reach max distance.
  • While in the air, other units may pass below hit airborne units.
  • The damage is applied upon landing, not upon getting hit.
  • Impale can hit units up to 1150 range away (travel distance + width).
  • While Burrowed, the cast range and travel distance increase to 175, and the cooldown increases to 7 seconds.
  • While burrowed, it can hit units up to 1900 range away (travel distance + width).


Minion Spawner
Play
Ability
No Target
Affects
Enemies
There is no description for this ability.
Cast Animation: 1+?
Spawn Radius: 900
Number of Sandswarm Burster: 20
Cooldown symbol.png 15
Mana symbol.png 0

Notes:

  • This ability is not visible in the HUD.
  • The Sandswarm Bursters always spawn burrowed.
  • The summons are positioned randomly around the Giant Sandswarm Burrower within a 900 radius. They always face east on spawn.
  • The summons do not have a set duration, and do also not die when the burrower dies.


Burrow
Play
Ability
No Target
Affects
Self
Nyx Assassin buries himself beneath the battlefield over a short duration. Once burrowed, Spiked Carapace instantly stuns nearby enemies when cast, the range of Mana Burn and Impale is increased, and Impale`s cooldown is decreased. While burrowed, Nyx Assassin is stationary, unable to attack and invisible. His health and mana regeneration are also increased, and he gains damage reduction from all damage sources.
Cast Animation: 1.5+0.1
Fade Time: 0
Max Health/Mana Regenerated per Second: 1.5%
Incoming Damage Reduction: 40%
Impale Cast/Travel Range Increase: 750
Impale Cooldown Increase: 1
Cooldown symbol.png 0
Mana symbol.png 0
Modifiers
Buff Burrow: Undispellable.
Some castes of Zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey.

Notes:

  • The cast of Burrow is not registered as a spell cast and thus does not proc any on-cast effects.
  • While burrowed, a Windswept mound is visible at the burrower`s location, indicating where it is. This mound cannot be interacted with
  • The burrower still has to turn to cast spells, even if the burrowed (dirt mound) model does not visually turn.


Unburrow
Play
Ability
No Target
Emerge from the burrow.
Cast Animation: 0+0
Cooldown symbol.png 0
Mana symbol.png 0
Some castes of Zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey.

Notes:

  • Replaces Burrow until used or death.
  • The cast of Unburrow is not registered as a spell cast and thus does not proc any on-cast effects.
  • Instantly reverts all bonuses provided by Burrow.


Info

Giant Sandswarm Burrower Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Siltbreaker Giant Sandswarm Burrower model.png
Ancient Creep-Hero
Level 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 15000
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 3
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 2800
Mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 30
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 40
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 900‒1000
Acquisition range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 1000
Attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 1.55
Attack animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.46+?
Movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 300
Follow range DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 100
Turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 16
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 10001000 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 300‒350
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 450
Model scale 2.3
Notes 100% disable resistance
6-slot inventory
Abilities:
  • Impale
  • Minion Spawner
  • Burrow
  • Unburrow

Items:



Videos

Item drops

30% chance to drop a Event Gold Bag.png Gold Bag Gold Bag CostN/A Drop Only Disassemble? No Alert allies? No Recipe Gold Bags are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Gold bags have a 30% chance dota2

30% chance to also drop one of the following items:

10% chance to also drop one of the following items:

2% chance to also drop one of the following items: