Centaur Shaman


Abilities

Ranged Attack
Does not pierce spell immunity. PlayPlay
Ability
Target Point
Affects
Enemies
Damage
Physical
There is no description for this ability.
Cast Animation: +?
Cast Range: 900
Max Travel Distance: 1000
Remnant Width: 75
Impact Damage: 600
Number of Centaur Scouts: 4
Cooldown symbol.png 3.5
Mana symbol.png 0

Notes:

  • This ability is not visible in the HUD.
  • Launches a red remnant of the shaman in a straight line. It can hit only one unit
  • The remnant travels at a speed of 486, taking 2.06 seconds to reach max distance.
  • Can hit units up to 1075 range away (max distance + radius)
  • A Centaur Shaman cannot have more than 12 Centaur Scouts alive at the same time.
    • Casting it while already having 12 only applies the damage, and does not summon.
    • Casting when havling less than 12 summons less scouts, so that limit is not exceeded.
  • The scouts are spawned within a 20 radius around the hit hero, so that the hero may get stuck inbetween them.
  • The summons do not have a set duration, and do also not die when Ankaboot dies.


Shadow Word
Blocked by Linken`s Sphere. Partially pierces spell immunity. PlayPlay
Ability
Target Unit
Affects
Enemies / Allies
Damage
Magical
There is no description for this ability.
Cast Animation: 0.5+?
Cast Range: 750
Damage per Second: 500
Heal per Second: 500
Duration: 4
Cooldown symbol.png 12
Mana symbol.png 0
Partially pierces spell immunity. Can be cast on spell immune allies.
Cannot be cast on spell immune enemies. Attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff or Debuff, based on the target`s alliance Shadow Word: Dispellable with any dispel.

Notes:

  • This ability is not visible in the HUD.
  • Deals damage or heals in 1 second intervals, starting 1 second after cast, resulting in 4 instances.
  • Successive casts of Shadow Word fully stack and work independently from each other.
  • The first sound is played when the target is an ally, the second sound when it is an enemy.


Info

Centaur Shaman Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Siltbreaker Centaur Shaman model.png
Creep
Level 18
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 5000
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 8
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 3000
Mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 10
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 25
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 350
Follow range DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 100
Turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 16
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 800 ⃢₀⋘ 800 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 150⃢₀ₒ170
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 200
Model scale 0.9
Notes 6-slot inventory
Abilities:
  • Ranged Attack
  • Shadow Word



Videos

Item drops

30% chance to drop a Event Gold Bag.png Gold Bag Gold Bag CostN/A Drop Only Disassemble? No Alert allies? No Recipe Gold Bags are consumables found during the Siltbreaker event as a random drop from enemies. Additional information edit] Gold bags have a 30% chance dota2

12% chance to also drop one of the following items:

1% chance to also drop one of the following items:

1% chance to also drop one of the following items: