Runes Changelogs


Info

Version History

Version
Description
  • Powerup Runes now spawn different runes on both sides of the river after 40 minutes.
  • Reduced Arcane Rune mana cost reduction from 50% to 40%.
  • Added Arcane Rune.
  • Moved the bottom rune up a little bit.
  • Double Damage now affects the unit which activates it, instead of all heroes under the player`s control within a 500 radius around the unit which activates it.
  • Haste Rune duration reduced from 30 to 25.
  • Runes now have a higher hit box priority over units.
  • First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100).
  • Added Bounty Rune.
  • Two runes now spawn in the river every two minutes. One of them will always be a Bounty Rune.
  • Runes are replaced every two minutes if they are not picked up.
  • Melee illusions created by a Rune of Illusion take 200% instead of 300% damage.
  • Runes will no longer spawn the same rune type 2 times in a row.
  • Runes now die to one attack.
  • Rune of Regeneration now expires once you reach max health and mana.
  • Added allied-only text message when an ally bottles or picks up a rune.
  • Illusion Rune: Now creates 2 images instead of 1, images deal a little less damage.
  • Reduced extra damage taken by rune illusions.
  • Changed durations of some power-ups (Haste 45->30, Illusion 60->75, Regen 45->30).
  • Illusion from runes lasts a little longer now (40->60).
  • New power-up.