Info
Root (formerly known as Ensnare and Entangle) is a status effect that prevents affected units from moving, and from casting some mobility spells.
Mechanics
Root does not prevent a unit from moving by setting its movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed to 0. It instead impairs movement in the same way as stuns do. They do not interrupt the move order either, so that the unit resumes moving towards its destination as soon as the root expires.
Root does not interrupt a unit`s attack or spell cast orders either. If a unit is attacking or midst a cast animation, getting rooted neither stops it from attacking, nor cancels the cast of the spell. The unit continues executing those orders normally. If the unit`s attack target or spell target gets out of range while the unit is rooted, it starts moving towards the target to attack it or cast the spell on it as soon as the root expires, similar to how the unit resumes its move command.
There are a few sources of roots which fully stop any of the unit orders, so that it does not resume moving, and does initially get its attack or spell cast canceled. Be that as it may, this is caused by the source ability, and not by the root mechanic. The source ability orders the target to stop any actions it is currently taking. After the initial stop order, the unit can again be ordered to move, attack, or cast a spell, so that it executes them as soon as possible, either while still rooted if it is an attack or spell cast command, or once the root expires if it is a move command, or the target is out of range.
Similarly, some sources of root prevent a unit from attacking while rooted. This is again not a mechanic of root. In these cases, the source abilities also apply a disarm along with the root.
Roots may or may not interrupt the target`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another spells. This trait varies from spell to spell and is not consistent throughout. The same applies to root`s interaction with invisibility Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear
. Some sources of root apply true sight Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear
over the affected units, while others do not.
A consistent trait of roots is their ability to disable numerous mobility spells. Since a root is not a hard disable, several blink See more: Teleport Blink may refer to: Anti-Mage s Blink Queen of Pain s Blink The item Blink Dagger The player bLink Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar , pseudo-blink and teleport Teleportation is a form of movement in Dota that instantly moves a target from one point to another. The most common teleports are Blink Dagger s Blink and Town Portal Scroll s Teleport. Teleports can be distinguishing spells are disabled while rooted, to prevent an easy escape. Be that as it may, although it prevents casting those spells, it does not cancel them when getting rooted while the spell is already cast. In such cases, the unit remains rooted at its new location. A list of disabled spells can be found below.
Videos
Rooting abilities
The following abilities root enemy units:
- Hero Duration: 1.5/2/2.5/3 (
3/3.5/4/4.5)
Non-Hero Duration: 10 (11.5)
Interrupts Channeling: No
Provides True Sight: Yes
Applies a mini- stun Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spellsupon cast, which interrupts channeling. Also applies disarm.
- Duration: 1.75
Interrupts Channeling: Yes
Provides True Sight: No - Non-Hero Duration: 3
Interrupts Channeling: No
Provides True Sight: No
Only roots non-hero units. - Duration: 2
Interrupts Channeling: No
Provides True Sight: Yes - Duration: 2/3/4/5
Interrupts Channeling: Yes
Provides True Sight: Yes - Razor Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Razor 21 + 2.6 22 + 2 21 + 1.8 Level Base
- Unstable Current
Duration: 0.33
Interrupts Channeling: No
Provides True Sight: No - Duration: 2
Interrupts Channeling: No
Provides True Sight: Yes - Shadow Demon Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Shadow Demon 19 + 2.2 18 + 2.2 23
- Demonic Purge
Non-Hero Duration: 3
Interrupts Channeling: No
Provides True Sight: No
Only roots non-hero units. - Duration: 2/3/4/5
Interrupts Channeling: No
Provides True Sight: No - Duration: 0.4/1.0/1.6/2.2
Interrupts Channeling: Yes
Provides True Sight: Yes
Also forces a stop command, canceling affected units` movement, attack and cast orders. Also applies disarm. - Duration: 3/3.75/4.5
Interrupts Channeling: Yes
Provides True Sight: Yes
Also forces a stop command, canceling affected units` movement, attack and cast orders. Also applies disarm.
Self-rooting abilities
Some abilities root the caster to prevent them from performing certain orders like moving or attacking.
- Earth Spirit Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Earth Spirit 21 + 3.2 17 + 1.5 18
- Rolling Boulder
Roots and disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is orderedthe caster during Rolling Boulder, so it cannot move, blink or attack during it.
- Roots and disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is ordered
the caster while Burrowed, so it cannot move, blink or attack during it.
- Roots and disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is ordered
the caster inside the Snowball, so it cannot move, blink or attack during it.
Disabled by roots
The following abilities are disabled by root:
- Anti-Mage – Blink
- Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger. Item Changelogs Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane
– Blink
- Chaos Knight Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Chaos Knight 22 + 3.2 14 + 2.1 16 + 1.2 Level
– Reality Rift
- Earth Spirit Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Earth Spirit 21 + 3.2 17 + 1.5 18
– Rolling Boulder
- Ember Spirit Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Ember Spirit 19 + 2.1 22 + 1.8 20
– Activate Fire Remnant
- Faceless Void Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Faceless Void 23 + 2.1 23 + 2.8 15 + 1.5 Level
– Time Walk
- Magnus Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Magnus 21 + 3.2 15 + 2.5 19 + 1.65 Level Base
– Skewer
- Meepo Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Meepo 23 + 1.6 23 + 2.2 20 +
– Poof
- Mirana Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Mirana 17 + 2.15 20 + 3.6 17 + 1.65 Level Base
– Leap
- Monkey King For the in-game item, see Monkey King Bar. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Monkey
– Tree Dance
- Monkey King For the in-game item, see Monkey King Bar. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Monkey
– Primal Spring
- Morphling – Waveform
- Nature`s Prophet – Teleportation
- Phantom Assassin – Phantom Strike
- Phoenix – Icarus Dive
- Puck – Phase Shift
- Queen of Pain – Blink
- Riki – Blink Strike
- Riki – Tricks of the Trade
- Sand King – Burrowstrike
- Slark – Pounce
- Spirit Breaker – Charge of Darkness
- Storm Spirit – Ball Lightning
- Timbersaw – Timber Chain
Version history
- Activate Fire Remnant can no longer be cast while rooted.
- Root now disables the following movement spells:
- Blinks: Reality Rift, Poof, Phantom Strike, Blink Strike and Burrowstrike.
- Pseudo-blinks: Rolling Boulder, Time Walk, Skewer, Leap, Tree Dance, Primal Spring, Icarus Dive, Waveform, Pounce, Ball Lightning and Timber Chain. ?.
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Root Abilities
Hero Abilities | |||
---|---|---|---|
Hero | Ability | Duration | Notes |
Crystal Maiden | Frostbite | 1.5 / 2 / 2.5 / 3 10 on creeps | Disarms the target |
Ember Spirit | Searing Chains | 1 / 2 / 2 / 3 | |
Meepo | Earthbind | 2 | Does not interrupt channeling |
Naga Siren | Ensnare | 2 / 3 / 4 / 5 | |
Treant Protector | Overgrowth | 3 / 3.75 / 4.5 | Disarms the target |
Underlord | Pit of Malice | 0.9 / 1.2 / 1.5 / 1.8 | Does not interrupt channeling |
Unit Abilities | |||
Unit | Ability | Duration | Notes |
Spirit Bear | Entangling Claws | 3 on heroes 9 on creeps | |
Neutral Abilities | |||
Neutral | Ability | Duration | Notes |
Dark Troll Summoner | Ensnare | 1.75 | Does not reveal invisible units |
Item Abilities | |||
Item | Ability | Duration | Notes |
Rod of Atos | Cripple | 2 | Does not interrupt channeling |
Abilities disabled by Root
Hero Abilities | |
---|---|
Hero | Ability |
Anti-Mage | Blink |
Chaos Knight | Reality Rift |
Earth Spirit | Rolling Boulder |
Faceless Void | Time Walk |
Magnus | Skewer |
Meepo | Poof |
Mirana | Leap |
Monkey King | Tree Dance |
Primal Spring | |
Morphling | Waveform |
Nature`s Prophet | Teleportation |
Phantom Assassin | Phantom Strike |
Phoenix | Icarus Dive |
Puck | Phase Shift |
Queen of Pain | Blink |
Riki | Blink Strike |
Sand King | Burrowstrike |
Slark | Pounce |
Spirit Breaker | Charge of Darkness |
Storm Spirit | Ball Lightning |
Timbersaw | Timber Chain |
Item Abilities | |
Item | Ability |
Blink Dagger | Blink |
Stop Abilities
Hero Abilities | ||
---|---|---|
Hero | Ability | Duration |
Oracle | Fortune`s End | 2.5 (maximum) 0.5 (minimum) |
Item Abilities | ||
Item | Ability | Duration |
Diffusal Blade | Purge | 3 (creeps only) |